<?xml version="1.0" encoding="UTF-8"?>
<monster name="The Weakened Count" nameDescription="The Weakened Count" race="undead" experience="450" speed="370" manacost="0">
	<health now="740" max="740"/>
	<look type="68" corpse="6006"/>
	<targetchange interval="5000" chance="10"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="100" min="-50" max="-75"/>
		<attack name="lifedrain" interval="1000" chance="9" target="0" radius="4" min="0" max="-100">
			<attribute key="areaEffect" value="smallclouds"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="1000" chance="25" min="50" max="105">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="3000" chance="30" duration="6000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="20"/>
		<element holyPercent="-20"/>
	</elements>
	<immunities>
		<immunity lifedrain="1"/>
		<immunity death="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="98" chance="40000"/><!-- gold coin -->
		<item id="8752" chance="100000"/><!-- the ring of the count -->
		<item id="2391" chance="2300"/><!-- war hammer -->
	</loot>
</monster>
