<?xml version="1.0" encoding="UTF-8"?>
<monster name="Mutated Zalamon" nameDescription="Mutated Zalamon" race="venom" experience="10000" speed="238" manacost="0">
	<health now="155000" max="155000"/>
	<look type="356" corpse="12385"/>
	<targetchange interval="2000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="90"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-400"/>
		<attack name="poison" interval="2000" chance="15" range="7" min="0" max="-815">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="poison" interval="2000" chance="10" target="1" radius="4" min="-100" max="-300">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="4000" chance="20" range="7" target="1" speedchange="-350" duration="12000">
			<attribute key="shootEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="70" defense="65">
		<defense name="healing" interval="2000" chance="9" min="20" max="560">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="outfit" interval="2000" chance="10" monster="Lizard Snakecharmer" duration="10000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
		<defense name="outfit" interval="2000" chance="10" monster="Lizard Abomination" duration="10000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
		<defense name="outfit" interval="2000" chance="10" monster="Serpent Spawn" duration="10000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
		<defense name="outfit" interval="2000" chance="10" monster="Draken Abomination" duration="10000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
		<defense name="outfit" interval="2000" chance="10" monster="Mutated Zalamon" duration="10000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
	</defenses>
	<elements>
		<element firePercent="-10"/>
		<element energyPercent="-10"/>
		<element physicalPercent="5"/>
		<element icePercent="10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
		<immunity paralyze="1"/>
	</immunities>
</monster>
