local hitmonchans = {
["Hitmonchan"] = {
[0] = {out = 559, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal
[1] = {out = 1075, eff = 35, type = FIREDAMAGE}, --outfit fogo
[2] = {out = 1077, eff = 48, type = ELECTRICDAMAGE}, --outfit raio
[3] = {out = 1078, eff = 43, type = ICEDAMAGE}, --outfit gelo
[4] = {out = 1076, eff = 140, type = GHOSTDAMAGE} --outfit ghost
},
["Shiny Hitmonchan"] = {
--aconcelho trocar a outfit do shiny hitmonchan pela do elite hitmonchan do PO...
[0] = {out = 837, eff = 112, type = FIGHTINGDAMAGE}, --outfit normal
[1] = {out = 1080, eff = 35, type = FIREDAMAGE}, --outfit fogo
[2] = {out = 1081, eff = 48, type = ELECTRICDAMAGE}, --outfit raio
[3] = {out = 1082, eff = 43, type = ICEDAMAGE}, --outfit gelo
[4] = {out = 1079, eff = 140, type = GHOSTDAMAGE} --outfit ghost
}
}
function onUse(cid, item, frompos, item2, topos)
if exhaustion.get(cid, 6666) and exhaustion.get(cid, 6666) > 0 then return true end
local owner = getItemAttribute(item.uid, "firstpoke")
if owner and owner ~= getCreatureName(cid) then
doPlayerSendCancel(cid, "This pokemon belongs to "..owner..", it is his first pokemon. Please, give it back to him.")
return true
end
if getPlayerStorageValue(cid, 17000) >= 1 or getPlayerStorageValue(cid, 17001) >= 1 or getPlayerStorageValue(cid, 63215) >= 1 then
return true
end
local btype = getPokeballType(item.itemid)
local effect = pokeballs[btype].effect
if not effect then
effect = 21
end
if item.itemid == pokeballs[btype].use then
if getPlayerStorageValue(cid, 990) == 1 then -- GYM
doPlayerSendCancel(cid, "You can't return your pokemon during gym battles.")
return true
end
if #getCreatureSummons(cid) <= 0 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 0)
doPlayerSendCancel(cid, "Seu pokemon Morreu.")
return true
end
end
local z = getCreatureSummons(cid)[1]
if getCreatureCondition(z, CONDITION_INVISIBLE) and not isGhostPokemon(z) then
return true
end
doReturnPokemon(cid, z, item, effect)
elseif item.itemid == pokeballs[btype].on then
if item.uid ~= getPlayerSlotItem(cid, CONST_SLOT_FEET).uid then
doPlayerSendCancel(cid, "You must put your Digivace in the correct place!")
return TRUE
end
local thishp = getItemAttribute(item.uid, "hp")
if thishp == nil then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 1)
doPlayerSendCancel(cid, "Seu pokemon Morreu.")
return true
end
end
if thishp <= 1 then
if isInArray(pokeballs[btype].all, item.itemid) then
doTransformItem(item.uid, pokeballs[btype].off)
doItemSetAttribute(item.uid, "hp", 1)
doPlayerSendCancel(cid, "Seu pokemon Morreu.")
return true
end
end
local pokemon = getItemAttribute(item.uid, "poke")
if not pokes[pokemon] then
return true
end
local x = pokes[pokemon]
local boosts = getItemAttribute(item.uid, "boost") or 0
if getPlayerLevel(cid) + pokemonMaxLevelAbovePlayer < getItemAttribute(item.uid, "level") + boosts then
doPlayerSendCancel(cid, "Your pokemon's level is much higher than yours, you can't use him.")
return true
end
doSummonMonster(cid, pokemon)
local pk = getCreatureSummons(cid)[1]
if not isCreature(pk) then return true end
------------------------passiva hitmonchan------------------------------
if isSummon(pk) then
--local e = getCreatureMaster(cid)
local nameHIT = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "poke")
local hands = getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands")
if nameHIT == "Shiny Hitmonchan" or nameHIT == "Hitmonchan" then
if getItemAttribute(getPlayerSlotItem(cid, 8).uid, "hands") then
doSetCreatureOutfit(pk, {lookType = hitmonchans[nameHIT][hands].out}, -1)
else
doPlayerSendTextMessage(cid, 27, "Contact a GameMaster! Error in passive system! Attribute \"hands\" missing")
end
end
end
-------------------------------------------------------------------------
if getCreatureName(pk) == "Ditto" then
local left = getItemAttribute(item.uid, "transLeft")
local name = getItemAttribute(item.uid, "transName")
if left and left > 0 then
setPlayerStorageValue(pk, 1010, name)
doSetCreatureOutfit(pk, {lookType = getItemAttribute(item.uid, "transOutfit")}, -1)
addEvent(deTransform, left * 1000, pk, getItemAttribute(item.uid, "transTurn"))
doItemSetAttribute(item.uid, "transBegin", os.clock())
else
setPlayerStorageValue(pk, 1010, "Ditto")
end
end
if isGhostPokemon(pk) then doTeleportThing(pk, getPosByDir(getThingPos(cid), math.random(0, 7)), false) end
doCreatureSetLookDir(pk, 2)
adjustStatus(pk, item.uid, true, false, true)
doAddPokemonInOwnList(cid, pokemon)
doTransformItem(item.uid, item.itemid+1)
local pokename = getItemAttribute(item.uid, "nick") or getCreatureName(pk)
local mgo = gobackmsgs[math.random(1, #gobackmsgs)].go:gsub("doka", pokename)
doCreatureSay(cid, mgo, TALKTYPE_SAY)
doSendMagicEffect(getCreaturePosition(pk), effect)
else
doPlayerSendCancel(cid, "Seu pokemon Morreu.")
end
return true
end