<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tyrn" nameDescription="Tyrn" race="blood" experience="6900" speed="300" manacost="0">
	<health now="12000" max="12000"/>
	<look type="562" corpse="21287"/>
	<targetchange interval="2000" chance="5"/>
	<strategy attack="70" defense="10"/>
	<flags>
                <flag rewardboss="1" />
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="90"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="70" attack="130"/>
		<attack name="drunk" interval="2000" chance="8" radius="8" duration="25000">
			<attribute key="areaEffect" value="yellownote"/>
		</attack>
		<attack name="energy" interval="2000" chance="33" range="7" target="1" min="-100" max="-190">
			<attribute key="shootEffect" value="energyball"/>
			<attribute key="areaEffect" value="energyarea"/>
		</attack>
		<attack name="energy" interval="2000" chance="12" range="7" target="1" radius="4" min="-200" max="-300">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="tyrn electrify" interval="2000" chance="11"/>
		<attack name="tyrn skill reducer" interval="2000" chance="14"/>
	</attacks>
	<defenses armor="58" defense="68">
		<defense name="healing" interval="2000" chance="33" min="200" max="300">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="2000" chance="11" radius="8" duration="6000">
			<attribute key="areaEffect" value="energy"/>
		</defense>
		<defense name="tyrn heal" interval="1000" chance="100"/>
	</defenses>
  <elements>
    <element firePercent="30" />
    <element earthPercent="10" />
  </elements>
	<immunities>
		<immunity energy="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity lifedrain="1"/>
	</immunities>
	<voices interval="2000" chance="5">
		<voice sentence="GRRR"/>
		<voice sentence="GRROARR"/>
	</voices>
	<loot>
		<item id="21400" chance="5000"/><!-- silver raid token -->
		<item id="21695" chance="3000"/><!-- sun mirror -->
		<item id="2672" countmax="3" chance="55000"/><!-- dragon ham -->
		<item id="2268" countmax="5" chance="15000"/><!-- sudden death rune -->
		<item id="7430" chance="7000"/><!-- dragonbone staff -->
		<item id="2148" countmax="50" chance="100000"/><!-- gold coin -->
		<item id="10221" chance="7000"/><!-- shockwave amulet -->
		<item id="7889" chance="12000"/><!-- lightning pendant -->
		<item id="2152" countmax="8" chance="60000"/><!-- platinum coin -->
		<item id="7368" countmax="5" chance="30000"/><!-- assassin star -->
		<item id="7588" countmax="5" chance="25000"/><!-- strong health potion -->
		<item id="7589" countmax="5" chance="25000"/><!-- strong mana potion -->
		<item id="10582" chance="100000"/><!-- wyrm scale -->
		<item id="2156" chance="9000"/><!-- red gem -->
		<item id="2154" chance="9000"/><!-- yellow gem -->
		<item id="2153" chance="9000"/><!-- violet gem -->
		<item id="2158" chance="9000"/><!-- blue gem -->
		<item id="5911" chance="9000"/><!-- red piece of cloth -->
		<item id="2515" chance="9000"/><!-- guardian shield -->
		<item id="8873" chance="9000"/><!-- hibiscus dress -->
		<item id="7901" chance="9000"/><!-- lightning headband -->
		<item id="7898" chance="9000"/><!-- lightning robe -->
		<item id="2145" countmax="5" chance="15000"/><!-- small diamond -->
		<item id="2150" countmax="5" chance="15000"/><!-- small amethyst -->
		<item id="2149" countmax="5" chance="15000"/><!-- small emerald -->
		<item id="2146" countmax="5" chance="15000"/><!-- small sapphire -->
		<item id="9970" countmax="5" chance="15000"/><!-- small topaz -->
		<item id="2147" countmax="5" chance="15000"/><!-- small ruby -->
	</loot>
</monster>
