Algm tem o script do npc saffari que esta funcionado, se nao tiver tem como colocar o saffari so para vips?
Saffari Zone
Vou Tentar Ajudar. É Meio Grande São Vários Scrpts.As Partes Coloridas Serão Aonde Você Terá Que Modificar Conserteza Lá Em Baixo irá Ter a Descrição de Cada Cor e o Que Deve Mudar. Espero Não Ajudar Só Você, Mas Todos do XTibia.
Vamos Lááá:
1º Passo:Va para a pasta data/npc/scripts e crie um arquivo chamado Safariin.lua dentro coloque isto.
local zone = {x=, y=, z=} --- Change it to the Entry of Your safari Zone.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local steps = 600 ---the number of steps that the player have to be in safari zone.
local cost = 20 ---Prize for Each Step.
---------------------------------------End Config--------------------------------------
local pay = cost * steps ---Do Not Edit This
local focus = 0 -- Do Not Edit This
local talk_start = 0 -- Do Not Edit This
local target = 0 -- Do Not Edit This
local following = false -- Do Not Edit This
local attacking = false --Do Not Edit This
function getPlayerMoney(cid)
gold = getPlayerItemCount(cid,2148)
plat = getPlayerItemCount(cid,2152)*100
crys = getPlayerItemCount(cid,2160)*10000
money = gold + plat + crys
return money
end
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. getPlayerName(cid) .. '! I can take you to the safari zone.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getPlayerName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'safari') then
selfSay('Do you want buy ' .. steps ..' Steps in the safari zone for ' .. pay ..' gold coins?')
talk_state = 1
elseif talk_state == 1 then
if msgcontains(msg, 'yes') then
if getPlayerMoney(cid) >= pay then
setPlayerStorageValue(cid,storage,0)
doTeleportThing(cid, zone)
doSendMagicEffect(zone,10)
doPlayerRemoveMoney(cid,pay)
else
selfSay('Sorry, you don\'t have enough money.')
end
end
talk_state = 0
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. getPlayerName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end
Depois vá a pasta data/npc e crie um novo arquivo xml com *este código* dentro
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Saffari " script="data/npc/scripts/Safariin.lua" access="3" lookdir="2" autowalk="25">
<health now="150" max="150"/>
<look type="171" head="115" body="114" legs="0" feet="114" corpse="2212"/>
<parameters>
<parameter key="module_travel" value="1"/>
<parameter key="message_greet" value="Hi |PLAYERNAME|. Bem Vindo a Saffari Zone Para Entrar Diga Saffari."/>
<parameter key="Saffari_destinations" value="Saffari,1185,1300,7,100000"/>
</parameters>
</npc>
2ºPasso:Vá para a pasta data/movements/scripts e crie um arquivo chamado safari.lua dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local out = {x=, y=, z=} --- Change it to the Exit of Your safari Zone
local steps = 600 ---the number of steps that the player have to be in safari zone.
------------------------------------------------End Config-------------------------------------------------
function onStepIn(cid, item, pos)
if isPlayer(cid) == 1 then
stepleft = getPlayerStorageValue(cid,storage)
if stepleft <= steps and stepleft >= 0 then
setPlayerStorageValue(cid,storage,stepleft+1)
elseif stepleft >= steps then
setPlayerStorageValue(cid,storage,-1)
doTeleportThing(cid, out)
doSendMagicEffect(out,10)
doPlayerSendTextMessage(cid,22,"The Time in The Safari Zone is Over, Come Back Soon.")
elseif stepleft == -1 then
doTeleportThing(cid, out)
doSendMagicEffect(out,10)
doPlayerSendTextMessage(cid,22,"You Are Not Allowed To be in The Safari Zone.")
end
end
end
Esta parte é importante, vocêdeve selecionar um tipo de 'chão' que você NÃO tem em parte alguma do seu mapa.
em data/movements/movements.xml insida esta linha
<movevent event="StepIn" itemid="XXXX" script="safari.lua" />
Altere o XXXX para o ID do 'chão' selecionado
3ºPasso:Vá para pasta data/talkactions/scripts e crie um novo arquivo chamado safari.lua dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local out = {x=, y=, z=} --- Change it to the Exit of Your safari Zone
--------------------------------------------------------------------------------------------------------------------------
function onSay(cid, words, param)
inzone = getPlayerStorageValue(cid,storage)
if inzone == -1 then
doPlayerSendTextMessage(cid,22,"You Are not In The Safari Zone.")
elseif inzone > -1 then
doTeleportThing(cid,out)
doPlayerSendTextMessage(cid,22,"You Have Left the Safari Zone, Come Back Soon.")
setPlayerStorageValue(cid,storage,-1)
doSendMagicEffect(out,10)
end
end
Vá para a pasta data/talkactions/scripts e crie um novo arquivo chamado safaristeps.lua e dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local steps = 600 ---the number of steps that the player have to be in safari zone.
