<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zanakeph" nameDescription="Zanakeph" race="undead" experience="9900" speed="330" manacost="0">
	<health now="13000" max="13000"/>
	<look type="231" corpse="6306"/>
	<targetchange interval="2000" chance="6"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="700"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="90" attack="96"/>
		<attack name="physical" interval="2000" chance="5" range="7" radius="4" target="1" min="-300" max="-400">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
		<attack name="death" interval="2000" chance="10" range="7" min="-125" max="-600">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="smallclouds"/>
		</attack>
		<attack name="earth" interval="2000" chance="5" range="7" radius="4" target="1" min="-100" max="-390">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="earth" interval="2000" chance="15" target="1" range="7" min="-0" max="-180">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-150" max="-690">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="10" length="8" spread="3" min="-300" max="-700">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="10" radius="3" min="-100" max="-200">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="undead dragon curse" interval="2000" chance="10"/>
	</attacks>
	<defenses armor="40" defense="40">
		<defense name="healing" interval="2000" chance="15" min="200" max="250">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="10"/>
		<element icePercent="50"/>
		<element holyPercent="-25"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity earth="1"/>
		<immunity fire="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2000" chance="5">
		<voice sentence="FEEEED MY ETERNAL HUNGER!" yell="1"/>
		<voice sentence="I SENSE LIFE" yell="1"/>
	</voices>
	<loot>
		<item id="6300" chance="100000"/>					<!-- death ring -->
		<item id="7430" chance="100000"/>					<!-- dragonbone staff -->
		<item id="2148" countmax="100" chance="100000"/>	<!-- gold coin -->
		<item id="2033" chance="100000"/>					<!-- golden mug -->
		<item id="2152" countmax="10" chance="100000"/>		<!-- platinum coin -->
		<item id="11233" countmax="3" chance="100000"/>		<!-- unholy bone -->
		<item id="9971" chance="78000"/>					<!-- gold ingot -->
		<item id="6500" chance="56000"/>					<!-- demonic essence -->
		<item id="2476" chance="47270"/>					<!-- knight armor -->
		<item id="2491" chance="40000"/>					<!-- crown helmet -->
		<item id="8472" countmax="3" chance="37000"/>		<!-- great spirit potion -->
		<item id="5925" countmax="5" chance="37000"/>		<!-- hardened bone -->
		<item id="11368" chance="37000"/>					<!-- jade hat -->
		<item id="7591" countmax="4" chance="35000"/>		<!-- great health potion -->
		<item id="9810" chance="35000"/>					<!-- rusty armor (rare) -->
		<item id="2149" countmax="5" chance="33000"/>		<!-- small emerald -->
		<item id="2146" countmax="5" chance="33000"/>		<!-- small sapphire -->
		<item id="7590" countmax="3" chance="25000"/>		<!-- great mana potion -->
		<item id="2466" chance="13500"/>					<!-- golden armor -->
		<item id="13291" chance="6780"/>					<!-- maxilla maximus -->
		<item id="5741" chance="5000"/>						<!-- skull helmet -->
		<item id="8885" chance="3390"/>						<!-- divine plate -->
		<item id="2498" chance="1690"/>						<!-- royal helmet -->
	</loot>
</monster>
