<?xml version="1.0" encoding="UTF-8"?>
<monster name="Glooth Brigand" nameDescription="a glooth brigand" race="blood" experience="1900" speed="180" manacost="450">
	<health now="2400" max="2400"/>
	<look type="137" head="114" body="114" legs="107" feet="114" corpse="20331"/>
	<targetchange interval="5000" chance="5"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="25"/>
	</flags>
	<attacks>
		<attack name="melee" interval="1000" min="0" max="-300"/>
		<attack name="physical" interval="2000" chance="50" range="8" min="-60" max="-200">
			<attribute key="shootEffect" value="arrow"/>
		</attack>
	</attacks>
	<defenses armor="55" defense="65">
		<defense name="healing" interval="3000" chance="35" min="200" max="250">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity poison="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="100" chance="49000"/>	
		<item id="2152" countmax="3" chance="29900"/>
		<item id="9970" countmax="2" chance="2900"/>
		<item id="23567" chance="800"/>
		<item id="23507" chance="5000"/>
		<item id="23510" chance="10000"/>
		<item id="23510" chance="10000"/>
		<item id="7591" chance="15000"/>
		<item id="7590" chance="20000"/>
		<item id="23522" chance="600"/>
		<item id="23544" chance="600"/>
		<item id="3962" chance="400"/>
		<item id="23547" chance="300"/>
		<item id="23528" chance="300"/>
		<item id="23542" chance="300"/>
		<item id="23543" chance="300"/>
	</loot>
</monster>
