<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dragon Hatchling" nameDescription="a dragon hatchling" race="blood" experience="185" speed="170" manacost="0">
	<health now="380" max="380"/>
	<look type="271" corpse="7621"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag runonhealth="20"/>
		<flag staticattack="90"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="45" attack="20"/>
		<attack name="fire" interval="2000" chance="10" length="5" spread="2" min="-60" max="-90">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-30" max="-55">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10">
		<defense name="healing" interval="2000" chance="15" min="8" max="33">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element earthPercent="75"/>
		<element icePercent="-10"/>
		<element energyPercent="-5"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity fire="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Fchu?"/>
		<voice sentence="Rooawwrr"/>
	</voices>
	<loot>
		<item id="2148" countmax="55" chance="67500"/><!-- gold coin -->
		<item id="2672" chance="61000"/><!-- dragon ham -->
		<item id="7618" chance="400"/><!-- health potion -->
		<item id="12413" chance="4300"/><!-- dragon's tail -->
	</loot>
</monster>
