<?xml version="1.0" encoding="UTF-8"?>
<monster name="Heoni" nameDescription="Heoni" race="blood" experience="515" speed="300" manacost="0">
	<health now="795" max="795"/>
	<look type="239" corpse="6302"/>
	<targetchange interval="2000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="300"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="50" attack="40" poison="480"/>
		<attack name="poisoncondition" interval="2000" chance="15" length="8" spread="3" min="-20" max="-240">
			<attribute key="areaEffect" value="poison"/>
		</attack>
		<attack name="drunk" interval="2000" chance="13" length="8" spread="3" duration="25000">
			<attribute key="areaEffect" value="whitenote"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="18">
		<defense name="healing" interval="2000" chance="11" min="76" max="84">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="2000" chance="10" speedchange="290" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element energyPercent="20"/>
		<element icePercent="10"/>
	</elements>
	<immunities>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="2000" chance="10">
		<voice sentence="Shriiiek"/>
	</voices>
</monster>
