<?xml version="1.0" encoding="UTF-8"?>
<monster name="Minotaur Hunter" nameDescription="a minotaur hunter" race="blood" experience="1700" speed="200" manacost="0">
	<health now="1400" max="1400"/>
	<look type="612" corpse="23466"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="4"/>
		<flag staticattack="90"/>
		<flag runonhealth="100"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-200"/>
		<attack name="physical" interval="2000" chance="15" range="7" target="1" radius="3" min="0" max="-135">
			<attribute key="shootEffect" value="throwingknife"/>
			<attribute key="areaEffect" value="blackspark"/>
		</attack>
		<attack name="physical" interval="2000" chance="30" range="7" radius="2" target="1" min="0" max="-245">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
		<attack name="physical" interval="2000" chance="15" radius="4" target="0" min="0" max="-45">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="4000" chance="15" min="130" max="245">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="10"/>
		<element holyPercent="1"/>
		<element icePercent="-1"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="You are marked for death!"/>
		<voice sentence="This time the prey is you!"/>
		<voice sentence="You are hunted!"/>
		<voice sentence="You'll make a fine trophy!"/>
	</voices>
	<loot>
		<item id="2148" countmax="199" chance="99500"/>	<!-- gold coin -->
		<item id="2152" countmax="3" chance="33000"/>	<!-- platinum coin -->
		<item id="3965" countmax="5" chance="15000"/>	<!-- hunting spear -->
		<item id="2260" countmax="2" chance="13000"/>	<!-- blank rune -->
		<item id="7378" countmax="5" chance="11000"/>	<!-- royal spear -->
		<item id="7589" countmax="2" chance="10000"/>	<!-- strong mana potion -->
		<item id="7588" countmax="2" chance="10000"/>	<!-- strong health potion -->
		<item id="5944" chance="7500"/>					<!-- soul orb -->
		<item id="5878" chance="5000"/>					<!-- minotaur leather -->
		<item id="12428" countmax="2" chance="4700"/>	<!-- minotaur horn -->
		<item id="2147" countmax="3" chance="2600"/>	<!-- small ruby -->
		<item id="2150" countmax="3" chance="2500"/>	<!-- small amethyst -->
		<item id="2165" chance="2200"/>					<!-- stealth ring -->
		<item id="5912" chance="1600"/>					<!-- blue piece of cloth -->
		<item id="5910" chance="1400"/>					<!-- green piece of cloth -->
		<item id="5911" chance="1300"/>					<!-- red piece of cloth -->
		<!-- mino shield -->
		<item id="2154" chance="470"/>					<!-- yellow gem -->
		<item id="2156" chance="400"/>					<!-- red gem -->
		<item id="7401" chance="190"/>					<!-- minotaur trophy -->
		<!-- mooh'tah plate -->
	</loot>
</monster>
