local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_HITCOLOR, COLOR_PINK)
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 29)
setCombatParam(combat1, COMBAT_PARAM_DISTANCEEFFECT, 44)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -50.0, 0, -50.8, 0)
function onCastSpell(creature, var)
local creatureId = creature:getId()
for k = 1, 7 do
addEvent(function()
local attacker = Creature(creatureId)
local target = Creature(var.number)
if attacker == nil or target == nil then break end
doCombat(cid, combat1, var)
end, 1 + ((k-1) * 275))
end
return true
end