<?xml version="1.0" encoding="UTF-8"?>
<monster name="Haunter" nameDescription="Haunter" race="blood" experience="4000" speed="270" manacost="0">
	<health now="8500" max="8500"/>
	<look type="320" corpse="9915"/>
	<targetchange interval="2000" chance="9"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="50" attack="50"/>
		<attack name="energy" interval="2000" chance="16" radius="3" target="0" min="0" max="-130">
			<attribute key="areaEffect" value="energy"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="16" range="7" target="1" start="13">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="20">
		<defense name="healing" interval="2000" chance="16" min="100" max="155">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="2000" chance="16" speedchange="360" duration="80000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element deathPercent="10"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2000" chance="9">
		<voice sentence="Surrender and I'll end it quick!"/>
	</voices>
</monster>
