alguien me puede decir donde puedo modificar eso? por que sale diferente status si tiene el mismo lvl
[Encerrado] ocupo de su ayuda en estatus pokemon
up
Servidor/data/lib
encontre um arquivo chamado configuration.lua
Exemplo:
["Charmander"] = {offense = 4.2, defense = 5, specialattack = 6, vitality = 3.9, agility = 185, exp = 65, level = 5, wildLvl = 20, type = "fire", type2 = "no type"},
é nessa tag!
pero si te das cuenta el status sale random los dos son lvl 15 pero tienen diferente status como lo modifico
up
up
Deve ser no level system.lua (lib), functions adjustStatus (pokemon do player) e adjustWildPoke (selvagens).
como pongo el status en pokedex system modulo aqui el lua de pokedex
function showPokedex()
if pokedexWindow then
pokedexWindow:destroy()
end
pokedexWindow = g_ui.displayUI('game_pokedex')
end
function terminate()
disconnect(g_game, { onEditText = showPokemonDescription, onGameEnd = hide } )
end
function hide()
pokedexWindow:destroy()
end
function Painel.show(childName)
pokedexWindow:getChildById('pnlDescricao'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlDescricao'])
pokedexWindow:getChildById('pnlAtaques'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlAtaques'])
pokedexWindow:getChildById('pnlHabilidades'):getChildById('lblConteudo'):setText(Painel.pokedex['pnlHabilidades'])
pokedexWindow:getChildById('pnlDescricao'):setVisible(false)
pokedexWindow:getChildById('scrDescricao'):setVisible(false)
pokedexWindow:getChildById('pnlAtaques'):setVisible(false)
pokedexWindow:getChildById('scrAtaques'):setVisible(false)
pokedexWindow:getChildById('pnlHabilidades'):setVisible(false)
pokedexWindow:getChildById('scrHabilidades'):setVisible(false)
pokedexWindow:getChildById(childName):setVisible(true)
pokedexWindow:getChildById('scr'..childName:sub(4,#childName)):setVisible(true)
end
function showPokemonDescription(id, itemId, maxLength, texto, writter, time)
if not g_game.isOnline() then return end --Se nao estiver online
local name = texto:match('Name: (.-)\n')
local type = texto:match('Type: (.-)\n')
--Se for chamada de pokedex
if name and type then
showPokedex()
--Required Level
local requieredLevel = texto:match('Required level: (.-)\n')
--Evolution Description
local evoDesc = texto:match('\nEvolutions:\n(.-)\n')
--MOVES
local moves = texto:match('\nMoves:\n(.-)\nAbility:')
--Ability
local ability = texto:sub(texto:find('Ability:\n')+9,#texto)
pokedexWindow:getChildById('lblPokeName'):setText(name)
if name:find("Shiny") then
name = name:sub(7,#name)
pokedexWindow:getChildById('lblPokeName'):setColor("red")
end
local f = io.open("modules/game_pokedex/imagens/pokemons/"..name..".png","r");
if not f then
print("Not found poke image called "..name)
else
f:close()
pokedexWindow:getChildById('imgPokemon'):setImage("/game_pokedex/imagens/pokemons/"..name..".png")
end
Painel.pokedex["pnlDescricao"] = "Tipo: "..type.."\nNivel Requerido: "..requieredLevel.."\n\nEvolucoes:\n"..evoDesc
Painel.pokedex["pnlAtaques"] = moves
Painel.pokedex["pnlHabilidades"] = ability
Painel.show('pnlDescricao')
end
end
+ Caso a dúvida não tenha sido resolvida você poderá criar outro tópico solicitando ajuda.
* Lembre-se que é permitido dar UP no tópico a cada 24 horas para assim o destacar e manter movimentado.
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INFOS:
CitarCIDADE: Rio de janeiro
Idade: 22 anos
SOU: {"Scripter(lua)", "WebMaster", "ProgramadorC++"}
local config = { delrey = getPlayerCarValue(cid, DELREY), cigarro = getPlayerCancer(cid, DERBY), prostituta = getPlayerAIDS(cid, cracuda), tresOitao = getPlayerRevorvi(cid, 38) } if(delrey == "Ligado" and cigarro == "Aceso" and prostituta == "No Colo" and tresOitao == "Carregado") then doPlayerSendTextMessage(cid, MESSAGE_INFO_DESCR, "Começou o fim de semana. #PAS") end