<?xml version="1.0" encoding="UTF-8"?>
<monster name="Shardhead" nameDescription="Shardhead" race="undead" experience="650" speed="195" manacost="0">
	<health now="800" max="800"/>
	<look type="261" corpse="7282"/>
	<targetchange interval="2000" chance="5"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="50"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="100" attack="50"/>
		<attack name="ice" interval="2000" chance="15" range="7" target="1" min="-0" max="-90">
			<attribute key="shootEffect" value="ice"/>
			<attribute key="areaEffect" value="iceattack"/>
		</attack>
		<attack name="speed" interval="2000" chance="12" length="8" spread="0" speedchange="-360" duration="5000">
			<attribute key="areaEffect" value="icearea"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="26"/>
	<elements>
		<element physicalPercent="25"/>
		<element energyPercent="-20"/>
	</elements>
	<immunities>
		<immunity holy="1"/>
		<immunity death="1"/>
		<immunity fire="1"/>
		<immunity ice="1"/>
		<immunity invisible="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
	</immunities>
	<voices interval="2000" chance="5">
		<voice sentence="Chrr."/>
	</voices>
	<loot>
		<item id="2148" countmax="87" chance="99700" /><!-- gold coin -->
		<item id="7290" chance="40000" /><!-- shard -->
		<item id="7588" chance="100000" /><!-- strong health potion -->
		<item id="10578" chance="40000" /><!-- frosty heart -->
		<item id="7441" chance="80000" /><!-- ice cube -->
		<item id="7449" chance="30000" /><!-- crystal sword -->
	</loot>
</monster>
