Qual a função para quando um player pegar um item e colocá-lo em qualquer lugar nele (feet, bag, arrow) ele adicione +1 de mana?
E ao remover, que remova 1 de mana?
e que cheque o número desses itens (no maximo 6 <=5)
fiz isso aqui mais nao funcionou =x
1º:
tags
<movevent type="Equip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet;arrow" event="script" value="6ball.lua"/> <movevent type="DeEquip" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet;arrow" event="script" value="6ball.lua"/>
script 1
function onEquip (cid, item, slot) if getCreatureMana(cid) <=5 then doCreatureAddMana(cid, 1) return true else doPlayerSendCancel(cid, "desculpe, você já tem 6 pokéballs" ) return false end end
tags2
<!-- 6ball --> <movevent type="AddItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="6ball.lua"/> <movevent type="RemoveItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="feet" event="script" value="6ball.lua"/> <movevent type="AddItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="amunition" event="script" value="6ball.lua"/> <movevent type="RemoveItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="amunition" event="script" value="6ball.lua"/> <movevent type="AddItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="backpack" event="script" value="6ball.lua"/> <movevent type="RemoveItem" itemid="2532;2653;2652;2654;2195;2531;2557;2524;2525;2523" slot="backpack" event="script" value="6ball.lua"/>
script2 == script1 !
Se puder me ajudar, rep+ .D