Ola, por favor alguem me ajuda a colocar conditions nesses 3 scripts
VALENDO REP+
Neste gostaria da condition Curse(maldição/hit de death)
Tipo a Viper Star que tem uma chance de envenenar... a chance e o tempo eu arrumo depois so queria que nao desse erro...
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.5, -0, -0.5, -0) function onUseWeapon(cid, var) return doCombat(cid, combat, var) end
E nessas 2 seria a condição de drunk/bebado..
a chance e o tempo eu arrumo depois..
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, 31) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SMALLHOLY) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -0.35, -0, -0.35, -0) function onUseWeapon(cid, var) return doCombat(cid, combat, var) end
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true) setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, 49) setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_HOLY) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -0, -1, -0) function onUseWeapon(cid, var) return doCombat(cid, combat, var) end
Obrigado para quem ajudar..