<?xml version="1.0" encoding="UTF-8"?>
<monster name="Golgordan" nameDescription="Golgordan" race="fire" experience="10000" speed="350" manacost="0">
	<health now="40000" max="40000"/>
	<look type="12" head="108" body="100" legs="105" feet="114" corpse="6068"/>
	<targetchange interval="7000" chance="10"/>
	<strategy attack="90" defense="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="85"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-500"/>
		<attack name="fire" interval="2000" chance="15" range="7" radius="4" min="-60" max="-200">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="poisoncondition" interval="1000" chance="11" length="5" spread="0" min="-30" max="-30">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="death" interval="3000" chance="15" length="8" spread="3" min="-50" max="-600">
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="death" interval="2000" chance="10" radius="1" range="4" min="0" max="-600">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
		<attack name="fire" interval="2000" chance="10" length="8" spread="3" min="0" max="-600">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="physical" interval="1000" chance="8" radius="6" target="0" min="-50" max="-60">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
	</attacks>
	<defenses armor="48" defense="54"/>
	<elements>
		<element icePercent="-1"/>
		<element holyPercent="1"/>
		<element physicalPercent="1"/>
		<element firePercent="-1"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Latrivan, you fool!" yell="1"/>
		<voice sentence="We are the right hand and the left hand of the seven!"/>
	</voices>
	<loot>
		<item id="2148" countmax="273" chance="100000"/>	<!-- gold coin -->
		<item id="7591" chance="55000"/>					<!-- great health potion -->
		<item id="2387" chance="30000"/>					<!-- double axe -->
		<item id="6300" chance="25000"/>					<!-- death ring -->
		<item id="2214" chance="25000"/>					<!-- ring of healing -->
		<item id="2144" countmax="13" chance="20000"/>		<!-- black pearl -->
		<item id="2149" countmax="10" chance="20000"/>		<!-- small emerald -->
		<item id="2396" chance="15000"/>					<!-- ice rapier -->
		<item id="2162" chance="15000"/>					<!-- magic light wand -->
		<item id="2170" chance="15000"/>					<!-- silver amulet -->
		<item id="2146" countmax="10" chance="15000"/>		<!-- small sapphire -->
		<item id="2143" countmax="13" chance="15000"/>		<!-- white pearl -->
		<item id="2520" chance="10000"/>					<!-- demon shield -->
		<item id="6500" chance="10000"/>					<!-- demonic essence -->
		<item id="2167" chance="10000"/>					<!-- energy ring -->
		<item id="2393" chance="10000"/>					<!-- giant sword -->
		<item id="9971" chance="10000"/>					<!-- gold ingot -->
		<item id="2179" chance="10000"/>					<!-- gold ring -->
		<item id="2470" chance="10000"/>					<!-- golden legs -->
		<item id="2158" chance="5000"/>						<!-- blue gem -->
		<item id="2462" chance="5000"/>						<!-- devil helmet -->
		<item id="2432" chance="5000"/>						<!-- fire axe -->
		<item id="2155" chance="5000"/>						<!-- green gem -->
		<item id="2164" chance="5000"/>						<!-- might ring -->
		<item id="2402" chance="5000"/>						<!-- silver dagger -->
		<item id="2150" countmax="12" chance="15000"/>		<!-- small amethyst -->
		<item id="2182" chance="5000"/>						<!-- snakebite rod -->
		<item id="2165" chance="5000"/>						<!-- stealth ring -->
		<item id="2197" chance="5000"/>						<!-- stone skin amulet -->
	</loot>
</monster>
