Olá Pessoal Do xtibia Estou com um problema em meu servidor De NTO. Sobre a ML Eu ja arrumei tudo mas ainda sim a ml está bugada quero deixar ela quanto mais upa mais difícil fica de pegar entenderam olha aqui meu config em spoiler.
CONFIG
-- The Forgotten Server Config
-- Account manager
accountManager = false
namelockManager = true
newPlayerChooseVoc = true
newPlayerSpawnPosX = 1027
newPlayerSpawnPosY = 912
newPlayerSpawnPosZ = 5
newPlayerTownId = 1
newPlayerLevel = 1
newPlayerMagicLevel = 1
generateAccountNumber = false
-- Unjustified kills
-- NOTE: *Banishment and *BlackSkull variables are >summed up<
-- (dailyFragsToRedSkull + dailyFragsToBanishment) with their
-- *RedSkull equivalents.
-- Auto banishing works only if useBlackSkull set to negative.
-- advancedFragList is not advised if you use huge frags
-- requirements.
redSkullLength = 30 * 24 * 60 * 60
blackSkullLength = 45 * 24 * 60 * 60
dailyFragsToRedSkull = 6
weeklyFragsToRedSkull = 30
monthlyFragsToRedSkull = 60
dailyFragsToBlackSkull = dailyFragsToRedSkull
weeklyFragsToBlackSkull = weeklyFragsToRedSkull
monthlyFragsToBlackSkull = monthlyFragsToRedSkull
dailyFragsToBanishment = dailyFragsToRedSkull
weeklyFragsToBanishment = weeklyFragsToRedSkull
monthlyFragsToBanishment = monthlyFragsToRedSkull
blackSkulledDeathHealth = 40
blackSkulledDeathMana = 0
useBlackSkull = true
useFragHandler = true
advancedFragList = false
-- Banishments
-- violationNameReportActionType 1 = just a report, 2 = name lock, 3 = player banishment
-- killsBanLength works only if useBlackSkull option is disabled.
notationsToBan = 10
warningsToFinalBan = 4
warningsToDeletion = 5
banLength = 7 * 24 * 60 * 60
killsBanLength = 7 * 24 * 60 * 60
finalBanLength = 30 * 24 * 60 * 60
ipBanishmentLength = 1 * 24 * 60 * 60
broadcastBanishments = true
maxViolationCommentSize = 200
violationNameReportActionType = 2
autoBanishUnknownBytes = false
-- Battle
-- NOTE: showHealingDamageForMonsters inheritates from showHealingDamage.
-- loginProtectionPeriod is the famous Tibia anti-magebomb system.
-- deathLostPercent set to nil enables manual mode.
worldType = "pvp"
protectionLevel = 120
pvpTileIgnoreLevelAndVocationProtection = true
pzLocked = 60 * 1000
huntingDuration = 60 * 1000
criticalHitChance = 7
criticalHitMultiplier = 1
displayCriticalHitNotify = false
removeWeaponAmmunition = true
removeWeaponCharges = false
removeRuneCharges = true
whiteSkullTime = 15 * 60 * 1000
noDamageToSameLookfeet = false
showHealingDamage = true
showHealingDamageForMonsters = false
fieldOwnershipDuration = 5 * 1000
stopAttackingAtExit = true
oldConditionAccuracy = false
loginProtectionPeriod = 10 * 1000
deathLostPercent = 5
stairhopDelay = 2 * 1000
pushCreatureDelay = 1 * 1000
deathContainerId = 1987
gainExperienceColor = 215
addManaSpentInPvPZone = true
squareColor = 0
allowFightback = true
-- Connection config
worldId = 0
ip = "25.183.61.211"
bindOnlyConfiguredIpAddress = false
loginPort = 7171
gamePort = 7172
adminPort = 7171
statusPort = 7171
loginTries = 10
retryTimeout = 5 * 1000
loginTimeout = 60 * 1000
maxPlayers = 125
motd = "Bem Vindo ao Naruto kuuby online!"
