<?xml version="1.0" encoding="UTF-8"?>
<monster name="Nomad" nameDescription="a nomad" race="blood" experience="60" speed="205" manacost="0">
	<health now="160" max="160"/>
	<look type="150" head="115" body="39" legs="59" feet="2" addons="2" corpse="20462"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-80"/>
		<attack name="physical" interval="2000" chance="10" target="0" radius="1">
			<attribute key="areaeffect" value="whitenote" />
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	<elements>
		<element firePercent="20"/>
		<element holyPercent="20"/>
		<element physicalPercent="-10"/>
		<element icePercent="-10"/>
		<element deathPercent="-10"/>
	</elements>
	<loot>
		<item id="2148" countmax="40" chance="56000"/>	<!-- gold coin -->
		<item id="12448" chance="6420"/>				<!-- rope belt -->
		<item id="8838" countmax="3" chance="4840"/>	<!-- potato -->
		<item id="2386" chance="2730"/>					<!-- axe -->
		<item id="2465" chance="2350"/>					<!-- brass armor -->
		<item id="2398" chance="2150"/>					<!-- mace -->
		<item id="12412" chance="2140"/>				<!-- dirty turban -->
		<item id="2509" chance="900"/>					<!-- steel shield -->
		<item id="2459" chance="660"/>					<!-- iron helmet -->
		<item id="8267" chance="210"/>					<!-- nomad parchment -->
	</loot>
</monster>
