<?xml version="1.0" encoding="UTF-8"?>
<monster name="Oddish" nameDescription="a oddish" race="grass" experience="72" speed="108" manacost="0">
  <health now="30" max="30"/>
  <look type="407" head="4" body="9" legs="95" feet="113" corpse="11931"/>
  <targetchange interval="10000" chance="0"/>
  <strategy attack="100" defense="0"/>
<flags>
 <flag summonable="1"/>
 <flag attackable="1"/>
 <flag hostile="1"/>
<flag passive="1"/>
 <flag illusionable="1"/>
 <flag convinceable="1"/>
 <flag pushable="1"/>
 <flag canpushitems="0"/>
 <flag canpushcreatures="0"/>
 <flag targetdistance="1"/>
 <flag staticattack="97"/>
 <flag runonhealth="0"/>
 <flag hungerdelay="24"/>
</flags>

<attacks>
        <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100">  </attack>
        <attack name="Absorb" interval="2711" chance="30" range="1">
        </attack>
        <attack name="Acid" interval="2758" chance="30" range="3">
        </attack>
        <attack name="Leech Seed" interval="3040" chance="28" range="3">
        </attack>
        <attack name="Sleep Powder" interval="5625" chance="18" range="6">
        </attack>
        <attack name="Poison Powder" interval="5625" chance="18" range="6">
        </attack>
        <attack name="Stun Spore" interval="5625" chance="18" range="6">
        </attack>
</attacks>


<defenses armor="0" defense="0">
</defenses>

 <voices interval="5000" chance="10">
 <voice sentence="ODDISH!"/>
 </voices>

  <loot>
  </loot>

<script>
<event name="Spawn"/>
</script>
</monster>