<?xml version="1.0" encoding="utf-8"?>
<monster name="Dworc Voodoomaster" namedescription="a dworc voodoomaster" race="blood" experience="55" speed="190" manacost="0">
	<health now="80" max="80"/>
	<look type="214" corpse="6055"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="4"/>
		<flag staticattack="80"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="20"/>
		<attack name="lifedrain" interval="2000" chance="10" range="1" min="-0" max="-40">
			<attribute key="areaeffect" value="redshimmer"/>
		</attack>
		<attack name="speed" interval="2000" chance="10" range="7" speedchange="-800" duration="5000">
			<attribute key="areaeffect" value="redshimmer"/>
		</attack>
		<attack name="drunk" interval="2000" chance="10" range="7">
			<attribute key="shooteffect" value="energy"/>
			<attribute key="areaeffect" value="teleport"/>
		</attack>
		<attack name="outfit" interval="2000" chance="10" range="7" monster="chicken" duration="5000">
			<attribute key="areaeffect" value="blueshimmer"/>
		</attack>
		<attack name="poison" interval="2000" chance="10" radius="6" target="0" min="-6" max="-18">
			<attribute key="areaeffect" value="greenbubble"/>
		</attack>
		<attack name="poisonfield" interval="2000" chance="10" range="7" radius="1" target="1">
			<attribute key="shooteffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10">
		<defense name="healing" interval="2000" chance="20" min="3" max="9">
			<attribute key="areaeffect" value="blueshimmer"/>
		</defense>
		<defense name="speed" interval="2000" chance="15" speedchange="200" duration="4000">
			<attribute key="areaeffect" value="redshimmer"/>
		</defense>
		<defense name="invisible" interval="2000" chance="15" duration="7000">
			<attribute key="areaeffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element holyPercent="30"/>
		<element firePercent="-15"/>
		<element deathPercent="-10"/>
		<element icePercent="-10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Brak brrretz!"/>
		<voice sentence="Grow truk grrrrr."/>
		<voice sentence="Prek tars, dekklep zurk."/>
	</voices>
	<loot>
		<item id="2148" countmax="17" chance="75000"/><!-- gold coin -->
		<item id="2229" countmax="3" chance="1950"/><!-- skull -->
		<item id="2050" chance="6000"/><!-- torch -->
		<item id="2230" chance="5800"/><!-- bone -->
		<item id="2467" chance="10000"/><!-- leather armor -->
		<item id="2411" chance="1000"/><!-- poison dagger -->
		<item id="3967" chance="500"/><!-- tribal mask -->
		<item id="2174" chance="500"/><!-- strange symbol-->
		<item id="7618" chance="600"/><!-- health potion -->
		<item id="3955" chance="130"/><!-- voodoo doll-->
		<item id="2231" chance="3000"/><!-- big bone-->
	</loot>
</monster>
