Ok, reportado para que fechem! E para colocar um verde claro, seria assim:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, 1)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
function onCastSpell(cid, var)
if getPlayerLevel (cid) <= 200 then
doCreatureAddMana(cid, math.random(600,1000))
doSendAnimatedText(getPlayerPosition(cid), "Aaaaah...", TEXTCOLOR_BLUE)
elseif getPlayerLevel (cid) >= 200 then
doCreatureAddMana(cid, math.random(1000,1300))
doSendAnimatedText(getPlayerPosition(cid), "Aaaaah...", TEXTCOLOR_LIGHTGREEN)
return doCombat(cid, combat, var)
end
end
BENÇA
)
Atenciosamente,
Eduardo Nunes - Scripter Lua!