<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mini Apocalypses" nameDescription="a mini apocalypses" race="blood" experience="21000" speed="460" manacost="0">
	<health now="35000" max="35000"/>
	<look type="12" head="0" body="15" legs="57" feet="85" addons="1" corpse="6068"/>
	<targetchange interval="5000" chance="15"/>
	<strategy attack="100" defense="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="4"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="120" attack="100"/>
		<attack name="energy" interval="2000" chance="22" target="0" radius="3" min="-160" max="-430">
			<attribute key="areaEffect" value="blackspark"/>
		</attack>
		<attack name="zavarash paralyze" interval="2000" chance="17" range="7"/>
		<attack name="energy" interval="2000" chance="15" length="8" spread="0" min="-450" max="-610">
			<attribute key="areaEffect" value="energy"/>
		</attack>
		<attack name="effect" interval="2000" chance="18" length="8" spread="3">
			<attribute key="areaEffect" value="rednote"/>
		</attack>
	</attacks>
	<defenses armor="45" defense="55">
		<defense name="healing" interval="2000" chance="22" min="425" max="575" radius="8">
			<attribute key="areaEffect" value="redspark"/>
		</defense>
	</defenses>
	<elements>
		<element icePercent="25"/>
		<element energyPercent="60"/>
		<element earthPercent="40"/>
		<element firePercent="25"/>
		<element holyPercent="40"/>
		<element physicalPercent="30"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<summons maxSummons="2">
		<summon name="Dark Torturer" interval="2000" chance="15" max="2"/>
	</summons>
	<loot>
		<item id="10139" chance="10000000"/>				<!-- item especial -->
		<item id="22396" chance="10000000"/><!-- cluster of solace -->
		<item id="22397" chance="10000000"/><!-- Dream Matter -->
		<item id="22598" chance="10000000"/><!-- Unrealized Dream -->
		<item id="5954" chance="100000"/><!-- demon horn -->
		<item id="22610" chance="21430"/><!-- dream warden mask -->
		<item id="2148" countmax="185" chance="100000"/><!-- gold coin -->
		<item id="2152" countmax="50" chance="100000"/><!-- platinum coin -->
		<item id="7421" chance="9520"/><!-- onyx flail -->
		<item id="7428" chance="11900"/><!-- bonebreaker -->
		<item id="8928" chance="1300"/><!-- obsidian truncheon -->
		<item id="2427" chance="19050"/><!-- guardian halberd -->
		<item id="7387" chance="2380"/><!-- diamond sceptre -->
		<item id="2452" chance="9520"/><!-- heavy mace -->
		<item id="8473" countmax="10" chance="33330"/><!-- ultimate health potion -->
		<item id="8472" countmax="10" chance="47620"/><!-- great spirit potion -->
		<item id="7590" countmax="10" chance="19050"/><!-- great mana potion -->
		<item id="18413" countmax="8" chance="33330"/><!-- blue crystal shard -->
		<item id="18414" countmax="8" chance="38100"/><!-- violet crystal shard -->
		<item id="18415" countmax="8" chance="28570"/><!-- green crystal shard -->
		<item id="7632" chance="52380"/><!-- giant shimmering pearl blue -->
		<item id="7633" chance="52380"/><!-- giant shimmering pearl brown -->
		<item id="2158" chance="19050"/><!-- blue gem -->
		<item id="2155" chance="19050"/><!-- green gem -->
		<item id="9971" chance="4760"/><!-- gold ingot -->
		<item id="2519" chance="2380"/><!-- crown shield -->
		<item id="8891" chance="4760"/><!-- paladin armor -->
		<item id="2515" chance="21430"/><!-- guardian shield -->
		<item id="2520" chance="7140"/><!-- demon shield -->
	</loot>
</monster>
