<?xml version="1.0" encoding="UTF-8"?>
<monster name="Swampling" nameDescription="a swampling" race="venom" experience="45" speed="190" manacost="0">
	<health now="80" max="80"/>
	<look type="535" corpse="19902"/>
	<targetchange interval="4000" chance="0"/>
	<flags>
        <flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="40"/>
		<attack name="earth" interval="2000" chance="15" range="7" min="-2" max="-15">
			<attribute key="shootEffect" value="poison"/>
		</attack>
		<attack name="speed" interval="2000" chance="15" length="3" spread="2" speedchange="-300" duration="5000">
			<attribute key="areaEffect" value="watersplash"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Gnark!"/>
		<voice sentence="Crrrck!"/>
	</voices>
	<loot>
		<item id="2148" countmax="12" chance="60000"/><!-- gold coin -->
		<item id="2787" countmax="5" chance="8980"/><!-- White Mushroom -->
		<item id="20102" chance="12610"/><!-- Piece of Swampling Wood -->
		<item id="20103" chance="8270"/><!-- Swampling Club -->
		<item id="20101" chance="18670"/><!-- Swampling Moss -->
		<item id="2120" chance="4540"/><!-- rope -->
	</loot>
</monster>
