<?xml version="1.0" encoding="UTF-8"?>
<monster name="Brutus Bloodbeard" nameDescription="Brutus Bloodbeard" race="blood" experience="795" speed="240" manacost="0">
	<health now="1555" max="1555"/>
	<look type="98" corpse="20478"/>
	<targetchange interval="60000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="90"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-175"/>
		<attack name="physical" interval="2000" chance="20" range="7" min="0" max="-175">
			<attribute key="shootEffect" value="throwingstar"/>
		</attack>
		<attack name="drunk" interval="2000" chance="10" length="3" spread="2" duration="5000">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="50"/>
	<elements>
		<element energyPercent="-1"/>
		<element holyPercent="1"/>
		<element icePercent="-1"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="6099" chance="100000"/>					<!-- brutus bloodbeard's hat -->
		<item id="2148" countmax="200" chance="100000"/>	<!-- gold coin -->
		<item id="2320" countmax="2" chance="75000"/>		<!-- skull -->
		<item id="2379" chance="25000"/>					<!-- dagger -->
		<item id="2476" chance="25000"/>					<!-- knight armor -->
		<item id="2666" chance="25000"/>					<!-- meat -->
		<item id="2463" chance="25000"/>					<!-- plate armor -->
	</loot>
</monster>
