<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massacre" nameDescription="Massacre" race="blood" experience="9800" speed="390" manacost="0">
	<health now="30000" max="30000"/>
	<look type="244" corpse="6336"/>
	<targetchange interval="60000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="150" attack="150"/>
		<attack name="physical" interval="2000" chance="24" range="7" min="-280" max="-500">
			<attribute key="shootEffect" value="largerock"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="speed" interval="2000" chance="12" speedchange="380" duration="4000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity outfit="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="6540" chance="100000"/><!-- massacre's shell piece -->
		<item id="2522" chance="4000"/><!-- great shield -->
		<item id="2466" chance="9000"/><!-- golden armor -->
		<item id="7403" chance="8000"/><!-- berserker -->
		<item id="2452" chance="6000"/><!-- heavy mace -->

	</loot>
</monster>