Bem eu tava fuçando no otland e acabei achando esse script ignorante (Não de ruim, de bom) do Gesior (O genio da Polonia).
So funfa em TFS 0.3.0 ALpha 3 +
Consiste nessa foto :
é um sistema que vc escolhe os itens que darão no bau, colocando eles pelo map editor
Se vc sabe o minimo de inglês ja entende pela foto
para funcionar eh so adicionar isso em actions
crie o multiquests.lua e adicione :
function copyItem(item) if (isContainer(item.uid) == TRUE) then uid = copyContainer(item.uid, item.itemid) if item.actionid > 0 then doSetItemActionId(uid, item.actionid) end return uid else return doCreateItemEx(item.itemid, item.type) end end function copyContainer(uid, itemid) local container = doCreateItemEx(itemid, 1) local iterator = getContainerSize(uid) while iterator > 0 do iterator = iterator - 1 doAddContainerItemEx(container, copyItem(getContainerItem(uid, iterator))) end return container end function onUse(cid, item, fromPosition, itemEx, toPosition) if getPlayerStorageValue(cid, item.uid) ~= 1 then local items = {} local item_in = {} local item_slot = 0 local item_to_give = 0 local item_desc = '' while(true) do item_in = getContainerItem(item.uid, item_slot) if item_in.itemid > 0 then table.insert(items, item_in) else break end item_slot = item_slot+1 end if #items == 0 then item_to_give = doCreateItemEx(item.uid) item_desc = getItemNameById(item.uid) elseif #items == 1 then item_to_give = doCreateItemEx(items[1].itemid, items[1].type) if items[1].actionid > 0 then doSetItemActionId(item_to_give, items[1].actionid) end item_desc = getItemNameById(items[1].itemid) else if #items <= 8 then item_to_give = doCreateItemEx(1987, 1) else item_to_give = doCreateItemEx(1988, 1) end local n = 0 local uid = 0 for i=1, #items do n = #items - i + 1 uid = doAddContainerItemEx(item_to_give, copyItem(items[n])) if items[n].actionid > 0 then doSetItemActionId(uid, items[n].actionid) end item_desc = getItemNameById(items[n].itemid) .. item_desc if i ~= #items then item_desc = ", " .. item_desc end end end if doPlayerAddItemEx(cid, item_to_give, 0) == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You have found a ' .. item_desc .. '.') setPlayerStorageValue(cid, item.uid, 1) if item.uid < 2000 then setPlayerStorageValue(cid, 1000, getPlayerStorageValue(cid,1000)+1) end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, 'You don\'t have enought capacity or free place in backpack for a ' .. item_desc .. '.') end else doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "It is empty.") end return TRUE end
e em actions.xml add:
<action actionid="1740" script="quests/multiquests.lua"/>
FUnfa em qualquer bau ou caixa eh so adicionar a actionid 1740