<?xml version="1.0" encoding="UTF-8"?>
<monster name="Vicious Manbat" nameDescription="a vicious manbat" race="blood" experience="1200" speed="220" manacost="0">
	<health now="1700" max="1700"/>
	<look type="554" corpse="21266"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="70"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-215"/>
		<attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-100" max="-250">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" radius="1" target="1" speedchange="-400">
			<attribute key="areaEffect" value="bats"/>
		</attack>
		<attack name="bleedcondition" interval="2000" chance="20" radius="2" target="0" min="-400" max="-600">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="35"/>
	<elements>
		<element physicalPercent="5"/>
		<element energyPercent="5"/>
		<element icePercent="5"/>
		<element firePercent="-5"/>
		<element holyPercent="-5"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
		<immunity paralyze="1"/>
		<immunity death="1"/>
		<immunity earth="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="100" chance="50000"/>	<!-- gold coin -->
	</loot>
</monster>
