<?xml version="1.0" encoding="UTF-8" ?>
<monster name="Dire Penguin" nameDescription="dire penguin" race="blood" experience="119" speed="200" manacost="0">
	<health now="173" max="173"/>
	<look type="250" corpse="7334"/>
	<targetchange interval="4000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="40"/>
		<attack name="physical" interval="2000" chance="15" target="1" radius="1" range="7" min="-0" max="-35">
			<attribute key="shootEffect" value="smallstone"/>
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
		<attack name="speed" interval="2000" chance="10" range="7" radius="4" target="0" speedchange="-600" duration="9000">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10">
		<defense name="speed" interval="2000" chance="15" range="7" speedchange="310" duration="3000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity outfit="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="10" chance="18000"/><!-- gold coin -->
		<item id="2667" countmax="4" chance="8000"/><!-- fish -->
		<item id="7159" chance="7000"/><!-- green perch -->
		<item id="7158" chance="8000"/><!-- rainbow trout -->
		<item id="2434" chance="200"/><!-- dragon hammer -->
	</loot>
</monster>
