<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tremorak" nameDescription="Tremorak" race="undead" experience="1300" speed="290" manacost="0">
	<health now="10000" max="10000"/>
	<look type="285" corpse="8933"/>
	<targetchange interval="2000" chance="5"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="80"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="1"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="36" attack="50"/>
		<attack name="earth" interval="2000" chance="16" radius="7" target="0" min="-0" max="-255">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
		<attack name="earth" interval="2000" chance="16" length="8" spread="0" min="0" max="-405">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="16" range="7" target="1" poison="360">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="shootEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="2000" chance="16" min="75" max="200">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element deathPercent="45"/>
		<element icePercent="20"/>
		<element physicalPercent="50"/>
		<element holyPercent="50"/>
		<element firePercent="-15"/>
		<element energyPercent="85"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2000" chance="9">
		<voice sentence="STOMP STOMP!" yell="1"/>
	</voices>
</monster>
