<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon Summoner" nameDescription="bones" race="undead" experience="0" speed="0" manacost="0">
	<health now="100" max="100"/>
	<look typeex="460"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="0"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="100"/>
		<flag runonhealth="0"/>
		<flag hidehealth="1"/>
	</flags>
	<immunities>
		<immunity physical="1"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity ice="1"/>
		<immunity holy="1"/>
		<immunity death="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity drown="1"/>
		<immunity invisible="1"/>
	</immunities>
	<defenses>
		<defense name="healing" interval="2000" chance="30" min="0" max="0">
			<attribute key="areaEffect" value="mortarea"/>
		</defense>
	</defenses>
	<summons maxSummons="1">
		<summon name="Demon" interval="1000" chance="100"/>
	</summons>
</monster>
