<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blazing Fire Elemental" nameDescription="a blazing fire elemental" race="fire" experience="450" speed="220" manacost="0">
	<health now="650" max="650"/>
	<look type="49" corpse="8964"/>
	<targetchange interval="5000" chance="8"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-100"/>
		<attack name="fire" interval="1000" chance="13" radius="4" target="1" min="-100" max="-150">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="1000" chance="12" range="7" radius="2" target="1" min="-65" max="-200">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="20" defense="20"/>
	<immunities>
		<immunity fire="1"/>
		<immunity holy="1"/>
		<immunity invisible="1"/>
	</immunities>
	<elements>
		<element earthPercent="50"/>
		<element deathPercent="30"/>
		<element energyPercent="20"/>
		<element icePercent="-25"/>
	</elements>
	<loot>
		<item id="2148" countmax="125" chance="77000"/>	<!-- gold coin -->
		<item id="10553" chance="5200"/>				<!-- fiery heart -->
		<item id="8299" chance="4500"/>					<!-- glimmering soil -->
		<item id="7840" countmax="3" chance="3700"/>	<!-- flaming arrow -->
		<item id="13757" chance="830"/>					<!-- coal -->
	</loot>
</monster>
