*** Arrumando Os Fields and Magic Wall ***

Tava em um site americano de Tibia e constatei tutoriais com arquivo .Rar. (Estranho?). Deve estar pensando outra coisa ne? Kkk Nada disso. vou explicar.
Proxt, como eles disem la. e um tutor mais explicativo e mais simples de arruma uma coisa que você levaria minutos pra organiza perfeitamente. E o tutorial ele so faz por as Actions mais simples. e bota as outras Actions em arquivo .Rar. Entao, ele que diser o que com isso. É bota a maior parte das Actions em um arquivo pra você baixa e troca, sem ter o trabalho de você fica danto Crtl+C \ Crtl+V. Coisa que incomoda bastante.
Mais vamos o que intereça, ate o final do tutorial vocês vão ver que não e muito diferente.
Vou faser o meu 1º tutorial com esse tipo de organização. que eu achei muito inteligente.
Vamos la:
Va na pasta Data/itens/itens.xml/, peguei isso tudo e subistitua por isso:
<item id="1487" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="fire"> <attribute key="damage" value="20"/> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1488" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="fire"> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1489" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="fire"/> </item> <item id="1490" name="poison field"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="poison"> <attribute key="ticks" value="5000"/> <attribute key="start" value="5"/> <attribute key="damage" value="100"/> </attribute> </item> <item id="1491" name="energy field"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="energy"> <attribute key="damage" value="30"/> <attribute key="ticks" value="10000"/> <attribute key="damage" value="25"/> </attribute> </item> <item id="1492" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1493"/> <attribute key="duration" value="120"/> <attribute key="field" value="fire"> <attribute key="damage" value="20"/> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1493" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1494"/> <attribute key="duration" value="120"/> <attribute key="field" value="fire"> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1494" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="120"/> <attribute key="field" value="fire"/> </item> <item id="1495" name="energy field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="120"/> <attribute key="field" value="energy"> <attribute key="damage" value="30"/> <attribute key="ticks" value="10000"/> <attribute key="damage" value="25"/> </attribute> </item> <item id="1496" name="poison field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="120"/> <attribute key="field" value="poison"> <attribute key="ticks" value="5000"/> <attribute key="start" value="5"/> <attribute key="damage" value="100"/> </attribute> </item> <item id="1497" name="magic wall"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="20"/> <attribute key="field" value="block"/> </item> <item id="1498" name="magic wall"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> </item> <item id="1499" name="rush wood"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="45"/> <attribute key="field" value="block"/> </item> <item id="1500" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1501"/> <attribute key="duration" value="10"/> <attribute key="field" value="fire"> <attribute key="damage" value="20"/> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1501" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1502"/> <attribute key="duration" value="10"/> <attribute key="field" value="fire"> <attribute key="ticks" value="10000"/> <attribute key="count" value="7"/> <attribute key="damage" value="10"/> </attribute> </item> <item id="1502" name="fire field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="10"/> <attribute key="field" value="fire"/> </item> <item id="1503" name="poison gas"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="10"/> <attribute key="field" value="poison"> <attribute key="ticks" value="5000"/> <attribute key="start" value="5"/> <attribute key="damage" value="100"/> </attribute> </item> <item id="1504" name="energy field"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="0"/> <attribute key="duration" value="10"/> <attribute key="field" value="energy"> <attribute key="damage" value="30"/> <attribute key="ticks" value="10000"/> <attribute key="damage" value="25"/> </attribute> </item> <item id="1505" name="smoke"> <attribute key="type" value="magicfield"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="smoke"/> </item> <item id="1506" name="searing fire"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1507"/> <attribute key="duration" value="10"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="fire"> <attribute key="damage" value="300"/> </attribute> </item> <item id="1507" name="searing fire"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1508"/> <attribute key="duration" value="10"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="fire"> <attribute key="damage" value="300"/> </attribute> </item> <item id="1508" name="ashes"> <attribute key="type" value="magicfield"/> <attribute key="decayTo" value="1506"/> <attribute key="duration" value="5"/> <attribute key="replaceable" value="0"/> <attribute key="field" value="smoke"/>