<?xml version="1.0" encoding="UTF-8"?>
<monster name="Greater Death Minion" nameDescription="a greater death minion" race="undead" experience="560" speed="170" manacost="0">
	<health now="1500" max="1500"/>
	<look type="65" corpse="6004"/>
	<targetchange interval="2000" chance="0"/>
	<strategy attack="100" defense="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="56" attack="90" poison="72"/>
		<attack name="death" interval="2000" chance="14" range="1" min="-50" max="-130">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="smallclouds"/>
		</attack>
	</attacks>
	<defenses armor="14" defense="23">
		<defense name="healing" interval="2000" chance="13" min="100" max="150">
			<attribute key="areaEffect" value="redspark"/>
		</defense>
	</defenses>
	<elements>
		<element icePercent="20"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity earth="1"/>
		<immunity death="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
</monster>
