<?xml version="1.0" encoding="UTF-8"?>
<monster name="Salamander" nameDescription="a salamander" race="blood" experience="25" speed="220" manacost="0">
	<health now="70" max="70" />
	<look type="529" corpse="19707" />
	<targetchange interval="4000" chance="10" />
	<strategy attack="90" defense="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="1" />
		<flag canpushitems="0" />
		<flag canpushcreatures="0" />
		<flag targetdistance="1" />
		<flag staticattack="90" />
		<flag runonhealth="10" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-11" poison="1" />
	</attacks>
	<defenses armor="5" defense="5">
		<defense name="healing" interval="6000" chance="20" min="0" max="4">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<voices interval="2000" chance="7">
		<voice sentence="Chrrch!" />
	</voices>
	<loot>
		<item id="2148" countmax="15" chance="72000" />	<!-- gold coin -->
		<item id="19737" countmax="5" chance="33000" />	<!-- insectoid eggs -->
		<item id="2544" countmax="3" chance="7890" />	<!-- arrow -->
		<item id="2120" chance="4700" />					<!-- rope -->
		<item id="2398" chance="3780" />					<!-- mace -->
		<item id="2460" chance="2180" />					<!-- brass helmet -->
		<item id="2456" chance="1100" />					<!-- bow -->
		<item id="7618" chance="860" />					<!-- health potion -->
		<item id="2419" chance="390" />					<!-- scimitar -->
	</loot>
</monster>
