<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hydra" nameDescription="a hydra" race="blood" experience="2100" speed="250" manacost="0">
	<health now="2350" max="2350"/>
	<look type="121" corpse="6048"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="300"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-270"/>
		<attack name="earth" interval="2000" chance="10" length="8" spread="3" min="-65" max="-320">
			<attribute key="areaEffect" value="carniphila"/>
		</attack>
		<attack name="speed" interval="2000" chance="25" range="7" radius="4" target="1" speedchange="-300" duration="15000">
			<attribute key="shootEffect" value="poison"/>
			<attribute key="areaEffect" value="greenbubble"/>
		</attack>
		<attack name="ice" interval="2000" chance="10" length="8" spread="3" min="-100" max="-250">
			<attribute key="areaEffect" value="bluebubble"/>
		</attack>
		<attack name="ice" interval="2000" chance="10" range="7" min="-70" max="-155">
			<attribute key="shootEffect" value="ice"/>
			<attribute key="areaEffect" value="iceattack"/>
		</attack>
	</attacks>
	<defenses armor="35" defense="35">
		<defense name="healing" interval="2000" chance="15" min="260" max="407">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element icePercent="50"/>
		<element holyPercent="30"/>
		<element physicalPercent="-5"/>
		<element energyPercent="-10"/>
	</elements>
	<immunities>
		<immunity earth="1"/>
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="FCHHHHH"/>
		<voice sentence="HISSSS"/>
	</voices>
	<loot>
		<item id="2148" countmax="246" chance="88000"/>	<!-- gold coin -->
		<item id="2671" countmax="4" chance="60000"/>	<!-- ham -->
		<item id="2152" countmax="3" chance="48000"/>	<!-- platinum coin -->
		<item id="11199" chance="10120"/>				<!-- hydra head -->
		<item id="2146" chance="5000"/>					<!-- small sapphire -->
		<item id="8842" chance="4780"/>					<!-- cucumber -->
		<item id="2214" chance="1190"/>					<!-- ring of healing -->
		<item id="2476" chance="1000"/>					<!-- knight armor -->
		<item id="4850" chance="940"/>					<!-- hydra egg -->
		<item id="2197" chance="900"/>					<!-- stone skin amulet -->
		<item id="2475" chance="890"/>					<!-- warrior helmet -->
		<item id="2177" chance="540"/>					<!-- life crystal -->
		<item id="7589" chance="390"/>					<!-- strong mana potion -->
		<item id="2536" chance="250"/>					<!-- medusa shield -->
		<item id="2498" chance="200"/>					<!-- royal helmet -->
		<item id="2195" chance="120"/>					<!-- boots of haste -->
	</loot>
</monster>
