<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dreadbeast" nameDescription="a dreadbeast" race="undead" experience="250" speed="200" manacost="800">
	<health now="800" max="800"/>
	<look type="101" head="20" body="30" legs="40" feet="50" corpse="3031"/>
	<targetchange interval="60000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="1"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag staticattack="80"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-50" poison="3"/>
		<attack script="monster/dreadbeast skill increaser.lua" interval="3000" chance="15" target="1" range="1"/>
		<attack name="drown" interval="4000" chance="30" range="1" target="1" min="-70" max="-90">
			<attribute key="areaEffect" value="bluebubble"/>
			<attribute key="shootEffect" value="ice"/>
		</attack>
		<attack name="lifedrain" interval="2000" chance="20" radius="3" target="0" min="-10" max="-80">
			<attribute key="areaEffect" value="purpleenergy"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="healing" interval="2000" chance="15" min="35" max="65">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="30"/>
		<element firePercent="55"/>
		<element energyPercent="15"/>
		<element icePercent="40"/>
		<element drownPercent="75"/>
		<element holyPercent="-50"/>
	</elements>
	<immunities>
		<immunity death="1"/>
		<immunity earth="1"/>
		<immunity lifedrain="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="88" chance="11690"/>	<!-- gold coin -->
		<item id="2230" chance="8230"/>					<!-- bone -->
		<item id="2463" chance="2810"/>					<!-- plate armor -->
		<item id="2229" chance="2810"/>					<!-- skull -->
		<item id="2231" chance="1950"/>					<!-- big bone -->
		<item id="2449" chance="1520"/>					<!-- bone club -->
		<item id="2541" chance="1520"/>					<!-- bone shield -->
		<item id="7618" chance="870"/>					<!-- health potion -->
		<item id="2796" chance="650"/>					<!-- green mushroom -->
		<item id="5925" chance="650"/>					<!-- hardened bone -->
	</loot>
</monster>