---------------------------------------------End Config-----------------------------------------------------------------------------
function onSay(cid, words, param)
inzone = getPlayerStorageValue(cid,storage)
left = steps - inzone
if inzone == -1 then
doPlayerSendTextMessage(cid,22,"You Are not In The Safari Zone.")
elseif inzone > -1 then
doPlayerSendTextMessage(cid,22,"You Have " .. left .. " Steps Left in the Safari Zone.")
end
end
Agora vá para data/talkactions/talkactions.xml e adicione estas linhas.
<talkaction words="!leave" script="safari.lua" />
<talkaction words="!safari" script="safaristeps.lua" />
Vamos às Modificações:
VERMELHO:É o Local Que o NPC irá te Teletransportar (PRA DENTRO DA SAFFARI ZONE)
PRETO:É o local Que o NPC irá te Teletransportar (PRA FORA DA SAFARRI ZONE)
AZUL:É Quantos Passos o Player Poderá Dar Dentro da Saffari Zone.
LARANJA:É O Id Do Piso Que você Adcionou na saffari zone e também adcionou no movements.xml
Bom Os Locais e os Passos São de Sua Preferencia.
Espero ter Ajudado Todos.
Ajudei? REP+ Oque Custa?
Equipe Pokemon Shiny.
Vou Tentar Ajudar. É Meio Grande São Vários Scrpts.As Partes Coloridas Serão Aonde Você Terá Que Modificar Conserteza Lá Em Baixo irá Ter a Descrição de Cada Cor e o Que Deve Mudar. Espero Não Ajudar Só Você, Mas Todos do XTibia.
Vamos Lááá:
1º Passo:Va para a pasta data/npc/scripts e crie um arquivo chamado Safariin.lua dentro coloque isto.
local zone = {x=, y=, z=} --- Change it to the Entry of Your safari Zone.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local steps = 600 ---the number of steps that the player have to be in safari zone.
local cost = 20 ---Prize for Each Step.
---------------------------------------End Config--------------------------------------
local pay = cost * steps ---Do Not Edit This
local focus = 0 -- Do Not Edit This
local talk_start = 0 -- Do Not Edit This
local target = 0 -- Do Not Edit This
local following = false -- Do Not Edit This
local attacking = false --Do Not Edit This
function getPlayerMoney(cid)
gold = getPlayerItemCount(cid,2148)
plat = getPlayerItemCount(cid,2152)*100
crys = getPlayerItemCount(cid,2160)*10000
money = gold + plat + crys
return money
end
function onThingMove(creature, thing, oldpos, oldstackpos)
end
function onCreatureAppear(creature)
end
function onCreatureDisappear(cid, pos)
if focus == cid then
selfSay('Good bye then.')
focus = 0
talk_start = 0
end
end
function onCreatureTurn(creature)
end
function msgcontains(txt, str)
return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))
end
function onCreatureSay(cid, type, msg)
msg = string.lower(msg)
if (msgcontains(msg, 'hi') and (focus == 0)) and getDistanceToCreature(cid) < 4 then
selfSay('Hello ' .. getPlayerName(cid) .. '! I can take you to the safari zone.')
focus = cid
talk_start = os.clock()
elseif msgcontains(msg, 'hi') and (focus ~= cid) and getDistanceToCreature(cid) < 4 then
selfSay('Sorry, ' .. getPlayerName(cid) .. '! I talk to you in a minute.')
elseif focus == cid then
talk_start = os.clock()
if msgcontains(msg, 'safari') then
selfSay('Do you want buy ' .. steps ..' Steps in the safari zone for ' .. pay ..' gold coins?')
talk_state = 1
elseif talk_state == 1 then
if msgcontains(msg, 'yes') then
if getPlayerMoney(cid) >= pay then
setPlayerStorageValue(cid,storage,0)
doTeleportThing(cid, zone)
doSendMagicEffect(zone,10)
doPlayerRemoveMoney(cid,pay)
else
selfSay('Sorry, you don\'t have enough money.')
end
end
talk_state = 0
elseif msgcontains(msg, 'bye') and getDistanceToCreature(cid) < 4 then
selfSay('Good bye, ' .. getPlayerName(cid) .. '!')
focus = 0
talk_start = 0
end
end
end
function onCreatureChangeOutfit(creature)
end
function onThink()
doNpcSetCreatureFocus(focus)
if (os.clock() - talk_start) > 30 then
if focus > 0 then
selfSay('Next Please...')
end
focus = 0
end
if focus ~= 0 then
if getDistanceToCreature(focus) > 5 then
selfSay('Good bye then.')
