<?xml version="1.0" encoding="UTF-8"?>
<monster name="Thornfire Wolf" nameDescription="a thornfire wolf" race="energy" experience="200" speed="250" manacost="0">
	<health now="600" max="600"/>
	<look type="414" corpse="13859"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="35" attack="30"/>
		<attack name="physical" interval="2000" chance="15" range="1" target="1" min="-35" max="-70">
			<attribute key="shootEffect" value="whirlwindsword"/>
		</attack>
		<attack name="fire" interval="2000" chance="15" range="7" radius="2" target="1" min="-30" max="-70">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="firefield" interval="2000" chance="10" range="7" radius="2" target="1"/>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="healing" interval="1000" chance="20" min="100" max="220">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element icePercent="1"/>
	</elements>
	<immunities>
		<immunity fire="1"/>
		<immunity invisible="1"/>
		<immunity paralyze="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="53" chance="64000"/><!-- gold coin -->
		<item id="2666" chance="34000"/><!-- meat -->
		<item id="7840" countmax="8" chance="15000"/><!-- flaming arrow -->
		<item id="5897" chance="7900"/><!-- wolf paw -->
		<item id="10553" chance="7900"/><!-- fiery heart -->
	</loot>
</monster>
