<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dragonling" nameDescription="a dragonling" race="blood" experience="2200" speed="330" manacost="0">
	<health now="2600" max="2600"/>
	<look type="505" corpse="18438"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="70"/>
		<flag runonhealth="900"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="60"/>
		<attack name="fire" interval="2000" chance="10" length="5" spread="2" target="0" min="-120" max="-250">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="fire"/>
		</attack>
		<attack name="energy" interval="2000" chance="20" radius="3" target="0" min="-115" max="-180">
			<attribute key="areaEffect" value="purpleenergy"/>
		</attack>
		<attack name="fire" interval="2000" chance="20" radius="3" target="0" min="-95" max="-150">
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" target="1" radius="1" speedchange="-700" duration="16000">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="stun"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="healing" interval="2000" chance="15" min="100" max="200">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element energyPercent="-5"/>
		<element icePercent="-5"/>
	</elements>
	<immunities>
		<immunity fire="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="FCHHHHHHHHHHHHHHHH"/>
		<voice sentence="FI?"/>
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="37500"/><!-- gold coin -->
		<item id="2148" countmax="100" chance="37500"/><!-- gold coin -->
		<item id="2148" countmax="27" chance="37500"/><!-- gold coin -->
		<item id="7589" countmax="2" chance="16900"/><!-- smp-->
		<item id="7588" countmax="2" chance="24480"/><!-- shp -->
		<item id="18425" chance="12410"/><!-- Blazing Bones -->
	</loot>
</monster>
