<?xml version="1.0" encoding="UTF-8"?>
<monster name="Scarab" nameDescription="a scarab" race="venom" experience="120" speed="170" manacost="395">
	<health now="320" max="320"/>
	<look type="83" corpse="6024"/>
	<targetchange interval="4000" chance="0"/>
	<flags>
	    <flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="80"/>
	<flag isblockable="0" /> </flags>
	<attacks>
		<attack name="melee" interval="2000" skill="65" attack="20"/>
		<attack name="earth" interval="2000" chance="10" range="1" min="-0" max="-35">
			<attribute key="shootEffect" value="poison"/>
		</attack>
		<attack name="poisonfield" interval="2000" chance="10" radius="1" target="0"/>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="speed" interval="2000" chance="15" speedchange="200" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element energyPercent="10"/>
		<element icePercent="20"/>
		<element physicalPercent="15"/>
		<element firePercent="-18"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity paralyze="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="52" chance="86800"/><!-- gold coin -->
		<item id="2666" countmax="2" chance="40000"/><!-- meat -->
		<item id="10558" chance="4950"/><!-- piece of scarab shell -->
		<item id="2159" chance="1098"/><!-- scarab coin -->
		<item id="2150" chance="540"/><!-- small amethyst -->
		<item id="2149" chance="413"/><!-- small emerald -->
		<item id="2439" chance="245"/><!-- daramanian mace -->
	</loot>
</monster>
