<?xml version="1.0" encoding="UTF-8"?>
<monster name="Chizzoron The Distorter" nameDescription="Chizzoron The Distorter" race="blood" experience="7500" speed="260" manacost="0">
	<health now="8500" max="8500"/>
	<look type="340" corpse="11316"/>
	<targetchange interval="2000" chance="10"/>
	<flags>
                <flag rewardboss="1" />
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="130"/>
		<attack name="poison" interval="2000" chance="20" range="7" radius="1" target="1" max="-430">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="fire" interval="2000" chance="10" lenght="8" spread="3" max="-874">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="physical" interval="2000" chance="15" radius="3" min="-300" max="-646">
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="15" range="7" target="1" min="-148" max="-250">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="70" defense="85"/>
	<elements>
		<element holyPercent="10"/>
		<element energyPercent="20"/>
		<element deathPercent="30"/>
		<element icePercent="20"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="2">
		<summon name="Lizard Dragon Priest" interval="2000" chance="10" max="2"/>
	</summons>
	<voices interval="2000" chance="10">
		<voice sentence="Humanzzz! Leave Zzaion at onzzzze!"/>
		<voice sentence="I pray to my mazzterzz, the mighty dragonzzz!"/>
		<voice sentence="You are not worzzy to touch zzizz zzacred ground!"/>
	</voices>
	<loot>
		<item id="9971" countmax="2" chance="71550" /><!-- gold ingot -->
		<item id="2148" countmax="100" chance="69825" /><!-- gold coin -->
		<item id="2148" countmax="10" chance="69825" /><!-- gold coin -->
		<item id="2149" chance="5750" /><!-- small emerald -->
		<item id="5881" chance="100000" /><!-- lizard scale -->
		<item id="2155" chance="16300" /><!-- green gem -->
		<item id="2169" chance="11025" /><!-- time ring -->
		<item id="7591" chance="5750" /><!-- great health potion -->
		<item id="2492" chance="5750" /><!-- dragon scale mail -->
	</loot>
</monster>
