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jucaloko
em Globalevents e Spells

jucaloko

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Campones
Campones

INFOS

Grupo: CamponesRegistrado: 13/02/08Posts: 29

Bom galera estou de volta a ativa....

E trouxe uma nova spell...

 

no data/spells/scripts cole isto

 

local combat1 = createCombatObject()

setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

 

local combat2 = createCombatObject()

setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

10

local combat3 = createCombatObject()

setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

 

local combat4 = createCombatObject()

setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

 

local combat5 = createCombatObject()

setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat5, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

 

local combat6 = createCombatObject()

setCombatParam(combat6, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)

setCombatParam(combat6, COMBAT_PARAM_EFFECT, CONST_ME_FIREAREA)

setCombatFormula(combat6, COMBAT_FORMULA_LEVELMAGIC, -2.3, -170, -1.9, -180)

 

arr1 = {

{1, 0, 0, 0, 0, 0, 0, 0, 1},

{0, 1, 0, 0, 0, 0, 0, 1, 0},

{0, 0, 1, 0, 0, 0, 1, 0, 0},

{0, 0, 0, 1, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 2, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 1, 0, 0, 0},

{0, 0, 1, 0, 0, 0, 1, 0, 0},

{0, 1, 0, 0, 0, 0, 0, 1, 0},

{1, 0, 0, 0, 0, 0, 0, 0, 1},

}

 

arr2 = {

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{1, 1, 1, 1, 2, 1, 1, 1, 1},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 0},

}

 

arr3 = {

{1, 0, 0, 0, 0, 0, 0, 0, 0},

{0, 1, 0, 0, 0, 0, 0, 0, 0},

{0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 0, 0, 2, 0, 0, 0, 0},

{0, 0, 0, 0, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 1, 0, 1, 0, 0},

{0, 0, 0, 0, 1, 0, 0, 1, 0},

{0, 0, 0, 0, 1, 0, 0, 0, 1},

}

 

arr4 = {

{0, 0, 0, 0, 1, 0, 0, 0, 1},

{0, 0, 0, 0, 1, 0, 0, 1, 0},

{0, 0, 0, 0, 1, 0, 1, 0, 0},

{0, 0, 0, 0, 1, 1, 0, 0, 0},

{0, 0, 0, 0, 2, 0, 0, 0, 0},

{0, 0, 0, 1, 0, 0, 0, 0, 0},

{0, 0, 1, 0, 0, 0, 0, 0, 0},

{0, 1, 0, 0, 0, 0, 0, 0, 0},

{1, 0, 0, 0, 0, 0, 0, 0, 0},

}

 

arr5 = {

{0, 0, 0, 0, 1, 0, 0, 0, 1},

{0, 0, 0, 0, 1, 0, 0, 1, 0},

{0, 0, 0, 0, 1, 0, 1, 0, 0},

{0, 0, 0, 0, 1, 1, 0, 0, 0},

{1, 1, 1, 1, 2, 0, 0, 0, 0},

{0, 0, 0, 0, 0, 1, 0, 0, 0},

{0, 0, 0, 0, 0, 0, 1, 0, 0},

{0, 0, 0, 0, 0, 0, 0, 1, 0},

{0, 0, 0, 0, 0, 0, 0, 0, 1},

}

 

arr6 = {

{1, 0, 0, 0, 1, 0, 0, 0, 1},

{0, 1, 0, 0, 1, 0, 0, 1, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 0, 0, 1, 1, 1, 0, 0, 0},

{1, 1, 1, 1, 2, 1, 1, 1, 1},

{0, 0, 0, 1, 1, 1, 0, 0, 0},

{0, 0, 1, 0, 1, 0, 1, 0, 0},

{0, 1, 0, 0, 1, 0, 0, 1, 0},

{1, 0, 0, 0, 1, 0, 0, 0, 1},

}

 

local area1 = createCombatArea(arr1)

local area2 = createCombatArea(arr2)

local area3 = createCombatArea(arr3)

local area4 = createCombatArea(arr4)

local area5 = createCombatArea(arr5)

local area6 = createCombatArea(arr6)

 

setCombatArea(combat1, area1)

setCombatArea(combat2, area2)

setCombatArea(combat3, area3)

setCombatArea(combat4, area4)

setCombatArea(combat5, area5)

setCombatArea(combat6, area6)

 

 

 

local function onCastSpell1(parameters)

doCombat(parameters.cid, parameters.combat1, parameters.var)

end

 

local function onCastSpell2(parameters)

doCombat(parameters.cid, parameters.combat2, parameters.var)

end

 

local function onCastSpell3(parameters)

doCombat(parameters.cid, parameters.combat3, parameters.var)

end

 

local function onCastSpell4(parameters)

doCombat(parameters.cid, parameters.combat4, parameters.var)

end

 

local function onCastSpell5(parameters)

doCombat(parameters.cid, parameters.combat5, parameters.var)

end

 

local function onCastSpell6(parameters)

doCombat(parameters.cid, parameters.combat6, parameters.var)

end

 

 

function onCastSpell(cid, var)

 

local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5, combat6 = combat6 }

 

addEvent(onCastSpell1, 100, parameters)

addEvent(onCastSpell2, 250, parameters)

addEvent(onCastSpell3, 400, parameters)

addEvent(onCastSpell4, 550, parameters)

addEvent(onCastSpell5, 700, parameters)

addEvent(onCastSpell6, 800, parameters)

 

 

 

end

 

no spells.xml cole isto

 

<instant name="Flame Star" words="flame star" lvl="100" maglv="10" soul="0" mana="1000" exhaustion="1" prem="1" enabled="1" script="flamestar.lua"><vocation id="4"/><vocation id="8"/></instant>

 

SS aki...

post-102273-1215560301_thumb.jpg

 

Aproveitem....

Th3u

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Banidos
Banidos

INFOS

Grupo: BanidosRegistrado: 01/04/08Posts: 62Char no Tibia: Master Arroz

Nota 2,0. Magia muito simples, tente colocar mais efeitos.

Assinatura causando danos ao fórum.
Movida para "Sobre mim"

Att,
Henrique Moura