<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Snapper" nameDescription="The Snapper" race="blood" experience="150" speed="240">
	<health now="300" max="300"/>
	<look type="119" corpse="6046"/>
	<targetchange interval="5000" chance="8"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="30"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-60"/>
	</attacks>
	<defenses armor="13" defense="5"/>
	<elements>
		<element earthPercent="15"/>
		<element icePercent="10"/>
		<element energyPercent="-5"/>
		<element firePercent="-10"/>
		<element physicalPercent="-5"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="178" chance="100000"/>	<!-- gold coin -->
		<item id="2205" chance="98000"/>					<!-- life ring -->
		<item id="7618" countmax="5" chance="80000"/>		<!-- health potion -->
		<item id="2149" countmax="4" chance="75000"/>		<!-- small emerald -->
		<item id="2647" chance="44000"/>					<!-- plate legs -->
		<item id="2463" chance="39800"/>					<!-- plate armor -->
		<item id="3982" chance="6000"/>						<!-- crocodile boots -->
		<item id="2476" chance="400"/>						<!-- knight armor -->
	</loot>
</monster>
