<?xml version="1.0" encoding="UTF-8"?>
<monster name="Goblin Assassin" nameDescription="a goblin assassin" race="blood" experience="52" speed="200" manacost="360">
	<health now="75" max="75"/>
	<look type="296" corpse="6002"/>
	<targetchange interval="10000" chance="0"/>
	<flags>
	    <flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="15"/>
		<attack name="drunk" interval="2000" chance="10" duration="10000">
			<attribute key="shootEffect" value="poison"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" range="6" min="-0" max="-35">
			<attribute key="shootEffect" value="throwingknife"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="invisible" interval="2000" chance="10" duration="2000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="2000" chance="15" speedchange="100" duration="3000">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
	</defenses>
	<elements>
		<element energyPercent="20"/>
		<element earthPercent="-10"/>
		<element holyPercent="1"/>
		<element deathPercent="-1"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="Goblin Powahhh!"/>
		<voice sentence="Me kill you!"/>
		<voice sentence="Me green menace!"/>
		<voice sentence="Gobabunga!"/>
		<voice sentence="Gooobliiiins!"/>
	</voices>
	<loot>
		<item id="2148" countmax="9" chance="50000"/><!-- gold coin -->
		<item id="2667" chance="12400"/><!-- fish -->
		<item id="2449" chance="4770"/><!-- bone club -->
		<item id="2406" chance="8820"/><!-- short sword -->
		<item id="2230" chance="13000"/><!-- bone -->
		<item id="2379" chance="17000"/><!-- dagger -->
		<item id="2467" chance="7240"/><!-- leather armor -->
		<item id="2559" chance="9800"/><!-- small axe -->
		<item id="1294" countmax="3" chance="9900"/><!-- small stone -->
		<item id="2235" chance="6610"/><!-- mouldy cheese -->
		<item id="2461" chance="13000"/><!-- leather helmet -->
	</loot>
</monster>
