<?xml version="1.0" encoding="UTF-8"?>
<monster name="Assassin" nameDescription="an assassin" race="blood" experience="105" speed="215" manacost="450">
	<health now="175" max="175"/>
	<look type="152" head="114" body="95" legs="95" feet="95" addons="3" corpse="20327"/>
	<targetchange interval="4000" chance="0"/>
	<strategy attack="70" defense="20"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-120"/>
		<attack name="physical" interval="2000" chance="15" range="7" min="0" max="-40">
			<attribute key="shootEffect" value="throwingstar"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="10" range="7" min="-5" max="-5">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="invisible" interval="2000" chance="10" duration="2000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="-5"/>
		<element deathPercent="-5"/>
	</elements>
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Die!"/>
		<voice sentence="Feel the hand of death!"/>
		<voice sentence="You are on my deathlist!"/>
	</voices>
	<loot>
		<item id="2148" countmax="50" chance="83210"/>	<!-- gold coin -->
		<item id="2050" countmax="2" chance="30000"/>	<!-- torch -->
		<item id="2403" chance="9750"/>					<!-- knife -->
		<item id="2399" countmax="14" chance="7210"/>	<!-- throwing star -->
		<item id="7366" countmax="7" chance="4200"/>	<!-- viper star -->
		<item id="2404" chance="4000"/>					<!-- combat knife -->
		<item id="2457" chance="3190"/>					<!-- steel helmet -->
		<item id="2510" chance="1910"/>					<!-- plate shield -->
		<item id="2513" chance="1560"/>					<!-- battle shield -->
		<item id="2509" chance="940"/>					<!-- steel shield -->
		<item id="3968" chance="480"/>					<!-- leopard armor -->
		<item id="3969" chance="240"/>					<!-- horseman helmet -->
		<item id="2145" chance="220"/>					<!-- small diamond -->
	</loot>
</monster>
