<?xml version="1.0" encoding="UTF-8"?>
<monster name="Crystalcrusher" nameDescription="a crystalcrusher" race="undead" experience="500" speed="230" manacost="0">
	<health now="570" max="570"/>
	<look type="511" corpse="18487"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="80"/>
		<flag runonhealth="0"/>
	<flag isblockable="0" /> </flags>
	<attacks>
		<attack name="melee" interval="2000" skill="54" attack="52"/>
		<attack name="earth" interval="2000" chance="10" target="1" radius="3" min="-110" max="-260">
			<attribute key="areaEffect" value="greenbubble"/>
		</attack>
	</attacks>
	<defenses armor="20" defense="20">
		<defense name="healing" interval="2000" chance="30" min="5" max="15">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="healing" interval="2000" chance="10" min="129" max="175">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element deathPercent="10"/>
		<element firePercent="15"/>
		<element holyPercent="-1"/>
		<element energyPercent="-5"/>
		<element icePercent="-3"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Creak!"/>
		<voice sentence="Crunch!"/>
	</voices>
	<loot>
		<item id="2148" countmax="90" chance="85000"/><!-- gold coin -->
		<item id="18417" chance="5250"/><!-- brown crystal splinter -->
		<item id="18418" chance="5000"/><!-- blue crystal splinter -->
		<item id="18416" chance="4920"/><!-- green crystal splinter -->
		<item id="18304" countmax="3" chance="5000"/><!-- crystalline arrow -->
		<item id="18432" chance="3690"/><!-- crystalline spikes -->
	</loot>
</monster>