/**
 * The Forgotten Server - a free and open-source MMORPG server emulator
 * Copyright (C) 2016  Mark Samman <mark.samman@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include "otpch.h"

#include "thing.h"
#include "tile.h"

const Position& Thing::getPosition() const
{
	const Tile* tile = getTile();
	if (!tile) {
		return Tile::nullptr_tile.getPosition();
	}
	return tile->getPosition();
}

Tile* Thing::getTile()
{
	return dynamic_cast<Tile*>(this);
}

const Tile* Thing::getTile() const
{
	return dynamic_cast<const Tile*>(this);
}
