Tipo do script:lua
Protocolo (versão do Tibia):8.57
Servidor utilizado:Flash
Nível de experiência:Intermedio
Adicionais/Informações:
Olá galera,sou eu denovo.enxendo o saco obvio tem como alguem arrumar uns scripts para mim?
1-Ex: meu poke morre volta pra ball mais mesmo assim quando eu puxo ele ele volta com life todo,(queria que se ele tivesse morto,tá e ponto final!,não sempre ressusitando)
function onUse(cid, item, fromPosition, itemEx, toPosition)
function getPokemonMaxLife(name)
local file = io.open('data/monster/monsters.xml','r')
local arquivo = file:read(-1):lower():match('<monster name="'..name:lower()..'" file="(.-)"/>')
file:close()
local data = io.open('data/monster/'..(arquivo or ''),'r')
if not data then
return 100
end
local maximo = data:read(-1):match('max%s*=%s*"(%d+)"')
data:close()
return maximo
end
----- Config -----
local MaximoSummon = 1
local nome = getItemName(item.uid)
local poke_name = nome:match('(.-) Pokeball')
local summons = getCreatureSummons(cid)
local action_id = getItemAttribute(item.uid, "aid")
----- Config -----
if getItemAttribute(item.uid, "aid") == -1 then
return doPlayerSendCancel(cid, "Seu pokemon está morto.")
end
if getPlayerStorageValue(cid, 25000) == 5 then
return doPlayerSendCancel(cid, "Você está montando.")
end
if getPlayerStorageValue(cid, 23000) == 5 then
return doPlayerSendCancel(cid, "Você está voando.")
end
local summons = getCreatureSummons(cid)
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "Para Soltar seus pokemons, coloque-os no slot da pokeball.")
return TRUE
end
if(table.maxn(summons) < MaximoSummon) then -- no summons
creature = doSummonCreature(poke_name, getCreaturePosition(cid))
doConvinceCreature(cid, creature)
registerCreatureEvent(creature, "DiePoke")
registerCreatureEvent(cid, "PlayerPokeDeath")
registerCreatureEvent(cid, "LogoutPoke")
doPlayerSay(cid, "Go,"..poke_name.."!!", TALKTYPE_ORANGE_1)
doSendMagicEffect(getCreaturePosition(creature), 188)
doTransformItem(getPlayerSlotItem(cid,8).uid, 2531, 1)
doItemSetAttribute(getPlayerSlotItem(cid,8).uid,"name", poke_name .." Pokeball")
if action_id ~= 0 then
doCreatureAddHealth(creature, -(tonumber(getPokemonMaxLife(poke_name) - action_id)))
else
doCreatureAddHealth(creature, getPokemonMaxLife(poke_name))
end
else
for _, pid in ipairs(summons) do
if (table.maxn(summons) >= 1) then
doItemSetAttribute(item.uid, "aid", getCreatureHealth(summons[1]))
doSendMagicEffect(getCreaturePosition(getCreatureSummons(cid)[1]), 188)
doPlayerSay(cid, "Back,"..poke_name..".", TALKTYPE_ORANGE_1)
doRemoveCreature(pid)
doTransformItem(getPlayerSlotItem(cid,8).uid, 2532, 1)
doItemSetAttribute(getPlayerSlotItem(cid,8).uid,"name", poke_name .." Pokeball")
end
end
end
return true
end
2- Se o cara entrar ride e dps sair o poke se heala todo.(queria que ele fica-se sempre com mesmo life)
function getPokemonMaxLife(name)
local file = io.open('data/monster/monsters.xml','r')
local arquivo = file:read(-1):lower():match('<monster name="'..name:lower()..'" file="(.-)"/>')
file:close()
local data = io.open('data/monster/'..(arquivo or ''),'r')
if not data then
return 100
end
local maximo = data:read(-1):match('max%s*=%s*"(%d+)"')
data:close()
return maximo
end
function onUse(cid, item, frompos, item2, topos)
local pokes = {
['Tauros'] = {128, 200},
['Ninetales'] = {129, 300},
['Rapidash'] = {130, 350},
['Ponyta'] = {131, 200},
['Rhyhorn'] = {132, 150},
['Arcanine'] = {12, 500},
['Shiny Arcanine'] = {492, 800},
['Shiny Venusaur'] = {494, 700},
['Crystal Onix'] = {293, 400},
['Onix'] = {126, 350},
['Venusaur'] = {134, 350},
['Dodrio'] = {133, 350},
['Doduo'] = {135, 250},
}
local idballs = {
[2531] = {"Pokeball"},
[2557] = {"Superball"},
[2524] = {"Greatball"},
[2525] = {"Ultraball"},
[2523] = {"Masterball"},
}
local old_speed = getCreatureBaseSpeed(cid)
local summons = getCreatureSummons(cid)
local storage = 9393
local exhaust = 0
local time = 0
if (getPlayerStorageValue(cid, storage) <= os.time()) then
if getPlayerStorageValue(cid, 18000) == 10 then
local nome = getItemName(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid)
local balls = idballs[getPlayerSlotItem(cid,8).itemid]
local poke_name = nome:match('(.-) '..balls[1])
local action_id = getItemAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "aid")
if action_id == -1 then
return doPlayerSendCancel(cid,"it uses pokemon correct to leave ride!")
end
doChangeSpeed(cid, -(getCreatureSpeed(cid) - getCreatureBaseSpeed(cid)))
setPlayerStorageValue(cid, storage, os.time()+exhaust)
doRemoveCondition(cid, CONDITION_OUTFIT)
setPlayerStorageValue(cid, 18000, 7)
setPlayerStorageValue(cid, 25000, 6)
local monster = doCreateMonster(poke_name, getCreaturePosition(cid))
doConvinceCreature(cid, monster)
doCreatureAddHealth(monster, -(tonumber(getPokemonMaxLife(poke_name) - action_id)))
doPlayerSay(cid, poke_name .. ", I'm tired of riding!", TALKTYPE_SAY)
return true
end
if isPremium(cid) == FALSE then
return doPlayerSendCancel(cid, "Você não é premium account.")
end
if #getCreatureSummons(cid) < 1 then
return doPlayerSendCancel(cid, "Para dar ride você precisa de um pokemon")
end
local pokemon = pokes[getCreatureName(getCreatureSummons(cid)[1])]
local name = getCreatureName(getCreatureSummons(cid)[1])
if not pokes[name] then
return doPlayerSendCancel(cid, "Este pokemon não pode dar ride.")
end
setPlayerStorageValue(cid, storage, os.time()+exhaust)
doChangeSpeed(cid, pokemon[2])
setPlayerStorageValue(cid, 18000, 10)
setPlayerStorageValue(cid, 25000, 5)
doSetCreatureOutfit(cid, {lookType = pokemon[1], lookHead = 0, lookAddons = 0, lookLegs = 0, lookBody = 0, lookFeet = 0}, -1)
setPlayerStorageValue(cid,10000,pokemon[1])
setPlayerStorageValue(cid,8889,pokemon[2])
doItemSetAttribute(getPlayerSlotItem(cid, CONST_SLOT_FEET).uid, "aid", getCreatureHealth(getCreatureSummons(cid)[1]))
function getPokemonId(summons)
for _, pid in ipairs(summons) do
return pid
end
end
doRemoveCreature(getPokemonId(summons))
doPlayerSay(cid, name .. ", Let's go RIDE!", TALKTYPE_SAY)
end
end