config="Cof"><![CDATA[ SpeakType = TALKTYPE_MONSTER function onSay(cid, words, param) if(param == "") then domodlib('Cof') if param:lower() == "on" then doCreatureSetSpeakType(cid, SpeakType) doPlayerSendTextMessage(cid, 25, Msg) --25 = MESSAGE_INFO_DESCR addEvent(doSendAutoMessage, TEMPO*1000, cid, npos) end end end function onSay(cid, words, param) elseif param:lower() == "off" then doCreatureSetSpeakType(cid, 1) --1 = TALKTYPE_SAY ou TALKTYPE_FIRST end return TRUE end
erro
[28/03/2010 12:46:08] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/say.lua) [28/03/2010 12:46:08] data/talkactions/scripts/say.lua:1: unexpected symbol near '<'
ja tentei arumar de todas as fomas mas nao consigo
e eu queria por pra ele fica falando em ORANGE_2)
EXEMPLO
como esse abaixo
function onSay(cid, words, param) if(param == "") then return TRUE end doCreatureSay(cid, '' .. param .. '', TALKTYPE_ORANGE_2) return TRUE end