Minha segunda Spell feita a mao!livre :smile_positivo:
Vai Em Data,Spell,Scripts
Copia Uma pasta e cola lah E Bota edita e adicione isso
local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_POISONDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_YELLOW_RINGS) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 0, -40, 0, -120) local arr = { {1, 1, 1}, {1, 1, 1}, {0, 1, 0}, {0, 1, 0}, {0, 3, 0}, } local condition = createConditionObject(CONDITION_DRUNK) setConditionParam(condition, CONDITION_PARAM_TICKS, 20000) setCombatCondition(combat, condition) local area = createCombatArea(arr) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
E depois vai Speel.Xml
E adicione Isso
<
instant name="yuha" words="yuha" lvl="50" maglv="50" soul="0" manapercent="3" exhaustion="1" prem="1" enabled="1" script="Yuh.lua"><vocation id="1"/><vocation id="2"/><vocation id="3"/><vocation id="4"/><vocation id="5"/><vocation id="6"/><vocation id="7"/><vocation id="8"/></instant>