<?xml version="1.0" encoding="UTF-8"?>
<monster name="Tromphonyte" nameDescription="Tromphonyte" race="blood" experience="1300" speed="240">
	<health now="3000" max="3000"/>
	<look type="381" corpse="13312"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-215"/>
		<attack name="physical" interval="2000" chance="15" radius="3" target="0" min="-170" max="-300">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="15" target="1" min="-90" max="-130">
			<attribute key="shootEffect" value="smallstone"/>
		</attack>
		<attack name="stampor skill reducer" range="5" interval="2000" chance="10"/>
	</attacks>
	<defenses>
		<defense name="healing" interval="2000" chance="15" min="90" max="120">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element holyPercent="50"/>
		<element deathPercent="10"/>
		<element firePercent="20"/>
		<element energyPercent="20"/>
		<element icePercent="10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="HRRRRRNG" yell="1"/>
	</voices>
	<loot>
		<item id="13301" chance="100000"/>					<!-- hollow stampor hoof -->
		<item id="2476" chance="100000"/>					<!-- knight armor -->
		<item id="2152" countmax="13" chance="100000"/>		<!-- platinum coin -->
		<item id="9970" countmax="5" chance="100000"/>		<!-- small topaz -->
		<item id="13299" chance="100000"/>					<!-- stampor horn -->
		<item id="13300" countmax="2" chance="100000"/>		<!-- stampor talon -->
		<item id="7588" countmax="2" chance="100000"/>		<!-- strong health potion -->
		<item id="7589" countmax="2" chance="100000"/>		<!-- strong mana potion -->
		<item id="7452" chance="50000"/>					<!-- spiked squelcher -->
	</loot>
</monster>
