Rutted Earth
Imagem:
RME/data/versão/grounds.xml
Antes da linha:
</materials>
Adicione:
<brush name="Rutted Earth" type="ground" server_lookid="12238" z-order="5000"> <item id="12238" chance="25"/> <item id="12239" chance="24"/> <item id="12240" chance="23"/> <item id="12241" chance="22"/> <border align="outer" id="558"/> <border align="inner" to="none" id="0"/> </brush>
RME/Data/10.31/borders.xml
<border id="558"> -- Rutted Earth Willian -- <borderitem edge="n" item="12243"/> <borderitem edge="e" item="12244"/> <borderitem edge="s" item="12242"/> <borderitem edge="w" item="12245"/> <borderitem edge="cnw" item="12252"/> <borderitem edge="cne" item="12253"/> <borderitem edge="csw" item="12251"/> <borderitem edge="cse" item="12250"/> <borderitem edge="dnw" item="12248"/> <borderitem edge="dne" item="12249"/> <borderitem edge="dsw" item="12247"/> <borderitem edge="dse" item="12246"/> </border>
RME/Data/10.31/tilesets.xml
Dê CTRL + F e digite <tileset name="Cave">, em baixo de: <terrain> adicione:
<brush name="Rutted Earth"/>
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Créditos : William Ferreira