FAzendo vampire virar bat em server 7.6 ...
1° - Copie isso no Bloco de notas
attackType = ATTACK_NONEanimationEffect = NM_ANI_NONEhitEffect = NM_ME_NONEdamageEffect = NM_ME_NONEanimationColor = GREENoffensive = falsedrawblood = falseLightMagicMissileObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)function onCast(cid, creaturePos, level, maglv, var)centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}ret = doTargetMagic(cid, centerpos, LightMagicMissileObject:ordered())if(ret) thenmonsterlook = 122endtime = 60changeOutfit(cid, time, monsterlook)return retend
Salve como bat.lua em data>spells>instant
Agora copie isso no Bloco de notas e salve na msm pasta e esse com o nome de vampire.lua
attackType = ATTACK_NONEanimationEffect = NM_ANI_NONEhitEffect = NM_ME_NONEdamageEffect = NM_ME_NONEanimationColor = GREENoffensive = falsedrawblood = falseLightMagicMissileObject = MagicDamageObject(attackType, animationEffect, hitEffect, damageEffect, animationColor, offensive, drawblood, 0, 0)function onCast(cid, creaturePos, level, maglv, var)centerpos = {x=creaturePos.x, y=creaturePos.y, z=creaturePos.z}ret = doTargetMagic(cid, centerpos, LightMagicMissileObject:ordered())if(ret) thenmonsterlook = 68endtime = 60changeOutfit(cid, time, monsterlook)return retend
2° - va no data>spells>spells.xml e coloque no tag <!--// Monster \\--> assim:
<spell name="vampire" words="vampire" maglv="0" mana="0" enabled="1"></spell><spell name="bat" words="bat" maglv="0" mana="0" enabled="1"></spell>
3º - para finalizar vá na pasta monster e procure lah pelo vampire.xml e coloke isso entre as tags <attacks></attacks>
<attack type="instant" name="bat" exhaustion="0" cycleticks="5000" probability="60"/> <attack type="instant" name="vampire" exhaustion="0" cycleticks="5000" probability="60"/>
Depois disso salve e prontim seu bat vira vampire e vampire vira bat...
//BrunuxX