<?xml version="1.0" encoding="UTF-8"?>
<monster name="Massive Earth Elemental" nameDescription="a massive earth elemental" race="undead" experience="950" speed="240" manacost="0">
	<health now="1330" max="1330"/>
	<look type="285" corpse="8933"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="80"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="45" attack="40"/>
		<attack name="earth" interval="2000" chance="10" range="7" target="1" min="-99" max="-145">
			<attribute key="shootEffect" value="smallearth"/>
			<attribute key="areaEffect" value="greenbubble"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" range="7" radius="2" target="1" min="-95" max="-169">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="15" length="6" spread="0" min="-300" max="-320">
			<attribute key="areaEffect" value="bigplants"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="10" target="0" radius="5" min="-200" max="-220">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="2000" chance="20" range="5" target="1" speedchange="-330" duration="5000">
			<attribute key="areaEffect" value="smallplants"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="35">
		<defense name="healing" interval="2000" chance="5" min="150" max="180">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element deathPercent="45"/>
		<element energyPercent="90"/>
		<element physicalPercent="30"/>
		<element holyPercent="50"/>
		<element firePercent="-15"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity earth="1"/>
		<immunity energy="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="100" chance="32000"/><!-- gold coin -->
		<item id="2148" countmax="100" chance="32000"/><!-- gold coin -->
		<item id="2148" countmax="41" chance="32000"/><!-- gold coin -->
		<item id="1294" countmax="10" chance="25280"/><!-- small stone -->
		<item id="2200" chance="1580"/><!-- protection amulet -->
		<item id="9809" chance="3300"/><!-- rusty armor -->
		<item id="2213" chance="2790"/><!-- dwarven ring -->
		<item id="9970" countmax="2" chance="5280"/><!-- small topaz-->
		<item id="2197" chance="980"/><!-- stone skin amulet -->
		<item id="7887" chance="500"/><!-- terra amulet -->
		<item id="7387" chance="150"/><!-- diamond sceptre-->
		<item id="11222" chance="40680" /><!-- lump of earth -->
		<item id="11339" chance="480" /><!-- clay lump -->
		<item id="13757" chance="430" /><!-- coal -->
	</loot>
</monster>
