function onKill(cid, target, lastHit)
if(isPlayer(target) ~= true) then
return true
end
if getPlayerIp(cid) ~= getPlayerIp(target) then
if (isPlayer(cid) == true) and (isPlayer(target) == true) then
if getPlayerSkullType(target) == SKULL_WHITE then
addPlayerRep(cid, 30, TEXTCOLOR_LIGHTBLUE)
elseif getPlayerSkullType(target) == SKULL_YELLOW then
addPlayerRep(cid, 30, TEXTCOLOR_LIGHTBLUE)
elseif getPlayerSkullType(target) == SKULL_RED then
addPlayerRep(cid, 40, TEXTCOLOR_LIGHTBLUE)
elseif getPlayerSkullType(target) == SKULL_BLACK then
addPlayerRep(cid, 45, TEXTCOLOR_LIGHTBLUE)
elseif getPlayerSkullType(target) == SKULL_NONE then
removePlayerRep(cid, 30, TEXTCOLOR_RED)
end
return true
end
else
doPlayerSendCancel(cid, "The IP of your enemy has to be different from yours.")
end
end
Te ajudei?? REP+ e ficamos quites... 
Atenciosamente,
Danihcv.
Abraços!