Alguem poderia me ajudar? quando logo no game, o MOD não ler, mas quando eu dou reload, ele aparece..
Tentei fazer algumas alterações, porem não consegui..
MOD:
function init() --guildButton = modules.client_topmenu.addLeftGameToggleButton('guildButton', tr('Guild'), '/modules/game_guild/img/guild', toggle, true) --guildButton:setOn(true) guildButton = modules.client_topmenu.addRightButton('guildButton', tr('Guild'), '/modules/game_guild/img/guild', toggle) -- guildButton:setVisible(true) guildButton:setOn(true) guildCreate = g_ui.displayUI('guildcreate') guildInvite = g_ui.displayUI('guildinvite') guildJoin = g_ui.displayUI('guildjoin') guildLeave = g_ui.displayUI('guildleave') guildKick = g_ui.displayUI('guildkick') guildRevoke = g_ui.displayUI('guildrevoke') guildPromote = g_ui.displayUI('guildpromote') guildDemote = g_ui.displayUI('guilddemote') guildNick = g_ui.displayUI('guildnick') guildRankName = g_ui.displayUI('guildrankname') guildPassLeader = g_ui.displayUI('guildpassleader') guildDisband = g_ui.displayUI('guilddisband') g_keyboard.bindKeyDown('Escape', guildCancel) end function toggle() local menu = g_ui.createWidget('PopupMenu') menu:addOption("Create Guild", function() guildCreate:setVisible(true) end) menu:addOption("Invite Player", function() guildInvite:setVisible(true) end) menu:addSeparator() menu:addOption("Join Guild", function() guildJoin:setVisible(true) end) menu:addOption("Leave Guild", function() guildLeave:setVisible(true) end) menu:addSeparator() menu:addOption("Kick Player", function() guildKick:setVisible(true) end) menu:addOption("Revoke Player", function() guildRevoke:setVisible(true) end) menu:addSeparator() menu:addOption("Promote Player", function() guildPromote:setVisible(true) end) menu:addOption("Demote Player", function() guildDemote:setVisible(true) end) menu:addSeparator() menu:addOption("Pass Leader", function() guildPassLeader:setVisible(true) end) menu:addOption("Disband Guild", function() guildDisband:setVisible(true) end) menu:display() end function createGuild() local text = guildCreate:getChildById('createGuildText'):getText() g_game.talk('!createguild ' .. text) guildCreate:setVisible(false) end function inviteGuild() local text = guildInvite:getChildById('inviteGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!invite ' .. text) guildInvite:setVisible(false) end function joinGuild() local text = guildJoin:getChildById('joinGuildText'):getText() g_game.talk('!joinguild ' .. text) guildJoin:setVisible(false) end function leaveGuild() g_game.talkChannel(MessageModes.Channel, 0, '!leave') guildLeave:setVisible(false) end function kickGuild() local text = guildKick:getChildById('kickGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!kick ' .. text) guildKick:setVisible(false) end function revokeGuild() local text = guildRevoke:getChildById('revokeGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!revoke ' .. text) guildRevoke:setVisible(false) end function promoteGuild() local text = guildPromote:getChildById('promoteGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!promote ' .. text) guildPromote:setVisible(false) end function demoteGuild() local text = guildDemote:getChildById('demoteGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!demote ' .. text) guildDemote:setVisible(false) end function nickGuild() local text1 = guildNick:getChildById('nickGuildText1'):getText() local text2 = guildNick:getChildById('nickGuildText2'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!nick ' .. text1 .. ', ' .. text2) guildNick:setVisible(false) end function rankNameGuild() local text1 = guildRankName:getChildById('rankNameGuildText1'):getText() local text2 = guildRankName:getChildById('rankNameGuildText2'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!setrankname ' .. text1 .. ', ' .. text2) guildRankName:setVisible(false) end function passLeaderGuild() local text = guildPassLeader:getChildById('passLeaderGuildText'):getText() g_game.talkChannel(MessageModes.Channel, 0, '!passleadership ' .. text) guildPassLeader:setVisible(false) end function disbandGuild() g_game.talkChannel(MessageModes.Channel, 0, '!disband') guildDisband:setVisible(false) end function toggleGuildButton() if guildButton:isOn() then guildButton:setOn(false) guildButton:setIcon('/modules/game_guild/img/guild') else guildButton:setOn(true) guildButton:setIcon('/modules/game_guild/img/guild') end end function guildCancel() guildCreate:setVisible(false) guildInvite:setVisible(false) guildJoin:setVisible(false) guildLeave:setVisible(false) guildKick:setVisible(false) guildRevoke:setVisible(false) guildPromote:setVisible(false) guildDemote:setVisible(false) guildNick:setVisible(false) guildRankName:setVisible(false) guildPassLeader:setVisible(false) guildDisband:setVisible(false) end