local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)				npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) 			npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) 	npcHandler:onCreatureSay(cid, type, msg) end
function onThink() 						npcHandler:onThink() end

-- Don't forget npcHandler = npcHandler in the parameters. It is required for all StdModule functions!
local travelNode = keywordHandler:addKeyword({'meluna'}, StdModule.say, {npcHandler = npcHandler, text = 'You want me to transport you and your spouse to Honeymoon Island {Meluna}?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = true, level = 0, cost = 0, destination = Position(32088, 32470, 7) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'You shouldn\'t miss the experience.'})

npcHandler:addModule(FocusModule:new())