<?xml version="1.0" encoding="UTF-8"?>
<monster name="Choking Fear" nameDescription="a choking fear" race="undead" experience="4700" speed="260" manacost="0">
	<health now="5800" max="5800"/>
	<look type="586" corpse="22493"/>
	<targetchange interval="4000" chance="5"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="95" attack="95" poison="600" />
		<attack name="poisoncondition" interval="2000" chance="10" length="5" spread="3" target="0" min="-700" max="-900">
			<attribute key="areaEffect" value="greenspark"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" radius="1" target="1" min="-0" max="-300">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="sleep"/>
		</attack>
		<attack name="speed" interval="2000" chance="20" radius="1" target="1" speedchange="-800" duration="15000">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="sleep"/>
		</attack>
		<attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-130" max="-300">
			<attribute key="areaEffect" value="rednote"/>
		</attack>
		<attack name="choking fear drown" interval="2000" chance="20"/>
		<attack name="death" interval="2000" chance="20" radius="4" target="1" min="-250" max="-500">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="35">
		<defense name="healing" interval="2000" chance="10" min="80" max="150">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element icePercent="10"/>
		<element energyPercent="15"/>
		<element deathPercent="50"/>
		<element physicalPercent="10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity fire="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Ah, sweet air... don't you miss it?"/>
		<voice sentence="Murr tat muuza!" />
		<voice sentence="kchh"/>
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
		<item id="2152" countmax="8" chance="100000"/><!-- platinum coin -->
		<item id="2167" chance="3000"/><!-- energy ring -->
		<item id="2168" chance="4200"/><!-- life ring -->
		<item id="2214" chance="3000"/><!-- ring of healing -->
		<item id="5913" chance="6000"/><!-- brown piece of cloth -->
		<item id="5914" chance="3500"/><!-- yellow piece of cloth -->
		<item id="7590" countmax="3" chance="20000"/><!-- great mana potion -->
		<item id="7886" chance="720"/><!-- terra boots -->
		<item id="8910" chance="720"/><!-- underworld rod -->
		<item id="8472" countmax="3" chance="20000"/><!-- great spirit potion -->
		<item id="8473" countmax="3" chance="19000"/><!-- ultimate health potion -->
		<item id="8902" chance="720"/><!-- spellbook of mind control -->
		<item id="18415" chance="1540"/><!-- green crystal shard -->
		<item id="18417" countmax="2" chance="52500"/><!-- brown crystal splinter -->
		<item id="18418" countmax="3" chance="10000"/><!-- blue crystal splinter -->
		<item id="22396" chance="620"/><!-- cluster of solace -->
		<item id="22536" chance="14180"/><!-- dead weight -->
		<item id="22540" chance="14180"/><!-- hemp rope -->
		<item id="3962" chance="3290"/><!-- beastslayer axe -->
		<item id="2515" chance="1540"/><!-- guardian shield -->
		<item id="8912" chance="510"/><!-- springsprout rod -->
	</loot>
</monster>
