Bom, este monstro tem em meu OT... Eu deixei ele bem Fodão... (Desculpe pela palavra, mais ele é mesmo)...
Vá na pasta de seu OT - Data - Monsters e crie um arquivo com o Nome thenebreus, apague tudo que está dentro e coloque isto. (Coloquei em CODE para não ficar muito grande)...
<?xml version="1.0" encoding="UTF-8"?> <monster name="Thenebreus" nameDescription="Thenebreus" race="fire" experience="1000000" speed="3400" manacost="0"> <health now="950000" max="950000"/> <look type="12" head="2" body="35" legs="57" feet="91" corpse="6068"/> <targetchange interval="5000" chance="15"/> <strategy attack="100" defense="100"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="85"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="1200" attack="1100"/> <attack name="fire" interval="3000" chance="20" target="1" radius="4" min="-2500" max="-8500"> <attribute key="areaEffect" value="explosion"/> </attack> <attack name="death" interval="2000" chance="15" target="0" radius="4" min="-1000" max="-3500"> <attribute key="areaEffect" value="smallclouds"/> </attack> <attack name="manadrain" interval="1000" chance="13" radius="5" target="0" min="-600" max="-2300"> <attribute key="areaEffect" value="watersplash"/> </attack> <attack name="death" interval="2000" chance="15" length="7" spread="0" min="10" max="-500"> <attribute key="areaEffect" value="mortarea"/> </attack> </attacks> <defenses armor="450" defense="550"> <defense name="healing" interval="2000" chance="15" min="4000" max="9000"> <attribute key="areaEffect" value="greenshimmer"/> </defense> <defense name="invisible" interval="1000" chance="5" duration="60000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element icePercent="-15"/> <element energyPercent="-5"/> <element earthPercent="-8"/> <element firePercent="250"/> </elements> <immunities> <immunity death="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="5000" chance="10"> <voice sentence="Burn, Burn HAHAHA!!" yell="1"/> <voice sentence="One little mistake and your all are mine!"/> <voice sentence="MWA HAHAHAHA!"/> <voice sentence="You is my!!!"/> <voice sentence="Impossible my death!!!"/> <voice sentence="My Creator is Luck!"/> </voices> <loot> <item id="2148" countmax="100000" chance1="100000" chancemax="0"/> <item id="2148" countmax="50000" chance1="100000" chancemax="0"/> <item id="6300" chance="7777"/> --death ring <item id="2195" chance="4444" /> -- Boh <item id="2393" chance="3000"/> -- Giant sword <item id="2432" chance="5555"/> -- Fire Axe <item id="2402" chance="10000"/> --Silver dagger <item id="2477" chance="6666" /> --Knight legs <item id="1987" chance="100000"> <inside> <item id="2151" countmax="11" chance1="6000" chancemax="0"/> <item id="2462" chance="9700"/> <item id="2149" countmax="3" chance1="1428" chancemax="0"/> <item id="2171" chance="2333"/> <item id="2158" chance="4444"/> --Blue gem <item id="2470" chance="6500"/> --Golden legs <item id="2520" chance="9999"/> --Demon shield </inside> </item> </loot> </monster>
Agora vá em monsters.xml e coloque isto no final...
<monster name="Thenebreus" file="Thenebreus.xml"/>
Conforme o OT, o tipo das abas mude,então configure para o estilo do seu OT
Bom, é isso, teste e poste aqui oq achou... Como o monstro está exagerado como dito no começo, modifique-o do geito que quiser...
OBS: Poste críticas, dúvidas e oq achou do THENEBREUS...
OBS²: Testado em OT 8.57
OBS³: Feito manualmente (sem o uso de monster Maker)...
Não tem SS, más tem Vídeo :appearance: