<?xml version="1.0" encoding="UTF-8"?>
<monster name="White Shade" nameDescription="a white shade" race="undead" experience="120" speed="190" manacost="0">
	<health now="260" max="260"/>
	<look type="560" corpse="21367"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="4"/>
		<flag staticattack="90"/>
		<flag runonhealth="30"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="20" attack="5"/>
		<attack name="lifedrain" interval="2000" chance="20" range="7" min="-4" max="-6">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="yalaharighost"/>
		</attack>
		<attack name="speed" interval="2000" chance="5" radius="4" target="0" speedchange="-400" duration="3000">
			<attribute key="areaEffect" value="blackspark"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="invisible" interval="2000" chance="5" duration="6000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element holyPercent="-10"/>
		<element physicalPercent="90"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity earth="1"/>
		<immunity death="1"/>
		<immunity drown="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Leave this place... save yourself..."/>
		<voice sentence="The dark ones.. must be stopped... unholy, twisted, EVIL!"/>
		<voice sentence="No... don't go further stranger... danger lies in every step..."/>
	</voices>
	<loot>
		<item id="5909" chance="3370"/><!-- white piece of cloth -->
	</loot>
</monster>
