<?xml version="1.0" encoding="UTF-8"?>
<monster name="Marsh Stalker" nameDescription="a marsh stalker" race="blood" experience="50" speed="210" manacost="0">
	<health now="100" max="100"/>
	<look type="530" corpse="19708"/>
	<targetchange interval="5000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="10"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="10"/>
		<attack name="physical" interval="2000" radius="1" target="1" range="7" chance="20" min="-0" max="-8">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="explosionarea"/>
		</attack>
	</attacks>
	<defenses armor="5" defense="5"/>
	<elements>
		<element icePercent="5"/>
		<element earthPercent="-5"/>
	</elements>
	<voices interval="5000" chance="10">
		<voice sentence="Rrrawk! Rrrrawk!"/>
	</voices>
	<loot>
		<item id="2148" countmax="23" chance="65000"/><!-- Gold Coin -->
		<item id="3976" countmax="2" chance="15000"/><!-- Worms -->
		<item id="2667" countmax="2" chance="20290"/><!-- Fish -->
		<item id="2666" countmax="2" chance="20360"/><!-- Meat -->
		<item id="19740" chance="7180"/><!-- Marsh Stalker Beak -->
		<item id="19741" chance="9300"/><!-- Marsh Stalker Feather -->
		<item id="2397" chance="7180"/><!-- Longsword -->
		<item id="7732" chance="120"/><!-- seeds -->
		<item id="2120" chance="4530"/><!-- rope -->
	</loot>
</monster>