<?xml version="1.0" encoding="UTF-8"?>
<monster name="Midnight Spawn" nameDescription="a Midnight Spawn" race="undead" experience="900" speed="180" manacost="0">
	<health now="960" max="960" />
	<look type="315" corpse="9960" />
	<targetchange interval="5000" chance="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="0" />
		<flag targetdistance="1" />
		<flag staticattack="85" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="50" />
		<attack name="physical" interval="2000" chance="25" range="3" radius="4" target="0" min="-35" max="-60">
			<attribute key="areaEffect" value="poff" />
		</attack>
		<attack name="death blob curse" interval="2000" range="5" chance="5" />
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="healing" interval="2000" chance="5" min="20" max="30">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="30" />
		<element icePercent="10" />
		<element firePercent="-10" />
		<element holyPercent="-10" />
		<element energyPercent="-10" />
	</elements>
	<immunities>
		<immunity death="1" />
		<immunity earth="1" />
	</immunities>
	<loot>
		<item id="9968" chance="14285" /><!-- glob of tar -->
	</loot>
</monster>