local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_ICETORNADO) function onGetFormulaValues(cid, level, maglevel) min = -(maglevel*7) -level/5 max = -(maglevel*9) -level/5 return min, max end setCombatCallback(combat, CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues") local area = createCombatArea(AREA_CROSS5X5) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
Alguem me ajuda, um exemplo, quando eu mexi com as magias não era assim :x
Grato.