<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blightwalker" nameDescription="a blightwalker" race="undead" experience="5850" speed="250" manacost="0">
	<health now="8900" max="8900"/>
	<look type="246" corpse="6354"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="800"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-490"/>
		<attack name="earth" interval="2000" chance="20" range="7" target="1" min="-220" max="-405">
			<attribute key="shootEffect" value="poison"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="15" target="0" radius="4" min="-65" max="-135">
			<attribute key="areaEffect" value="greenshimmer"/>
		</attack>
		<attack name="drunk" interval="2000" chance="10" target="0" radius="3" duration="5000">
			<attribute key="areaEffect" value="greenspark"/>
		</attack>
		<attack name="blightwalker curse" interval="2000" chance="15"/>
		<attack name="speed" interval="2000" chance="15" range="7" speedchange="-300" duration="30000">
			<attribute key="shootEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="50" defense="50"/>
	<elements>
		<element firePercent="50"/>
		<element energyPercent="20"/>
		<element icePercent="50"/>
		<element physicalPercent="-10"/>
		<element holyPercent="-30"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="I can see you decaying!"/>
		<voice sentence="Let me taste your mortality!"/>
		<voice sentence="Your lifeforce is waning!"/>
	</voices>
	<loot>
		<item id="2148" countmax="197" chance="100000"/>	<!-- gold coin -->
		<item id="2152" countmax="5" chance="100000"/>		<!-- platinum coin -->
		<item id="2694" chance="50000"/>					<!-- bunch of wheat -->
		<item id="7590" countmax="3" chance="31360"/>		<!-- great mana potion -->
		<item id="6500" chance="28000"/>					<!-- demonic essence -->
		<item id="2260" countmax="2" chance="26250"/>		<!-- blank rune -->
		<item id="5944" chance="23720"/>					<!-- soul orb -->
		<item id="10605" chance="15000"/>					<!-- bundle of cursed straw -->
		<item id="8473" countmax="2" chance="14720"/>		<!-- ultimate health potion -->
		<item id="2183" chance="10000"/>					<!-- hailstorm rod -->
		<item id="7368" countmax="10" chance="5900"/>		<!-- assassin star -->
		<item id="9971" chance="5270"/>						<!-- gold ingot -->
		<item id="7632" chance="4450"/>						<!-- giant shimmering pearl -->
		<item id="7633" chance="4450"/>						<!-- giant shimmering pearl -->
		<item id="7732" chance="4300"/>						<!-- seeds -->
		<item id="2550" chance="3000"/>						<!-- scythe -->
		<item id="7885" chance="2500"/>						<!-- terra legs -->
		<item id="2199" chance="2050"/>						<!-- garlic necklace -->
		<item id="2179" chance="1870"/>						<!-- gold ring -->
		<item id="2436" chance="1520"/>						<!-- skull staff -->
		<item id="6300" chance="1410"/>						<!-- death ring -->
		<item id="7884" chance="1050"/>						<!-- terra mantle -->
		<item id="2418" chance="350"/>						<!-- golden sickle -->
		<item id="2173" chance="120"/>						<!-- amulet of loss -->
	</loot>
</monster>
