<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ribstride" nameDescription="Ribstride" race="undead" experience="1100" speed="210" manacost="0">
	<health now="1000" max="1000"/>
	<look type="101" corpse="6030"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-200" poison="5"/>
		<attack name="lifedrain" interval="2000" chance="10" radius="3" target="0" min="-25" max="-47">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="earth" interval="2000" chance="15" range="7" min="-50" max="-90">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="10" radius="3" target="0" min="-50" max="-60">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="10" length="6" spread="0" target="0" min="-70" max="-80">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" target="1" speedchange="-300" duration="13000"/>
	</attacks>
	<defenses armor="35" defense="35">
		<defense name="healing" interval="2000" chance="15" min="30" max="50">
			<attribute key="areaEffect" value="greenspark"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="-10"/>
		<element holyPercent="-20"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity earth="1"/>
		<immunity drown="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity drunk="1"/>
	</immunities>
	<loot>
		<item id="11194" chance="100000"/>				<!-- bony tail -->
		<item id="5925" countmax="3" chance="98910"/>	<!-- hardened bone -->
		<item id="2152" countmax="8" chance="98910"/>	<!-- platinum coin -->
		<item id="2145" countmax="4" chance="61960"/>	<!-- small diamond -->
		<item id="2541" chance="60000"/>				<!-- bone shield -->
		<item id="2796" countmax="4" chance="60000"/>	<!-- green mushroom -->
		<item id="11161" chance="29000"/>				<!-- bonebeast trophy -->
		<item id="5741" chance="8700"/>					<!-- skull helmet -->
		<item id="13291" chance="2000"/>				<!-- maxilla maximus -->
	</loot>
</monster>
