<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thalas" nameDescription="Thalas" race="undead" experience="2950" speed="320" manacost="0">
	<health now="4100" max="4100"/>
	<look type="90" corpse="6025"/>
	<targetchange interval="5000" chance="8"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-991"/>
		<attack name="poison" interval="2000" chance="25" range="7" min="-150" max="-650">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poison" interval="3000" chance="17" length="8" spread="3" target="0" min="0" max="-892">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poisoncondition" interval="1000" chance="15" radius="5" target="0" min="-34" max="-34">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="1000" chance="6" range="7" speedchange="-400" duration="20000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="20" defense="30">
		<defense name="healing" interval="2000" chance="20" min="150" max="450">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element energyPercent="20"/>
		<element holyPercent="-20"/>
		<element firePercent="-10"/>
		<element icePercent="-10"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="8">
		<summon name="Slime" interval="2000" chance="30"/>
	</summons>
	<voices interval="5000" chance="10">
		<voice sentence="You will become a feast for my maggots."/>
	</voices>
	<loot>
		<item id="2351" chance="100000"/>				<!-- cobrafang dagger -->
		<item id="2148" countmax="238" chance="91000"/>	<!-- gold coin -->
		<item id="2411" chance="20000"/>				<!-- poison dagger -->
		<item id="2149" countmax="3" chance="9000"/>	<!-- small emerald -->
		<item id="7591" chance="8000"/>					<!-- great health potion -->
		<item id="2169" chance="4320"/>					<!-- time ring -->
		<item id="2409" chance="3600"/>					<!-- serpent sword -->
		<item id="2451" chance="1200"/>					<!-- djinn blade -->
		<item id="2155" chance="240"/>					<!-- green gem -->
		<item id="11207" chance="100"/>					<!-- mini mummy -->
	</loot>
</monster>
