@Stigal - Baiak
versão 10.99
o sistema vende loot i deposit no bank automaticamente.
o script em si
-- Sistema de auto loot criado por Vitor Bertolucci - Killua
local aloot_boost = {[2406] = 36, [2537] = 4800, [2377] = 480, [2663] = 600, [2472] = 195000, [2398] = 36, [2475] = 7200, [2519] = 6500, [2497] = 10700, [2523] = 180000, [2494] = 325000, [2400] = 144000, [2491] = 6000, [2421] = 325000, [2646] = 260000, [2477] = 7200, [2413] = 84, [2656] = 18000, [2498] = 52000, [2647] = 600, [2534] = 32500, [7402] = 19500, [2466] = 26000, [2465] = 240, [2408] = 120000, [2518] = 1800, [2500] = 3000, [2376] = 30, [2470] = 91000, [2388] = 24, [2645] = 26000, [2434] = 2400, [2463] = 480, [2536] = 11700, [2387] = 240, [2396] = 4800, [2381] = 240, [2528] = 4800, [2409] = 1800, [2414] = 12000, [2427] = 9000, [2407] = 7200, [2458] = 42, [2383] = 960, [2392] = 3600, [2488] = 18000, [2525] = 120, [2423] = 240, [7382] = 13000, [2462] = 1300, [2520] = 39000, [2390] = 180000, [2417] = 72, [2436] = 1200, [5741] = 52000, [2378] = 120, [2487] = 24000, [2476] = 6500, [8891] = 36000, [2459] = 36, [2195] = 52000, [2391] = 7200, [2464] = 120, [8889] = 72000, [2432] = 13000, [2431] = 108000, [2492] = 52000, [2515] = 240, [2430] = 2400, [2393] = 13000, [7419] = 36000, [2522] = 130000, [2514] = 65000}
local function getPlayerStorageZero(cid, storage) -- By Killua
local sto = getPlayerStorageValue(cid, storage)
if tonumber(sto) then
return tonumber(sto) > tonumber(0) and tonumber(sto) or tonumber(0)
end
return tonumber(0)
end
local tabela = {}
local function getPlayerList(cid)
local tab = {}
if getPlayerStorageValue(cid, 04420021) ~= -1 then
table.insert(tab, getPlayerStorageValue(cid, 04420021))
end
if getPlayerStorageValue(cid, 04420031) ~= -1 then
table.insert(tab, getPlayerStorageValue(cid, 04420031))
end
if getPlayerStorageValue(cid, 04420041) ~= -1 then
table.insert(tab, getPlayerStorageValue(cid, 04420041))
end
if getPlayerStorageValue(cid, 04420051) ~= -1 then
table.insert(tab, getPlayerStorageValue(cid, 04420051))
end
if #tab > 0 then
return tab
end
return {}
end
local function boost(cid)
return tonumber(getPlayerStorageValue(cid,722381)) >= os.time()
end
local function autoLoot(cid, pos)
if not isPlayer(cid) then return end
local check = false
local str = ""
local position = {}
for i = 1, 255 do
pos.stackpos = i
if getThingFromPos(pos).uid and getThingFromPos(pos).uid > 0 and isContainer(getThingFromPos(pos).uid) then
position = pos
check = true
break
end
end
if check then
local corpse = getContainerItemsInfo(getThingFromPos(position).uid)
if corpse then
for index, info in pairs(corpse) do
if index < countTable(corpse) then
if info.uid and info.itemid then
if isContainer(info.uid) then
local bag = getContainerItemsInfo(info.uid)
for i = 1, countTable(bag) do
if isInArray(getPlayerList(cid), bag.itemid) then
if bag.quant > 1 then
doRemoveItem(bag.uid, bag.quant)
doPlayerAddItem(cid, bag.itemid, bag.quant)
str = str.." "..bag.quant.." "..getItemNameById(bag.itemid).." +"
else
doRemoveItem(bag.uid)
if boost(cid) then
if aloot_boost[bag.itemid] then
doPlayerAddMoney(cid, aloot_boost[bag.itemid])
str = str.." 1 "..getItemNameById(bag.itemid).." ("..aloot_boost[bag.itemid].."gp no banco) +"
else
doPlayerAddItem(cid, bag.itemid, 1)
str = str.." 1 "..getItemNameById(bag.itemid).." +"
end
else
doPlayerAddItem(cid, bag.itemid, 1)
str = str.." 1 "..getItemNameById(bag.itemid).." +"
end
end
end
end
end
end
end
if isInArray(getPlayerList(cid), info.itemid) then
if info.quant > 1 then
doRemoveItem(info.uid, info.quant)
doPlayerAddItem(cid, info.itemid, info.quant)
