Vou postar aqui o primeiro de muitos (espero eu) sripts de monstros e outros em breve.
Feito por mim e pelo DragoR, por isso creditos 50% a ele xD os outros a mim xD.
Versao Testada : 8.5
Nome : Evil Clown
Criadores : Digo327 e DragoR
Testado : Snowz Ot
[script de Monstro ]
Este monstro é um palhaço que nao consegue fazer rir por isso fica cheio de raiva e faz varias magias juntas.
Tenta fazer os outros rir à força, ganhando assim a red skull.
Và na pasta Data/monsters e copie um arquivo qualquer e renomeie para evil clown
-->Script<--
<?xml version="1.0" encoding="UTF-8"?> <monster name="Evil Clown" nameDescription="a Evil Clown" race="blood" experience="20000000" speed="1000" manacost="0"> <health now="200000" max="200000"/> <look type="273" head="113" body="114" legs="132" feet="132" addons="2" corpse="3128"/> <targetchange interval="60000" chance="0"/> <strategy attack="65" defense="5"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> <flag skull="red"/> </flags> <attacks> <attack name="melee" interval="2000" skill="150" attack="165" poison="500"/> <attack name="lifedrain" interval="1000" chance="13" radius="8" target="0" min="-11310" max="-15550"> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="speed" interval="1000" chance="12" radius="6" target="0" speedchange="-850" duration="2000"> <attribute key="areaEffect" value="poison"/> </attack> <attack name="strength" interval="1000" chance="12" radius="3" target="0"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="exevo grav hur" interval="1000" chance="34" range="7" radius="7" target="1" min="-11000" max="-15000"> <attribute key="shootEffect" value="mort"/> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="manadrain" interval="1000" chance="7" length="0" spread="3" min="-8080" max="-10000"> <attribute key="areaEffect" value="energyarea"/> </attack> <attack name="physical" interval="1000" chance="7" length="8" spread="3" min="-4000" max="-10000"/> <attack name="energy" interval="1000" chance="9" length="8" spread="0" min="-7000" max="-15600"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="Divine Condition" interval="3000" chance="10" length="0" spread="0" min="-10000" max="-20000"> <attribute key="areaEffect" value="greenspark"/> </attack> <attack name="lifedrain" interval="1000" chance="15" length="8" spread="0" min="-10000" max="-12000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="energy" interval="4000" chance="30" length="8" spread="0" min="-20000" max="-25000"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="200" defense="165"> <defense name="healing" interval="1000" chance="15" min="7000" max="10000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="2000" chance="8" speedchange="360" duration="6000"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <immunities> <immunity physical="0"/> <immunity energy="1"/> <immunity fire="0"/> <immunity poison="1"/> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity outfit="1"/> <immunity drunk="1"/> <immunity invisible="1"/> </immunities> <voices interval="500" chance="10"> <voice sentence="Ri-te ou eu te mato!" yell="1"/> <voice sentence="Nao te ris?! Entao Morres!" yell="1"/> </voices> <loot> <item id="2160" countmax="10" chance1="40000" chancemax="10"/> <item id="9693" chance="3000"/> <item id="9694" chance="4500"/> <item id="9695" chance="4500"/> <item id="9696" chance="4500"/> <item id="9697" chance="4500"/> <item id="9698" chance="4500"/> <item id="9699" chance="4500"/> </loot> </monster>
depois va no documento data/monsters.xml e cole isto aqui:
<monster name="Evil Clown" file="evil clown.xml" />
Foto:
Espero que gostem