-- SCRIPT FEITO POR YUNIE -- config minlevel = 100 -- level para resetar price = 20 newlevel = 8 -- level após reset newexp = 4200 -- nova experiencia após reset -- end config function addReset(cid) resets = getResets(cid) setPlayerStorageValue(cid,36874,resets+1) return true end function getResets(cid) resets = getPlayerStorageValue(cid,36874) if resets < 0 then resets = 0 end return resets end local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(keywordHandler) NpcSystem.parseParameters(npcHandler) local talkState = {} function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end function onThink() npcHandler:onThink() end function creatureSayCallback(cid, type, msg) if(not npcHandler:isFocused(cid)) then return false end local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid if msgcontains(msg, 'reset') then selfSay('Do you want to reset your character level? Your character will be logged off if you confirm. You must pay '..price..' bruthal coins to reset.', cid) talkState[talkUser] = 1 elseif(msgcontains(msg, 'yes') and talkState[talkUser] == 1) then if getPlayerMoney(cid) < price then selfSay('You must pay '..price..' bruthal coins to reset.', cid) elseif getPlayerLevel(cid) < minlevel then selfSay('You must be at least level '.. minlevel ..' to reset.', cid) else doPlayerRemoveItem(cid,6527) addReset(cid) playerid = getPlayerGUID(cid) doRemoveCreature(cid) db.executeQuery("UPDATE `players` SET `level`="..newlevel..",`experience`="..newexp.." WHERE `players`.`id`= ".. playerid .."") end talkState[talkUser] = 0 elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser]) == TRUE) then talkState[talkUser] = 0 selfSay('Ok.', cid) elseif msgcontains(msg, 'quant') then selfSay('You have '..getResets(cid)..' reset(s).', cid) end return true end npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback) npcHandler:addModule(FocusModule:new())
Era pra esse NPC retirar 20 do item 6527, mas ele nao retira =/
Alguem ajuda?