<?xml version="1.0" encoding="UTF-8"?>
<monster name="Frazzlemaw" nameDescription="a frazzlemaw" race="blood" experience="3400" speed="250" manacost="0">
	<health now="4100" max="4100"/>
	<look type="594" corpse="22567"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="90" attack="80"/>
		<attack name="bleedcondition" interval="2000" chance="10" radius="3" target="0" min="-300" max="-400">
			<attribute key="areaEffect" value="redspark"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" length="5" spread="0" target="1" min="-0" max="-700">
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
		<attack name="physical" interval="2000" chance="15" radius="2" target="1" min="-0" max="-400">
			<attribute key="shootEffect" value="largerock"/>
			<attribute key="areaEffect" value="stones"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" radius="5" target="0" speedchange="-600" duration="15000">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
		<attack name="manadrain" interval="2000" chance="10" radius="4" target="0" min="-80" max="-150">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="2000" chance="15" min="250" max="425">
			<attribute key="areaEffect" value="greenspark"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="10"/>
		<element deathPercent="15"/>
		<element firePercent="10"/>
		<element energyPercent="15"/>
		<element icePercent="5"/>
		<element earthPercent="20"/>
		<element holyPercent="-10"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Mwaaaahnducate youuuuuu *gurgle*"/>
		<voice sentence="mwaaah!"/>
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="100000"/><!-- gold coin -->
		<item id="2152" countmax="7" chance="100000"/><!-- platinum coin -->
		<item id="2219" chance="9500"/><!-- banana skin -->
		<item id="2225" chance="10400"/><!-- piece of iron -->
		<item id="2226" chance="10000"/><!-- fishbone -->
		<item id="2229" chance="12680"/><!-- skull -->
		<item id="2230" chance="10000"/><!-- bone -->
		<item id="2231" chance="5500"/><!-- big bone -->
		<item id="2377" chance="3200"/><!-- two handed sword -->
		<item id="2667" countmax="3" chance="6750"/><!-- fish -->
		<item id="2671" countmax="2" chance="6000"/><!-- ham -->
		<item id="5880" chance="3000"/><!-- iron ore -->
		<item id="5895" chance="4700"/><!-- fish fin -->
		<item id="5925" chance="5000"/><!-- hardened bone -->
		<item id="5951" chance="10800"/><!-- fish tail -->
		<item id="7404" chance="1000"/><!-- assassin dagger -->
		<item id="7407" chance="2240"/><!-- haunted blade -->
		<item id="7418" chance="1100"/><!-- nightmare blade -->
		<item id="7590" countmax="3" chance="15000"/><!-- great mana potion -->
		<item id="7591" countmax="2" chance="15000"/><!-- great health potion -->
		<item id="9971" chance="2300"/><!-- gold ingot -->
		<item id="11306" chance="1460"/><!-- sai -->
		<item id="18414" chance="3000"/><!-- violet crystal shard -->
		<item id="18417" chance="16000"/><!-- brown crystal splinter -->
		<item id="18420" chance="7600"/><!-- red crystal fragment -->
		<item id="18554" chance="10000"/><!-- crystal rubbish -->
		<item id="22396" chance="450"/><!-- cluster of solace -->
		<item id="22532" chance="18760"/><!-- frazzle tongue -->
		<item id="22533" chance="16000"/><!-- frazzle skin -->
		<item id="2240" chance="9420"/><!-- remains of a fish -->
	</loot>
</monster>
