<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sibang" nameDescription="a sibang" race="blood" experience="105" speed="200" manacost="0">
	<health now="225" max="225" />
	<look type="118" corpse="6045" />
	<targetchange interval="4000" chance="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="4" />
		<flag staticattack="70" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-40" />
		<attack name="physical" interval="2000" chance="35" range="7" min="0" max="-55">
			<attribute key="shootEffect" value="smallstone" />
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="speed" interval="2000" chance="15" speedchange="380" duration="5000">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
	</defenses>
	<elements>
		<element firePercent="25" />
		<element holyPercent="10" />
		<element icePercent="-15" />
		<element deathPercent="-5" />
	</elements>
	<immunities>
		<immunity invisible="1" />
	</immunities>
	<voices interval="2000" chance="7">
		<voice sentence="Eeeeek! Eeeeek" />
		<voice sentence="Huh! Huh! Huh!" />
		<voice sentence="Ahhuuaaa!" />
	</voices>
	<loot>
		<item id="2148" countmax="35" chance="56000" /><!-- gold coin -->
		<item id="2676" countmax="12" chance="30000" /><!-- banana -->
		<item id="2678" countmax="3" chance="1960" /><!-- coconut -->
		<item id="2675" countmax="5" chance="19840" /><!-- orange -->
		<item id="1294" countmax="3" chance="30060" /><!-- small stone -->
		<item id="2682" chance="1000" /><!-- melon -->
		<item id="12467" chance="5000" /><!-- banana sash -->
		<item id="5883" chance="1000" /><!-- ape fur -->
	</loot>
</monster>
