<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deepling Brawler" nameDescription="a deepling brawler" race="blood" experience="260" speed="190" manacost="0">
	<health now="380" max="380"/>
	<look type="470" corpse="13840"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="0"/>
		<flag runonhealth="40"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="40" attack="40"/>
		<attack name="drown" interval="2000" chance="15" range="7" target="1" min ="-60" max="-120">
			<attribute key="shootEffect" value="spear"/>
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	<elements>
		<element energyPercent="-10"/>
		<element earthPercent="-1"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
		<immunity paralyze="1" />
		<immunity drown="1" />
		<immunity fire="1" />
	</immunities>
	<loot>
		<item id="2148" countmax="44" chance="61000"/> <!-- gold coin -->
		<item id="15430" chance="14500"/><!-- deepling scales -->
		<item id="13870" chance="6600"/><!-- eye of a deepling -->
		<item id="13838" chance="2940"/> <!-- heavy trident -->
		<item id="13870" chance="6620"/><!-- eye of a deepling -->
		<item id="5895" chance="740"/><!-- fish fin -->
		<item id="2667" countmax="3" chance="19120"/><!-- fish-->
	</loot>
</monster>
