<?xml version="1.0" encoding="UTF-8"?>
<monster name="Feversleep" nameDescription="a feversleep" race="blood" experience="4400" speed="270" manacost="0">
	<health now="5900" max="5900"/>
	<look type="593" corpse="22497"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="90" attack="90"/>
		<attack name="poisoncondition" interval="2000" chance="20" radius="7" target="0" min="-800" max="-1000" >
			<attribute key="areaEffect" value="yellowbubble"/>
		</attack>
		<attack name="manadrain" interval="2000" chance="10" radius="5" target="0" min="-70" max="-100">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="feversleep skill reducer" interval="2000" chance="10"/>
		<attack name="lifedrain" interval="2000" chance="10" length="6" spread="0" target="1" min="-250" max="-300">
			<attribute key="areaEffect" value="yellowenergy"/>
		</attack>
		<attack name="death" interval="2000" chance="15" radius="1" target="1" min="-150" max="-300">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="smallclouds"/>
		</attack>
	</attacks>
	<defenses armor="45" defense="45">
		<defense name="healing" interval="2000" chance="20" min="250" max="425">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="2000" chance="10" duration="5000">
			<attribute key="areaEffect" value="blackspark"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="10"/>
		<element deathPercent="5"/>
		<element firePercent="5"/>
		<element energyPercent="5"/>
		<element icePercent="5"/>
		<element holyPercent="-10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
		<item id="2152" countmax="9" chance="100000"/><!-- platinum coin -->
		<item id="2149" countmax="2" chance="11000"/><!-- small emerald -->
		<item id="2150" countmax="3" chance="12000"/><!-- small amethyst -->
		<item id="2656" chance="1500"/><!-- blue robe -->
		<item id="7590" countmax="2" chance="40000"/><!-- great mana potion -->
		<item id="8473" chance="18000"/><!-- ultimate health potion -->
		<item id="9970" countmax="2" chance="16000"/><!-- small topaz -->
		<item id="18418" chance="13000"/><!-- blue crystal splinter -->
		<item id="18413" chance="11000"/><!-- blue crystal shard -->
		<item id="18419" chance="18000"/><!-- cyan crystal fragment -->
		<item id="22537" chance="17000"/><!-- trapped bad dream monster -->
		<item id="22538" chance="14000"/><!-- bowl of terror sweat -->
	</loot>
</monster>
