Ai galera peguei um aciton que faz Invasion no serve Yurots num tentei en outro serve ainda mais deve dar sim pq é action la vai o codigos:
function onUse(cid, item, frompos, item2, topos) if getPlayerAccess(cid) ~=0 then topleft={x=135, y=34, z=7} bottonright={x=140, y=60, z=7} maxmonsters= nil checking={x=topleft.x, y=topleft.y, z=topleft.z} --Do Not Change summonedtotal=0 --Do Not Change repeat checkforsummon=0 --Do Not Change spawnrate=math.random(0,10) if spawnrate==0 and summonedtotal ~= maxmonsters then species=math.random(1,10) if species == 1 then checkforsummon = doSummonCreature("orc berserker",checking) elseif species == 2 then checkforsummon = doSummonCreature("orc leader",checking) elseif species == 3 then checkforsummon = doSummonCreature("orc rider",checking) elseif species == 4 then checkforsummon = doSummonCreature("orc shaman",checking) elseif species == 5 then checkforsummon = doSummonCreature("orc spearman",checking) elseif species == 6 then checkforsummon = doSummonCreature("orc warlord",checking) elseif species == 7 then checkforsummon = doSummonCreature("orc warrior",checking) else checkforsummon = doSummonCreature("orc",checking) end -- if species<5 and species >=0 then -- checkforsummon=doSummonCreature("dragon",checking) -- elseif species == 5 then -- checkforsummon=doSummonCreature("dragon lord",checking) -- end if checkforsummon~= 0 then summonedtotal=summonedtotal+1 end end checking.x=checking.x+1 if checking.x>bottonright.x then checking.x=topleft.x checking.y=checking.y+1 end until checking.y > bottonright.y --doPlayerSay(cid,"/B Dragons have been spotted near the city!",23) print("Number of creatures summoned:",summonedtotal) end return 1end
e no Actions.xml botem
<action itemid="2931" script="invasion.lua" />
depois entrem cum gm e f~ça o item 2931 clike nele e deu vai vim a imvasaum
é isso ai esperaum que gostem