displayOnOrOffAtCharlist = false
onePlayerOnlinePerAccount = false
allowClones = false
serverName = "Naruto Kuuby Online"
loginMessage = "Bem Vindo ao Naruto Kuuby Online!."
statusTimeout = 5 * 60 * 1000
replaceKickOnLogin = true
forceSlowConnectionsToDisconnect = false
loginOnlyWithLoginServer = false
premiumPlayerSkipWaitList = false
-- Database
-- NOTE: sqlFile is used only by sqlite database, and sqlKeepAlive by mysql database.
-- To disable sqlKeepAlive such as mysqlReadTimeout use 0 value.
sqlType = "mysql"
sqlHost = "localhost"
sqlPort = 3306
sqlUser = "root"
sqlPass = ""
sqlDatabase = "naruto"
sqlFile = "junior001db.s3db"
sqlKeepAlive = 0
mysqlReadTimeout = 10
mysqlWriteTimeout = 10
encryptionType = "sha1"
-- Deathlist
deathListEnabled = true
deathListRequiredTime = 1 * 60 * 1000
deathAssistCount = 19
maxDeathRecords = 5
-- Guilds
ingameGuildManagement = true
levelToFormGuild = 100
premiumDaysToFormGuild = 0
guildNameMinLength = 3
guildNameMaxLength = 20
-- Highscores
highscoreDisplayPlayers = 15
updateHighscoresAfterMinutes = 60
-- Houses
buyableAndSellableHouses = true
houseNeedPremium = false
bedsRequirePremium = false
levelToBuyHouse = 110
housesPerAccount = 0
houseRentAsPrice = false
housePriceAsRent = false
housePriceEachSquare = 5000
houseRentPeriod = "week"
houseCleanOld = 0
guildHalls = false
-- Item usage
timeBetweenActions = 200
timeBetweenExActions = 1000
hotkeyAimbotEnabled = true
-- Map
-- NOTE: storeTrash costs more memory, but will perform alot faster cleaning.
mapName = "nowo"
mapAuthor = "Lks"
randomizeTiles = true
storeTrash = true
cleanProtectedZones = true
mailboxDisabledTowns = "-1"
-- Process
-- NOTE: defaultPriority works only on Windows and niceLevel on *nix
-- coresUsed are seperated by comma cores ids used by server process,
-- default is -1, so it stays untouched (automaticaly assigned by OS).
defaultPriority = "high"
niceLevel = 5
coresUsed = "-1"
-- Startup
optimizeDatabaseAtStartup = true
removePremiumOnInit = true
confirmOutdatedVersion = false
-- Spells
formulaLevel = 0.1
formulaMagic = 0.1
bufferMutedOnSpellFailure = false
spellNameInsteadOfWords = true
emoteSpells = true
-- Outfits
allowChangeOutfit = false
allowChangeColors = false
allowChangeAddons = false
disableOutfitsForPrivilegedPlayers = true
addonsOnlyPremium = true
-- Miscellaneous
-- NOTE: promptExceptionTracerErrorBox works only with precompiled support feature,
-- called "exception tracer" (__EXCEPTION_TRACER__ flag).
dataDirectory = "data/"
bankSystem = true
displaySkillLevelOnAdvance = true
promptExceptionTracerErrorBox = true
separateViplistPerCharacter = false
maximumDoorLevel = 500
maxMessageBuffer = 20
-- Saving-related
-- useHouseDataStorage usage may be found at README.
saveGlobalStorage = true
useHouseDataStorage = false
storePlayerDirection = false
-- Loot
-- monsterLootMessage 0 to disable, 1 - only party, 2 - only player, 3 - party or player (like Tibia's)
checkCorpseOwner = true
monsterLootMessage = 3
monsterLootMessageType = 25
-- Ghost mode
ghostModeInvisibleEffect = false
ghostModeSpellEffects = true
-- Limits
idleWarningTime = 14 * 60 * 1000
idleKickTime = 30 * 60 * 1000
expireReportsAfterReads = 1
playerQueryDeepness = 2
maxItemsPerPZTile = 0
maxItemsPerHouseTile = 0
-- Premium-related
freePremium = false
premiumForPromotion = false
-- Blessings
-- NOTE: blessingReduction* regards items/containers loss.
