<?xml version="1.0" encoding="UTF-8"?>
<monster name="Evil Sheep" nameDescription="an evil sheep" race="blood" experience="240" speed="250" manacost="0">
	<health now="350" max="350" />
	<look type="14" corpse="5991" />
	<targetchange interval="2000" chance="20" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="90" />
		<flag runonhealth="20" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-90" />
		<attack name="physical" interval="4000" chance="30" target="1" range="7" min="0" max="-50">
			<attribute key="shootEffect" value="snowball" />
		</attack>
	</attacks>
	<defenses armor="30" defense="35" />
	<immunities>
		<immunity lifedrain="1" />
		<immunity invisible="1" />
	</immunities>
	<elements>
		<element firePercent="-10" />
		<element icePercent="20" />
		<element physicalPercent="20" />
	</elements>
	<voices interval="2000" chance="7">
		<voice sentence="Grrrr" />
	</voices>
	<loot>
		<item id="2148" countmax="50" chance="50000" />	<!-- gold coins -->
	</loot>
</monster>
