<?xml version="1.0" encoding="UTF-8"?>
<monster name="Target Dummy" nameDescription="a training monk" race="energy" experience="0" speed="210" manacost="0">
	<health now="99000" max="99000"/>
	<look type="304" corpse="6063"/>
	<targetchange interval="20000" chance="10"/>
	<strategy attack="20" defense="5"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="30"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="800" min="0" max="-1"/>
	</attacks>
	<defenses armor="5" defense="10">
		<defense name="healing" interval="10000" chance="100" min="24000" max="24000"/>
	</defenses>
	<immunities>
		<immunity physical="0"/>
		<immunity energy="0"/>
		<immunity fire="0"/>
		<immunity poison="0"/>
		<immunity lifedrain="0"/>
		<immunity paralyze="0"/>
		<immunity outfit="0"/>
		<immunity drunk="0"/>
		<immunity invisible="1"/>
	</immunities>
</monster>