Olá pessoal vim aque trazer um novo monster aque para o pessoal chama-se Ultimatrix vamos lá.
primeiro vá em data/monster e crie um arquivo chamado Ultimatrix.xml,e cole isto dentro:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Ultimatrix" nameDescription="a Ultimatrix" race="blood" experience="99999999" speed="9999" manacost="0"> <health now="999999999" max="999999999"/> <look type="10" corpse="10"/> <targetchange interval="100" chance="50"/> <strategy attack="200" defense="500"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="1"/> <flag pushable="1"/> <flag canpushitems="0"/> <flag canpushcreatures="0"/> <flag staticattack="1000"/> <flag targetdistance="1"/> <flag runonhealth="100"/> </flags> <attacks> <attack name="melee" interval="1" min="999999" max="99999999"/> <attack name="fire" interval="100" chance="99" range="7" radius="7" target="0" min="500000" max="800000"> <attribute key="areaEffect" value="fire"/> </attack> <attack name="energy" interval="10" chance="95" range="7" radius="7" target="0" min="1000000" max="10000000"> <attribute key="areaEffect" value="energy"/> </attack> <attack name="manadrain" interval="5000" chance="50" range="7" radius="6" target="0" min="10000" max="50000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="lifedrain" interval="2000" chance="85" range="7" radius="6" target="0" min="50000" max="10000"> <attribute key="areaEffect" value="poff"/> </attack> </attacks> <defenses armor="1000" defense="100"> <defense name="healing" interval="3000" chance="35" min="999999" max="9999999"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="speed" interval="4000" chance="80" speedchange="10000" duration="10"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element firePercent="50"/> <element earthPercent="90"/> <element holyPercent="10"/> <element energyPercent="60"/> <element deathPercent="100"/> <element physicalPercent="50"/> <element icePercent="95"/> </elements> <immunities> <immunity physical="0"/> <immunity energy="0"/> <immunity fire="0"/> <immunity poison="0"/> <immunity paralyze="1"/> <immunity lifedrain="1"/> <immunity outfit="1"/> <immunity drunk="0"/> <immunity invisible="1"/> </immunities> <summons maxSummons="5"> <summon name="Latrivan" interval="100" chance="85"/> </summons> <voices interval="100" chance="80"> <voice sentence="Vo te mata!!!" yell="1"/> <voice sentence="Já era bruxão." yell="1"/> <voice sentence="Sou uma simples borboleta mas faço estrago." yell="1"/> <voice sentence="pense duas vezes antes de mexer comigo." yell="1"/> </voices> <loot> <item id="" countmax="" chance=""/> <item id="2160" countmax="100" chance="100"/> <item id="2160" countmax="100" chance="99"/> <item id="2160" countmax="99" chance="98"/> <item id="2148" countmax="10" chance="1"> <inside> <item id="" countmax="" chance=""/> </inside> </item> </loot> </monster>
Depois disso feche e salve em data/monster
depois vá em monsters.xml e cole essa tag.
<monster name="Ultimatrix" file="Ultimatrix.xml"/>
Gostaram então de rep+
Estou preparando outro monster aqui quando eu acabar ja do um post aqui no forum.REP+ heim