<?xml version="1.0" encoding="UTF-8"?>
<monster name="Gladiator" nameDescription="a gladiator" race="blood" experience="90" speed="200" manacost="470">
	<health now="185" max="185"/>
	<look type="131" head="78" body="3" legs="79" feet="114" corpse="20407"/>
	<targetchange interval="4000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag staticattack="90"/>
		<flag targetdistance="1"/>
		<flag runonhealth="10"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-90"/>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="speed" interval="2000" chance="15" speedchange="215" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element holyPercent="10"/>
		<element physicalPercent="15"/>
		<element deathPercent="-1"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="You are no match for me!"/>
		<voice sentence="Feel my prowess."/>
		<voice sentence="Fight!"/>
		<voice sentence="Take this!"/>
	</voices>
	<loot>
		<item id="2148" countmax="30" chance="49500"/>	<!-- gold coin -->
		<item id="2666" chance="19000"/>				<!-- meat -->
		<item id="2376" chance="12000"/>				<!-- sword -->
		<item id="2398" chance="11000"/>				<!-- mace -->
		<item id="2510" chance="10000"/>				<!-- plate shield -->
		<item id="2458" chance="5000"/>					<!-- chain helmet -->
		<item id="2465" chance="2800"/>					<!-- brass armor -->
		<item id="2509" chance="900"/>					<!-- steel shield -->
		<item id="2459" chance="600"/>					<!-- iron helmet -->
		<item id="8872" chance="330"/>					<!-- belted cape -->
	</loot>
</monster>
