<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Ghost" nameDescription="a pirate ghost" race="undead" experience="250" speed="170" manacost="0">
	<health now="275" max="275"/>
	<look type="196" corpse="5566"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="90"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	<flag isblockable="0" /> </flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-95" poison="2"/>
		<attack name="lifedrain" interval="2000" chance="15" radius="1" min="-30" max="-80">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="death" interval="2000" chance="10" radius="3" target="0" min="0" max="-65">
			<attribute key="areaEffect" value="rednote"/>
		</attack>
	</attacks>
	<defenses>
		<defense name="healing" interval="2000" chance="5" min="40" max="70">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element holyPercent="-25"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity lifedrain="1"/>
		<immunity physical="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Yooh Ho Hooh Ho!"/>
		<voice sentence="Hell is waiting for You!"/>
		<voice sentence="It's alive!"/>
		<voice sentence="The curse! Aww the curse!"/>
		<voice sentence="You will not get my treasure!"/>
	</voices>
	<loot>
		<item id="2148" countmax="67" chance="47000"/>	<!-- gold coin -->
		<item id="10601" chance="3700"/>				<!-- tattered piece of robe -->
		<item id="1951" chance="1070"/>					<!-- parchment -->
		<item id="2165" chance="640"/>					<!-- stealth ring -->
		<item id="2655" chance="110"/>					<!-- red robe -->
		<item id="2383" chance="110"/>					<!-- spike sword -->
	</loot>
</monster>
