<?xml version="1.0" encoding="UTF-8"?>
<monster name="Glooth Powered Minotaur" nameDescription="a glooth powered minotaur" race="blood" experience="2600" speed="200" manacost="0">
	<health now="3200" max="3200" />
	<look type="607" corpse="5962" />
	<targetchange interval="4000" chance="10" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="90" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-290" />
		<attack name="physical" interval="2000" chance="15" radius="3" min="0" max="-200">
			<attribute key="areaEffect" value="blackspark" />
		</attack>
		<attack name="lifedrain" interval="2000" chance="15" range="7" radius="4" target="1" min="-100" max="-225">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
	</attacks>
	<defenses armor="40" defense="45">
		<defense name="healing" interval="4000" chance="15" min="50" max="145">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element earthPercent="1" />
		<element firePercent="1" />
		<element holyPercent="90" />
	</elements>
	<immunities>
		<immunity earth="1" />
		<immunity invisible="1" />
		<immunity paralyze="1" />
	</immunities>
</monster>
