<?xml version="1.0" encoding="UTF-8"?>
<monster name="Wilting Leaf Golem" nameDescription="a wilting leaf golem" race="blood" experience="145" speed="145" manacost="390">
	<health now="380" max="380"/>
	<look type="573" corpse="21434"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag staticattack="90"/>
	</flags>
	<attacks>
		<attack name="melee" interval="1500" skill="50" attack="40" poison="300"/>
		<attack name="physical" interval="2000" chance="20" radius="1" range="7" target="1" min="-0" max="-50">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="15" radius="4" target="0" min="-150" max="-200">
			<attribute key="areaEffect" value="greenbubble"/>
		</attack>
		<attack name="speed" interval="2000" chance="20" radius="3" speedchange="-600" duration="15000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	<elements>
		<element earthPercent="40"/>
		<element firePercent="-5"/>
		<element icePercent="-1"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="*crackle*"/>
		<voice sentence="*swwwwishhhh*"/>
	</voices>
	<loot>
		<item id="2148" countmax="45" chance="97230"/><!-- gold coin -->
		<item id="21427" chance="10690"/><!-- dowser -->
		<item id="21428" chance="15630"/><!-- fir cone -->
		<item id="2787" countmax="3" chance="4860"/><!-- white mushrooms -->
		<item id="20104" chance="4200"/><!-- swampling club -->
		<item id="2149" chance="830"/><!-- small emerald -->
	</loot>
</monster>
