Bom, eu baixei um PDA esses dias e queria saber como adicionar novas cidades para dar concentrate com os pokes, mas não sei como fazer isso não ^^
Tipo assim:
Também tem outra coisa no server, tem aquele sistema que precisa falar 'hi' com a Nurse da city antes de poder dar teleport pra lá, mas, nem um cara que já nasceu na city e fala 'hi' pra Nurse todo dia não tá conseguindo dar teleport, sabe?
O servidor é um Skyfall 854 que achei num tópico do GabrielTxu.
Script tá intocado, do jeito que veio quando baixei:
local poke = {"Shiny Mr. Mime", 'Mew', 'Mewtwo', 'Abra', 'Kadabra', 'Alakazam', 'Drowzee', 'Hypno', 'Mr. Mime', 'Porygon', 'Shiny Abra', 'Shiny Alakazam', 'Shiny Hypno', 'Porygon2'} --alterado v1.9 local etele = 9499 local cdtele = 1800 local config = { premium = false, -- se precisa ser premium account (true or false) battle = true -- se precisa estar sem battle (true). Se colocar false, poderá usar teleport no meio de batalhas } local places = { [2] = {name = "Saffron", id = 2, sto = 897530}, [3] = {name = "Cerulean", id = 3, sto = 897531}, [4] = {name = "Lavender", id = 4, sto = 897532}, [6] = {name = "Fuchsia", id = 6, sto = 897533}, [1] = {name = "Celadon", id = 1, sto = 897534}, [9] = {name = "Viridian", id = 9, sto = 897535}, --alterado v1.7 [5] = {name = "Vermilion", id = 5, sto = 897536}, [10] = {name = "Pewter", id = 10, sto = 897537}, [12] = {name = "Pallet", id = 12}, [10] = {name = "Cinnabar", id = 10, sto = 897538}, [11] = {name = "Snow", id = 11, sto = 897539}, [12] = {name = "Golden", id = 14, sto = 897540}, } function onSay(cid, words, param) if #getCreatureSummons(cid) == 0 then doPlayerSendCancel(cid, "You need a pokemon to use teleport.") return true end if not isInArray(poke, getCreatureName(getCreatureSummons(cid)[1])) then return 0 end if getPlayerStorageValue(cid, Agatha.stoIni) >= 1 and getPlayerStorageValue(cid, Agatha.stoIni) < 50 then --alterado v1.9 doPlayerSendCancel(cid, "You can't do that here!") return true end if getPlayerStorageValue(cid, 22545) == 1 then --golden arena doPlayerSendCancel(cid, "You can't do that while the golden arena!") return true end if getPlayerStorageValue(cid, 212124) >= 1 then --alterado v1.6 return doPlayerSendCancel(cid, "You can't do it with a pokemon with mind controlled!") end if getPlayerStorageValue(cid, 52480) >= 1 then return doPlayerSendCancel(cid, "You can't do it while a duel!") --alterado v1.6 end if getPlayerStorageValue(cid, 6598754) == 1 or getPlayerStorageValue(cid, 6598755) == 1 then return doPlayerSendCancel(cid, "You can't do it while in the PVP Zone!") --alterado v1.7 end if exhaustion.get(cid, etele) and exhaustion.get(cid, etele) > 0 then local tempo = tonumber(exhaustion.get(cid, etele)) or 0 local min = math.floor(tempo) doPlayerSendCancel(cid, "Your pokemon is tired, wait "..getStringmytempo(tempo).." to teleport again.") return true end if config.premium and not isPremium(cid) then doPlayerSendCancel(cid, "Only premium members are allowed to use teleport.") return true end if config.battle and getCreatureCondition(cid, CONDITION_INFIGHT) then doPlayerSendCancel(cid, "Your pokemon can't concentrate during battles.") return true end if (param == '') then local str = "" str = str .. "Places to go :\n\nHouse\n" for a = 1, #places do str = str..""..places[a].name.."\n" end doShowTextDialog(cid, 7416, str) return true end local item = getPlayerSlotItem(cid, 8) local nome = getPokeballName(item.uid) local summon = getCreatureSummons(cid)[1] local lastppos = getThingPos(cid) local lastspos = getThingPos(summon) local telepos = {} local myplace = "" local townid = 0 local citySto = 0 --alterado v1.7 if string.lower(param) == "house" then if not getHouseByPlayerGUID(getPlayerGUID(cid)) then doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "You don't own a house.") return true end telepos = getHouseEntry(getHouseByPlayerGUID(getPlayerGUID(cid))) myplace = "our home" else for x = 1, #places do if string.find(string.lower(places[x].name), string.lower(param)) then townid = places[x].id myplace = places[x].name citySto = places[x].sto or -1 --alterado v1.7 end end if myplace == "" then doPlayerSendCancel(cid, "That place doesn't exist.") return true end end if myplace ~= "" and townid > 0 then telepos = getTownTemplePosition(townid) end if string.lower(param) ~= "house" and citySto ~= -1 and getPlayerStorageValue(cid, citySto) <= -1 then --alterado v1.7 doPlayerSendCancel(cid, "You have to talk with nurse in this place, before you can teleport for there!") return true end if getDistanceBetween(getThingPos(cid), telepos) <= 15 then doPlayerSendCancel(cid, "You are too near to the place you want to go!") return true end doSendMagicEffect(getThingPos(summon), 29) doSendMagicEffect(getThingPos(cid), 29) doTeleportThing(cid, telepos, false) local pos2 = getClosestFreeTile(cid, getPosByDir(getThingPos(cid), SOUTH)) doTeleportThing(summon, pos2, false) doSendMagicEffect(getThingPos(cid), 29) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1) doCreatureSay(cid, ""..nome..", teleport to "..myplace.."!", 1, false, 0, lastppos) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER) doCreatureSay(summon, "TELEPORT!", TALKTYPE_MONSTER, false, 0, lastspos) doCreatureSetLookDir(cid, SOUTH) doCreatureSetLookDir(summon, SOUTH) doSendMagicEffect(getThingPos(summon), CONST_ME_TELEPORT) exhaustion.set(cid, etele, cdtele) return true end
E, se não for pedir demais, gostaria que alguém complementasse com uma coisinha: eu queria que os subowners das houses pudessem ser teleportados assim como os owners. Se for possível, é claro.
Obrigada, desde já. -- Ah, rep+ pra quem ajudar.