<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Blightfather" nameDescription="the Blightfather" race="venom" experience="600" speed="290" manacost="0">
	<health now="400" max="400"/>
	<look type="348" corpse="11375"/>
	<targetchange interval="5000" chance="12"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="80"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="40" attack="80"/>
		<attack name="poison" interval="2000" chance="20" length="8" spread="3" min="-0" max="-0">
			<attribute key="areaEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="invisible" interval="1000" chance="10" duration="3000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element deathPercent="50"/>
		<element icePercent="-5"/>
		<element firePercent="-10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Crump!" yell="1"/>
	</voices>
	<loot>
		<item id="2148" countmax="61" chance1="2000" chancemax="6400"/><!-- gold coin -->
		<item id="2148" countmax="60" chance1="2000" chancemax="6400"/><!-- gold coin -->
		<item id="10609" chance="17500"/><!-- lump of dirt -->
		<item id="10557" chance="12500"/><!-- poisonous slime -->
		<item id="11372" chance="7000"/><!-- lancer beetle shell -->
		<item id="11374" chance="400"/><!-- beetle necklace -->
		<item id="2150" chance="800"/><!-- small amethyst -->
	</loot>
</monster>