<?xml version="1.0" encoding="UTF-8"?>
<monster name="Jaul" nameDescription="Jaul" race="blood" experience="30000" speed="560" manacost="0">
	<health now="100000" max="100000"/>
	<look type="444" corpse="15220"/>
	<targetchange interval="2000" chance="50"/>
	<flags>
                <flag rewardboss="1" />
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="0"/>
		<flag runonhealth="60"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-2000" poison="870"/>
		<attack name="fire" interval="2200" chance="19" range="7" radius="7" target="1" min="-0" max="-1000">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="manadrain" interval="3000" chance="32" range="7" radius="7" target="1" min="-200" max="-800">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="earth" interval="1300" chance="27" radius="3" target="0" min="-0" max="-600">
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
		<attack name="death" interval="1200" chance="6" length="8" spread="0" min="-300" max="-900">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="fire" interval="1000" chance="5" length="8" spread="0" min="-500" max="-1000">
			<attribute key="areaEffect" value="fire"/>
		</attack>
		<attack name="ice" interval="1000" chance="5" length="8" spread="0" min="-1000" max="-2000">
			<attribute key="areaEffect" value="icearea"/>
		</attack>
		<attack name="lifedrain" interval="4000" chance="10" length="8" spread="3" min="-500" max="-1000">
			<attribute key="areaEffect" value="watersplash"/>
		</attack>
		<attack name="speed" interval="1900" chance="14" range="7" radius="1" target="1" speedchange="-600" duration="15000"/>
	</attacks>
	<defenses armor="40" defense="40">
		<defense name="healing" interval="2000" chance="25" min="1000" max="2300">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="healing" interval="5500" chance="10" min="14000" max="21000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity ice="1" />
		<immunity paralyze="1" />
		<immunity drown="1" />
		<immunity fire="1" />
		<immunity invisible="1"/>
	</immunities>
	<voices interval="3000" chance="200">
		<voice sentence="QJELL AFAR GOU JEY!!"/>
		<voice sentence="DIE!! KENH!!"/>
	</voices>
	<elements>
		<element deathPercent="-1"/>
	</elements>
	<loot>
		<item id="15413" chance="5000"/><!-- ornate shield -->
		<item id="15408" chance="3333"/><!-- depth galea -->
		<item id="15404" chance="2500"/><!-- deepling axe -->
		<item id="15406" chance="2500"/><!-- ornate chestplate -->
		<item id="15407" chance="2000"/><!-- depth lorica -->
		<item id="15410" chance="1428"/><!-- depth calcei -->
		<item id="15414" chance="1428"/><!-- ornate mace -->
		<item id="15412" chance="7142"/><!-- ornate legs -->
	</loot>
</monster>
