local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

npcHandler:setMessage(MESSAGE_GREET, "Hello, mourned pilgrim. How may I help you |PLAYERNAME|?")
npcHandler:setMessage(MESSAGE_FAREWELL, "It was an honour to serve you, |PLAYERNAME|.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "It was an honour to serve you.")
npcHandler:setMessage(MESSAGE_SENDTRADE, "Here. Don't forget that you need to buy a label too if you want to send a parcel. Always write the name of the {receiver} in the first line.")
npcHandler:addModule(FocusModule:new())