focus = 0
end
end
end
Depois vá a pasta data/npc e crie um novo arquivo xml com *este código* dentro
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Saffari " script="data/npc/scripts/Safariin.lua" access="3" lookdir="2" autowalk="25">
<health now="150" max="150"/>
<look type="171" head="115" body="114" legs="0" feet="114" corpse="2212"/>
<parameters>
<parameter key="module_travel" value="1"/>
<parameter key="message_greet" value="Hi |PLAYERNAME|. Bem Vindo a Saffari Zone Para Entrar Diga Saffari."/>
<parameter key="Saffari_destinations" value="Saffari,1185,1300,7,100000"/>
</parameters>
</npc>
2ºPasso:Vá para a pasta data/movements/scripts e crie um arquivo chamado safari.lua dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local out = {x=, y=, z=} --- Change it to the Exit of Your safari Zone
local steps = 600 ---the number of steps that the player have to be in safari zone.
------------------------------------------------End Config-------------------------------------------------
function onStepIn(cid, item, pos)
if isPlayer(cid) == 1 then
stepleft = getPlayerStorageValue(cid,storage)
if stepleft <= steps and stepleft >= 0 then
setPlayerStorageValue(cid,storage,stepleft+1)
elseif stepleft >= steps then
setPlayerStorageValue(cid,storage,-1)
doTeleportThing(cid, out)
doSendMagicEffect(out,10)
doPlayerSendTextMessage(cid,22,"The Time in The Safari Zone is Over, Come Back Soon.")
elseif stepleft == -1 then
doTeleportThing(cid, out)
doSendMagicEffect(out,10)
doPlayerSendTextMessage(cid,22,"You Are Not Allowed To be in The Safari Zone.")
end
end
end
Esta parte é importante, vocêdeve selecionar um tipo de 'chão' que você NÃO tem em parte alguma do seu mapa.
em data/movements/movements.xml insida esta linha
<movevent event="StepIn" itemid="XXXX" script="safari.lua" />
Altere o XXXX para o ID do 'chão' selecionado
3ºPasso:Vá para pasta data/talkactions/scripts e crie um novo arquivo chamado safari.lua dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local out = {x=, y=, z=} --- Change it to the Exit of Your safari Zone
--------------------------------------------------------------------------------------------------------------------------
function onSay(cid, words, param)
inzone = getPlayerStorageValue(cid,storage)
if inzone == -1 then
doPlayerSendTextMessage(cid,22,"You Are not In The Safari Zone.")
elseif inzone > -1 then
doTeleportThing(cid,out)
doPlayerSendTextMessage(cid,22,"You Have Left the Safari Zone, Come Back Soon.")
setPlayerStorageValue(cid,storage,-1)
doSendMagicEffect(out,10)
end
end
Vá para a pasta data/talkactions/scripts e crie um novo arquivo chamado safaristeps.lua e dentro coloque isso.
local storage = 20000 ---The Storage That you Check the Steps, The same Storage That The Npc, The Movement and Te Talkation Would Have.
local steps = 600 ---the number of steps that the player have to be in safari zone.
---------------------------------------------End Config-----------------------------------------------------------------------------
function onSay(cid, words, param)
inzone = getPlayerStorageValue(cid,storage)
left = steps - inzone
if inzone == -1 then
doPlayerSendTextMessage(cid,22,"You Are not In The Safari Zone.")
elseif inzone > -1 then
doPlayerSendTextMessage(cid,22,"You Have " .. left .. " Steps Left in the Safari Zone.")
end
end
Agora vá para data/talkactions/talkactions.xml e adicione estas linhas.
<talkaction words="!leave" script="safari.lua" />
<talkaction words="!safari" script="safaristeps.lua" />
Vamos às Modificações:
VERMELHO:É o Local Que o NPC irá te Teletransportar (PRA DENTRO DA SAFFARI ZONE)
PRETO:É o local Que o NPC irá te Teletransportar (PRA FORA DA SAFARRI ZONE)
AZUL:É Quantos Passos o Player Poderá Dar Dentro da Saffari Zone.
LARANJA:É O Id Do Piso Que você Adcionou na saffari zone e também adcionou no movements.xml
Bom Os Locais e os Passos São de Sua Preferencia.
Espero ter Ajudado Todos.
Ajudei? Rep+.
Equipe Pokemon Shiny.
Vlw Cara REP++
Reportado Para Moverem.
Ajudei? REP+ Oque Custa?
Equipe Pokemon Shiny.
Aqui ele não conta os passos..
=/
Trabalhos
PSDO - 24h - Exp Stages
*********No level pokemon******** *
*Aleatory Shiny
*Golden Arena (Meowth Coin)
*Saffari with saffari balls
*Duel System (Order)
*Npc Duel (Gym and others)
*Clan system with task and shinys clan
*Client with Pokebar and CooldownBar
*Rocket and Police System
*Map with constant change (Several Quests)