<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tarbaz" nameDescription="Tarbaz" race="venom" experience="12000" speed="320" manacost="0">
	<health now="180000" max="180000" />
        <look type="842" head="0" body="21" legs="19" feet="3" addons="2" corpse="6068" />
	<targetchange interval="5000" chance="8" />
	<flags>
                <flag rewardboss="1" />
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="90" />
		<flag runonhealth="2500" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-400" max="-650" />
		<attack name="manadrain" interval="2000" chance="40" range="7" min="-400" max="-1000">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="poison" interval="3000" chance="20" radius="6" target="0" min="-350" max="-650">
			<attribute key="areaEffect" value="poison" />
		</attack>
		<attack name="energy" interval="2000" chance="40" radius="6" target="0" min="-400" max="-550">
			<attribute key="areaEffect" value="energy" />
		</attack>
		<attack name="manadrain" interval="2000" chance="50" radius="6" target="0" min="-320" max="-405">
			<attribute key="areaEffect" value="redshimmer" />
		</attack>
		<attack name="lifedrain" interval="2000" chance="30" radius="6" target="0" min="-200" max="-450">
			<attribute key="areaEffect" value="poff" />
		</attack>
		<attack name="effect" interval="3000" chance="30" radius="5" target="0" min="-300" max="-700">
			<attribute key="areaEffect" value="blackspark" />
		</attack>
		<attack name="firecondition" interval="3000" chance="20" range="7" radius="7" target="1" min="-200" max="-1000">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="lifedrain" interval="2000" chance="25" length="8" spread="0" min="-50" max="-250">
			<attribute key="areaEffect" value="greenspark" />
		</attack>
	</attacks>
	<defenses armor="100" defense="120">
		<defense name="healing" interval="2000" chance="10" min="900" max="1500">
			<attribute key="areaEffect" value="greenshimmer" />
		</defense>
		<defense name="speed" interval="3000" chance="30" speedchange="360" duration="7000">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="invisible" interval="4000" chance="20" duration="5000">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element earthPercent="10"/>
		<element holyPercent="10"/>
		<element firePercent="10"/>
		<element energyPercent="10"/>
		<element icePercent="10"/>
		<element physicalPercent="10"/>
		<element deathPercent="10"/>
	</elements>
	<immunities>
		<immunity earth="1" />
		<immunity paralyze="1" />
		<immunity energy="1" />
		<immunity fire="1" />
		<immunity invisible="1" />
	</immunities>
	<loot>
		<item id="25655" countmax="1" chance="1000000"/>	<!-- silver token -->
		<item id="2148" countmax="184" chance="98000"/>	<!-- gold coin -->
		<item id="7896" chance="4000"/>				<!-- glacier kilt -->
		<item id="7632" countmax="5" chance="14000"/>	<!-- giant shimmering pearl -->
		<item id="7633" countmax="5" chance="14000"/>	<!-- giant shimmering pearl -->
		<item id="2146" countmax="98" chance="12000"/>	<!-- small sapphire -->
		<item id="2143" countmax="88" chance="12000"/>	<!-- white pearl -->
		<item id="2150" countmax="54" chance="10000"/>	<!-- small amethyst -->
		<item id="9970" countmax="87" chance="10000"/>	<!-- small topaz -->
		<item id="2152" countmax="58" chance="8000"/>	<!-- platinum coin -->
		<item id="2148" countmax="236" chance="98000"/>	<!-- gold coin -->
		<item id="2672" countmax="2" chance="60000"/>	<!-- dragon ham -->
		<item id="7888" chance="870"/>					<!-- glacier amulet -->
		<item id="26005" chance="270"/>					<!-- rift crossbow -->
		<item id="25865" chance="210"/>					<!-- rift lance -->
		<item id="25895" chance="150"/>					<!-- lance novo -->
	</loot>
</monster>
