<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sandstone Scorpion" nameDescription="a sandstone scorpion" race="undead" experience="680" speed="230" manacost="0">
	<health now="900" max="900" />
	<look type="398" corpse="13501" />
	<targetchange interval="4000" chance="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="90" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="55" poison="1000" />
	</attacks>
	<defenses armor="40" defense="40">
		<defense name="healing" interval="2000" chance="10" min="60" max="100">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element firePercent="50" />
		<element holyPercent="-1" />
		<element icePercent="-5" />
		<element energyPercent="-10" />
	</elements>
	<immunities>
		<immunity earth="1" />
		<immunity invisible="1" />
	</immunities>
	<voices interval="2000" chance="7">
		<voice sentence="*rattle*" />
		<voice sentence="*tak tak*" />
		<voice sentence="*tak tak tak*" />
	</voices>
	<loot>
		<item id="2148" countmax="128" chance="90000" /><!-- gold coin -->
		<item id="2152" countmax="2" chance="11111" /><!-- platinum coin -->
		<item id="2149" countmax="2" chance="9900" /><!-- small emerald -->
		<item id="2439" chance="6250" /><!-- daraminian mace -->
		<item id="2457" chance="5000" /><!-- steel helmet -->
		<item id="2529" chance="1724" /><!-- black shield -->
		<item id="13535" chance="280" /><!-- fist on a stick -->
	</loot>
</monster>
