amigo, post aqui o seu config.lua para que eu possa da uma analizada
The Forgotten Server Config
Account manager
accountManager = true
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 201
newPlayerSpawnPosY = 740
newPlayerSpawnPosZ = 7
newPlayerTownId = 17
newPlayerLevel = 10
newPlayerMagicLevel = 2
generateAccountNumber = false
Unjustified kills
NOTE: *Banishment and *BlackSkull variables are >summed up<
(dailyFragsToRedSkull + dailyFragsToBanishment) with their
*RedSkull equivalents.
Auto banishing works only if useBlackSkull set to negative.
advancedFragList is not advised if you use huge frags
requirements.
redSkullLength = 24 * 60 * 60
blackSkullLength = 42 * 60 * 60
dailyFragsToRedSkull = 3
weeklyFragsToRedSkull = 5
monthlyFragsToRedSkull = 10
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = true
Banishments
violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 3
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 30 * 24 * 60 * 60
killsBanLength = 5 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
Battle
NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
loginProtectionPeriod is the famous Tibia anti-magebomb system.
deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 23
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 40
criticalHitMultiplier = 1
displayCriticalHitNotify = true
removeWeaponAmmunition = true
removeWeaponCharges = true
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = true
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = false
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 5
stairhopDelay = 2 * 1000
pushCreatureDelay = 2 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
Connection config
worldId = 0
ip = "worddaeron.no-ip.org"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172 -- Não mude
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 1000
motd = "Bem vindo ao mundo de Daeron Bom jogo"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = true
allowClones = false
serverName = "Daeron ot"
loginMessage = "Bem vindo ao mundo de Daeron bom jogo"
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
Database
NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "sqlite"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = "65319904"
sqlDatabase = "Alissowsever"
sqlFile = "schemas+Database/Alissow.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "plain"
Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
Guilds
ingameGuildManagement = true
levelToFormGuild = 98
premiumDaysToFormGuild = 0
guildNameMinLength = 4
guildNameMaxLength = 30
Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
Houses
buyableAndSellableHouses = true
houseNeedPremium = true
bedsRequirePremium = true
levelToBuyHouse = 120
housesPerAccount = 1
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 20000
houseRentPeriod = "never"
houseCleanOld = 0
guildHalls = true
Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
checkCorpseOwner = true
hotkeyAimbotEnabled = true
maximumDoorLevel = 500
Map
NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
useHouseDataStorage usage may be found at README.
mapName = "Xedegux"
mapAuthor = "Alissow - Xedegux"
randomizeTiles = true
useHouseDataStorage = false
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
Startup
NOTE: defaultPriority works only on Windows and niceLevel on *nix
coresUsed are seperated by comma cores ids used by server process,
default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
Muted buffer
maxMessageBuffer = 4
bufferMutedOnSpellFailure = false
Miscellaneous
NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
called "exception tracer" (__EXCEPTION_TRACER__ flag).
monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
dataDirectory = "data/"
allowChangeOutfit = true
allowChangeColors = true
allowChangeAddons = true
disableOutfitsForPrivilegedPlayers = false
bankSystem = true
saveGlobalStorage = true
displaySkillLevelOnAdvance = true
spellNameInsteadOfWords = false
emoteSpells = true
promptExceptionTracerErrorBox = true
storePlayerDirection = false
monsterLootMessage = 3
monsterLootMessageType = 25
separateViplistPerCharacter = false
Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 15 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
Premium-related
freePremium = false
premiumForPromotion = true
Blessings
NOTE: blessingReduction* regards items/containers loss.
eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 5
eachBlessReduction = 8
Rates
NOTE: experienceStages configuration is located in data/XML/stages.xml.
rateExperienceFromPlayers 0 to disable.
experienceStages = false
rateExperience = 5
rateExperienceFromPlayers = 0
rateSkill = 4
rateMagic = 3
rateLoot = 3
rateSpawn = 1
Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
Experience from players
NOTE: min~Threshold* set to 0 will disable the minimum threshold:
player will gain experience from every lower leveled player.
max~Threshold* set to 0 will disable the maximum threshold:
player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
Stamina
NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
rateStaminaHits multiplies every hit done a creature, which are later
multiplied by player attack speed.
rateStaminaGain is divider of every logged out second, eg:
60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
rateStaminaThresholdGain is divider for the premium stamina.
staminaRatingLimit* is in minutes.
rateStaminaLoss = 1
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 41 * 60
staminaRatingLimitBottom = 14 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
Party
NOTE: experienceShareLevelDifference is float number.
experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
Global save
NOTE: globalSaveHour means like 8, not that it will save every 3 hours,
if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
Spawns
deSpawnRange = 2
deSpawnRadius = 50
Summons
maxPlayerSummons = 2
teleportAllSummons = false
teleportPlayerSummons = false
Status
ownerName = "Alissow"
ownerEmail = "alissow@xtibia.com"
url = "http://www.sotserv.blogspot.com/"
location = "Vitoria da conquista, Bahia - Brasil"
displayGamemastersWithOnlineCommand = true
Logs
NOTE: This kind of logging does not work in GUI version.
For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false