<?xml version="1.0" encoding="UTF-8"?>
<monster name="Guzzlemaw" nameDescription="a guzzlemaw" race="blood" experience="5500" speed="270" manacost="0">
	<health now="6400" max="6400"/>
	<look type="584" corpse="22485"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="80"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="95" attack="95"/>
		<attack name="bleedcondition" interval="2000" chance="10" radius="3" target="0" min="-500" max="-1000">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" length="8" spread="3" target="1" min="-0" max="-900">
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
		<attack name="physical" interval="2000" chance="20" radius="2" target="1" min="-0" max="-500">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="stones"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" radius="6" target="0" speedchange="-800" duration="15000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-120" max="-250">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="50" defense="50">
		<defense name="healing" interval="2000" chance="20" min="250" max="425">
			<attribute key="areaEffect" value="greenspark"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="10"/>
		<element deathPercent="5"/>
		<element firePercent="5"/>
		<element energyPercent="5"/>
		<element icePercent="5"/>
		<element earthPercent="15"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2000" chance="5">
		<voice sentence="Gmmmooooh! *chomp*"/>
		<voice sentence="MWAAAH! *gurgle*"/>
		<voice sentence="*chomp* Mmmoh! *chomp*"/>
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
		<item id="2152" countmax="7" chance="100000"/><!-- platinum coin -->
		<item id="2219" chance="10700"/><!-- banana skin -->
		<item id="2225" chance="10500"/><!-- piece of iron -->
		<item id="2226" chance="9500"/><!-- fishbone -->
		<item id="2229" chance="10400"/><!-- skull -->
		<item id="2230" chance="9200"/><!-- bone -->
		<item id="2231" chance="4500"/><!-- big bone -->
		<item id="2377" chance="2700"/><!-- two handed sword -->
		<item id="2667" countmax="3" chance="7000"/><!-- fish -->
		<item id="2671" chance="10000"/><!-- ham -->
		<item id="5880" chance="3000"/><!-- iron ore -->
		<item id="5895" chance="5000"/><!-- fish fin -->
		<item id="5925" chance="5700"/><!-- hardened bone -->
		<item id="5951" chance="9400"/><!-- fish tail -->
		<item id="7404" chance="1000"/><!-- assassin dagger -->
		<item id="7407" chance="2000"/><!-- haunted blade -->
		<item id="7418" chance="380"/><!-- nightmare blade -->
		<item id="7590" countmax="3" chance="17000"/><!-- great mana potion -->
		<item id="7591" countmax="2" chance="18500"/><!-- great health potion -->
		<item id="11306" chance="1200"/><!-- sai -->
		<item id="18414" chance="3000"/><!-- violet crystal shard -->
		<item id="18417" countmax="2" chance="12000"/><!-- brown crystal splinter -->
		<item id="18420" chance="7600"/><!-- red crystal fragment -->
		<item id="18554" chance="12000"/><!-- crystal rubbish -->
		<item id="22396" chance="920"/><!-- cluster of solace -->
		<item id="22532" chance="15000"/><!-- frazzle tongue -->
		<item id="22533" chance="14000"/><!-- frazzle skin -->
		<item id="2240" chance="10110"/><!-- remains of a fish -->
	</loot>
</monster>
