<?xml version="1.0" encoding="UTF-8"?>
<monster name="Goblin Scavenger" nameDescription="a goblin scavenger" race="blood" experience="37" speed="180" manacost="310">
	<health now="60" max="60"/>
	<look type="297" corpse="6002"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
	    <flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="10"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="15"/>
		<attack name="physical" interval="2000" chance="10" range="7" min="-0" max="-30">
			<attribute key="shootEffect" value="spear"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="5" range="7" min="-22" max="-30">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="death" interval="2000" chance="5" range="7" min="-1" max="-30">
			<attribute key="shootEffect" value="suddendeath"/>
			<attribute key="areaEffect" value="smallclouds"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="healing" interval="2000" chance="15" min="10" max="16">
			<attribute key="areaEffect" value="energy"/>
		</defense>
	</defenses>
	<elements>
		<element energyPercent="20"/>
		<element holyPercent="1"/>
		<element earthPercent="-10"/>
		<element deathPercent="-10"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="Shiny, Shiny!"/>
		<voice sentence="You mean!"/>
		<voice sentence="All mine!"/>
		<voice sentence="Uhh!"/>
	</voices>
	<loot>
		<item id="2148" countmax="9" chance="50810"/><!-- gold coin -->
		<item id="1294" countmax="2" chance="25560"/><!-- small stone -->
		<item id="2379" chance="18280"/><!-- dagger -->
		<item id="2230" chance="12450"/><!-- bone -->
		<item id="2559" chance="9790"/><!-- small axe -->
		<item id="2667" chance="13640"/><!-- fish -->
		<item id="2461" chance="10180"/><!-- leather helmet -->
		<item id="2235" chance="7000"/><!-- moldy cheese -->
		<item id="2406" chance="8900"/><!-- short sword -->
		<item id="2467" chance="7700"/><!-- leather armor -->
		<item id="2449" chance="5000"/><!-- bone club -->
	</loot>
</monster>
