Tava em uns servidor RadBR que eu vi que não mostrava o reset no online então decidi postar meu script. Testado na versão 10.10.
Obs: Precisa ter a tabela "RESET" no teu sql.
Vá no pasta do seu (Servidor/ Talkaction / Script ) depois abra seu online.lua e substitui por esse script.
local config = { showGamemasters = getBooleanFromString(getConfigValue('displayGamemastersWithOnlineCommand')) } function getResets(cid) local check = db.getResult("SELECT `reset` FROM `players` WHERE `id`= "..getPlayerGUID(cid)) return check:getDataInt("reset") <= 0 and 0 or check:getDataInt("reset") end function onSay(cid, words, param, channel) local strings = {""} local players = getPlayersOnline() local i, position = 1, 1 local added = false for _, pid in ipairs(players) do if(added) then if(i > (position * 7)) then strings[position] = strings[position] .. "," position = position + 1 strings[position] = "" else strings[position] = i == 1 and "" or strings[position] .. ", " end end if((config.showGamemasters or getPlayerCustomFlagValue(cid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES) or not getPlayerCustomFlagValue(pid, PLAYERCUSTOMFLAG_GAMEMASTERPRIVILEGES)) and (not isPlayerGhost(pid) or getPlayerGhostAccess(cid) >= getPlayerGhostAccess(pid))) then strings[position] = strings[position] .. getCreatureName(pid) .. " (" .. getPlayerLevel(pid) .. ") [".. getResets(pid) .."]" i = i + 1 added = true else added = false end end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, (i - 1) .. " player(s) online:") for i, str in ipairs(strings) do if(str:sub(str:len()) ~= ",") then str = str .. "." end doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, str) end return true end
Agora e só você dar reload e pronto.
Creditos: RadBR
>> Dica do @Lumus <<
Caso seu sistema de reset for de storage substituem essa função.
function getResets(cid) local check = db.getResult("SELECT `reset` FROM `players` WHERE `id`= "..getPlayerGUID(cid)) return check:getDataInt("reset") <= 0 and 0 or check:getDataInt("reset") end
Por essa.
function getResets(cid) local stg = Valor da sua storage local resets = getPlayerStorageValue(cid, stg) return resets < 0 and 0 or resets end

Abraços!!