-- eachBlessReduction is how much each bless reduces the experience/magic/skills loss.
blessingOnlyPremium = true
blessingReductionBase = 30
blessingReductionDecreament = 3
eachBlessReduction = 8
-- Rates
-- NOTE: experienceStages configuration is located in data/XML/stages.xml.
-- rateExperienceFromPlayers 0 to disable.
experienceStages = true
rateExperience = 50.0
rateExperienceFromPlayers = 0
rateSkill = 3.0
rateMagic = 0.1
rateLoot = 7.0
rateSpawn = 7
-- Monster rates
rateMonsterHealth = 1.0
rateMonsterMana = 1.0
rateMonsterAttack = 1.0
rateMonsterDefense = 1.0
-- Experience from players
-- NOTE: min~Threshold* set to 0 will disable the minimum threshold:
-- player will gain experience from every lower leveled player.
-- max~Threshold* set to 0 will disable the maximum threshold:
-- player will gain experience from every higher leveled player.
minLevelThresholdForKilledPlayer = 0.9
maxLevelThresholdForKilledPlayer = 1.1
-- Stamina
-- NOTE: Stamina is stored in miliseconds, so seconds are multiplied by 1000.
-- rateStaminaHits multiplies every hit done a creature, which are later
-- multiplied by player attack speed.
-- rateStaminaGain is divider of every logged out second, eg:
-- 60000 / 3 = 20000 milliseconds, what gives 20 stamina seconds for 1 minute being logged off.
-- rateStaminaThresholdGain is divider for the premium stamina.
-- staminaRatingLimit* is in minutes.
rateStaminaLoss = 7
rateStaminaGain = 3
rateStaminaThresholdGain = 12
staminaRatingLimitTop = 2 * 60
staminaRatingLimitBottom = 1 * 60
rateStaminaAboveNormal = 1.5
rateStaminaUnderNormal = 0.5
staminaThresholdOnlyPremium = true
-- Party
-- NOTE: experienceShareLevelDifference is float number.
-- experienceShareLevelDifference is highestLevel * value
experienceShareRadiusX = 30
experienceShareRadiusY = 30
experienceShareRadiusZ = 1
experienceShareLevelDifference = 2 / 3
extraPartyExperienceLimit = 20
extraPartyExperiencePercent = 5
experienceShareActivity = 2 * 60 * 1000
-- Global save
-- NOTE: globalSaveHour means like 03:00, not that it will save every 3 hours,
-- if you want such a system please check out data/globalevents/globalevents.xml.
globalSaveEnabled = false
globalSaveHour = 8
shutdownAtGlobalSave = true
cleanMapAtGlobalSave = false
-- Spawns
deSpawnRange = 2
deSpawnRadius = 50
-- Summons
maxPlayerSummons = 4
teleportAllSummons = true
teleportPlayerSummons = true
-- Status
ownerName = "NarutoShinobi"
ownerEmail = "narutoshinobi@hotmail.com"
url = "narutoshinobi.com"
location = "Brazil"
displayGamemastersWithOnlineCommand = false
-- Logs
-- NOTE: This kind of logging does not work in GUI version.
-- For such, please compile the software with __GUI_LOGS__ flag.
adminLogsEnabled = false
displayPlayersLogging = true
prefixChannelLogs = ""
runFile = ""
outLogName = ""
errorLogName = ""
truncateLogsOnStartup = false
eu emploro porfavor alguem me ajude ai REP+
Meu skype : leonardo_trance
meu face : http://www.facebook....o.borgesmartins