<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deepling Scout" nameDescription="a deepling scout" race="blood" experience="160" speed="200" manacost="0">
	<health now="240" max="240"/>
	<look type="413" corpse="13839"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="90"/>
		<flag targetdistance="0"/>
		<flag runonhealth="50"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="40" attack="40"/>
		<attack name="drown" interval="2000" chance="15" range="7" target="1" min ="-40" max="-100">
			<attribute key="shootEffect" value="spear"/>
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	<elements>
		<element earthPercent="-10"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
		<immunity ice="1" />
		<immunity drown="1" />
		<immunity fire="1" />
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Njaaarh!!"/>
		<voice sentence="Begjone, intrjuder!!"/>
		<voice sentence="Djon't djare stjare injo the eyes of the djeep!"/>
		<voice sentence="Ljeave this sjacred pljace while you cjan"/>
	</voices>
	<loot>
		<item id="2148" countmax="50" chance="60000"/> <!-- gold coin -->
		<item id="3965" countmax="3" chance="14285"/> <!-- hunting spear -->
		<item id="2168" chance="2127"/> <!-- life ring -->
		<item id="9809" chance="925"/><!-- rusty armor -->
		<item id="13838" chance="505"/> <!-- heavy trident -->
		<item id="13870" chance="310"/><!-- eye of a deepling -->
		<item id="5895" chance="310"/><!-- fish fin -->
		<item id="2149" chance="121"/> <!-- small emerald -->
		<item id="9930" chance="111"/><!-- flask of rust remover -->
	</loot>
</monster>