str = str.." "..info.quant.." "..getItemNameById(info.itemid).." +"
else
doRemoveItem(info.uid)
if boost(cid) then
if aloot_boost[info.itemid] then
doPlayerAddMoney(cid, aloot_boost[info.itemid])
str = str.." 1 "..getItemNameById(info.itemid).." ("..aloot_boost[info.itemid].."gps no banco) +"
else
doPlayerAddItem(cid, info.itemid, 1)
str = str.." 1 "..getItemNameById(info.itemid).." +"
end
else
doPlayerAddItem(cid, info.itemid, 1)
str = str.." 1 "..getItemNameById(info.itemid).." +"
end
end
end
end
end
end
setPlayerTableStorage(cid,822564,{[1] = str, [2] = 0})
end
local function autoGold(cid, pos)
if not isPlayer(cid) then return end
local check = false
local total = 0
local position = {}
for i = 1, 255 do
pos.stackpos = i
if getThingFromPos(pos).uid and getThingFromPos(pos).uid > 0 and isContainer(getThingFromPos(pos).uid) then
position = pos
check = true
break
end
end
if check then
local corpse = getContainerItemsInfo(getThingFromPos(position).uid)
if corpse then
for index, info in pairs(corpse) do
if info.uid and info.itemid then
if index < countTable(corpse) then
if isContainer(info.uid) then
local bag = getContainerItemsInfo(info.uid)
for i = 1, countTable(bag) do
if isInArray({2148, 2152, 2160}, bag.itemid) then
local multiplie = 1
if bag.itemid == 2148 then
multiplie = 1
elseif bag.itemid == 2152 then
multiplie = 100
elseif bag.itemid == 2160 then
multiplie = 10000
end
doRemoveItem(bag.uid, bag.quant)
doPlayerAddMoney(cid, tonumber(bag.quant) * multiplie)
total = total + bag.quant * multiplie
doPlayerSetStorageValue(cid, 04421021, tonumber(getPlayerStorageZero(cid, 04421021)) + tonumber(info.quant) * tonumber(multiplie))
end
end
end
end
if isInArray({2148, 2152, 2160}, info.itemid) then
local multiplie = 1
if info.itemid == 2148 then
multiplie = 1
elseif info.itemid == 2152 then
multiplie = 100
elseif info.itemid == 2160 then
multiplie = 10000
end
doRemoveItem(info.uid, info.quant)
doPlayerAddMoney(cid, info.quant * multiplie)
doPlayerSetStorageValue(cid, 04421021, tonumber(getPlayerStorageZero(cid, 04421021)) + tonumber(info.quant) * tonumber(multiplie))
total = total + info.quant * multiplie
end
end
end
end
end
if total > 0 then
total = total - (total * 0.2)
total = math.ceil(total)
doPlayerAddMoney(cid,total)
local tab = getPlayerTableStorage(cid,822564)
tab[2] = total
setPlayerTableStorage(cid,822564,tab)
end
end
local function sendMsg(cid)
if not isPlayer(cid) then return end
local tab = getPlayerTableStorage(cid,822564)
if countTable(tab) >= 1 then
if tab[1] then
if tab[2] and tab[2] > 0 then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "[Auto Loot System] Coletados: ".. tab[1] .." ".. tab[2] .." gold coins.")
else
if type(tab[1]) == "string" and string.len(tab[1]) > 1 then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "[Auto Loot System] Coletados: "..tab[1])
end
end
elseif not tab[1] then
if tab[2] then
doPlayerSendTextMessage(cid, MESSAGE_EVENT_DEFAULT, "[Auto Loot System] Coletados: "..tab[2].." gold coins.")
end
end
end
doPlayerSetStorageValue(cid,822564,-1)
end
function onKill(cid, target, lastHit)
if isPlayer(cid) and isMonster(target) then
if getPlayerStorageValue(cid, 04421001) == 1 and #getPlayerList(cid) > 0 then
local pos = getCreaturePosition(target)
addEvent(autoLoot, 500, cid, pos)
end
if getPlayerStorageValue(cid, 04421011) == 1 then
local pos = getCreaturePosition(target)
addEvent(autoGold, 540, cid, pos)
end
if getPlayerStorageValue(cid, 04421001) == 1 or getPlayerStorageValue(cid, 04421011) == 1 then
addEvent(sendMsg, 560, cid)
end
end
return true
end