<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lion Rock" nameDescription="Lion Rock" race="undead" experience="3500" speed="280" manacost="0">
	<health now="6000" max="6000"/>
	<look type="571" corpse="5986"/>
	<targetchange interval="5000" chance="8"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-450"/>
		<attack name="death" interval="1000" chance="12" range="7" min="-200" max="-750">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="lifedrain" interval="3000" chance="17" length="8" spread="0" target="0" min="-400" max="-500">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="drunk" interval="3000" chance="11" radius="6" target="0" duration="25000">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="1000" chance="25" length="7" spread="3" target="0" speedchange="-350" duration="30000">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="30" radius="5" target="0" min="-35" max="-35"/>
	</attacks>
	<defenses armor="25" defense="30">
		<defense name="healing" interval="2000" chance="15" min="200" max="400">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element earthPercent="50"/>
		<element icePercent="20"/>
		<element energyPercent="5"/>
		<element physicalPercent="-5"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity lifedrain="1"/>
	</immunities>
	<summons maxSummons="2">
		<summon name="Sandstone Scorpion" interval="1000" chance="12"/>
	</summons>
	<voices interval="2000" chance="7">
		<voice sentence="Feel my eternal wrath!"/>
		<voice sentence="I might be dead but I'm not gone!"/>
		<voice sentence="Receive a lesson of the past!"/>
	</voices>
	<loot>
		<item id="23880" chance="100000"/>				<!-- scorpion sceptre -->
		<item id="2148" countmax="243" chance="95000"/>	<!-- gold coin -->
		<item id="2152" countmax="5" chance="36000"/>	<!-- platinum coin -->
		<item id="13472" chance="17000"/>				<!-- pharaoh banner -->
		<item id="2159" countmax="5" chance="14000"/>	<!-- scarab coin -->
		<item id="13739" chance="12000"/>				<!-- hieroglyph banner -->
		<item id="2134" chance="12000"/>				<!-- silver brooch -->
		<item id="7590" countmax="3" chance="10000"/>	<!-- great mana potion -->
		<item id="7591" countmax="4" chance="5000"/>	<!-- great health potion -->
		<item id="2446" chance="5000"/>					<!-- pharaoh sword -->
		<item id="11207" chance="2500"/>				<!-- mini mummy -->
		<item id="9811" chance="2500"/>					<!-- rusty legs -->
		<item id="2447" chance="2500"/>					<!-- twin axe -->
	</loot>
</monster>
