<materialsextension name="Underwater palette 8.00" author="Sadza" description="This extension adds underwater doodad palette" client="8.00">  
	<border id="58900"> -- underwater border --  
		<borderitem edge="n"   item="5427"/>  
		<borderitem edge="e"   item="5429"/>  
		<borderitem edge="s"   item="5428"/>  
		<borderitem edge="w"   item="5430"/>  
		<borderitem edge="cnw" item="5437"/>  
		<borderitem edge="cne" item="5438"/>  
		<borderitem edge="csw" item="5436"/>  
		<borderitem edge="cse" item="5435"/>  
		<borderitem edge="dnw" item="5434"/>  
		<borderitem edge="dne" item="5433"/>  
		<borderitem edge="dsw" item="5432"/>  
		<borderitem edge="dse" item="5431"/>  
	</border>  

	<brush name="Shallow water" type="border" server_lookid="5410" z-order="3000">  
		<item id="5405" chance="25"/>  
		<item id="5406" chance="25"/>  
		<item id="5407" chance="25"/>  
		<item id="5408" chance="25"/>  
		<item id="5409" chance="25"/>  
		<item id="5410" chance="25"/>  
		  
		<border align="outer" id="58900"/>  
	</brush> 
	
	<brush name="steering wheel" type="doodad" server_lookid="5441" draggable="true" on_blocking="true" thickness="100/100">  
		<alternate> -- south --  
			<composite chance="10">  
				<tile x="0" y="0"> <item id="5426"/> </tile>  
				<tile x="1" y="0"> <item id="5439"/> </tile>  
			</composite>  
		</alternate>  
		<alternate> -- east --  
			<composite chance="10">  
				<tile x="0" y="0"> <item id="5440"/> </tile>  
				<tile x="0" y="1"> <item id="5441"/> </tile>  
			</composite>  
		</alternate>  
	</brush>  
	
	<brush name="damaged mast2" type="table" server_lookid="5445">  
		<table align="north"> <item id="5445" chance="10"/> </table>  
		<table align="vertical"> <item id="5445" chance="10"/> </table>  
		<table align="south"> <item id="5445" chance="10"/> </table>  
		<table align="west"> <item id="5446" chance="10"/> </table>  
		<table align="horizontal"> <item id="5446" chance="10"/> </table>  
		<table align="east"> <item id="5446" chance="10"/> </table>  
		<table align="alone"> <item id="5446" chance="10"/> </table>  
	</brush>  
	
	<tileset name="Nature">  
		<terrain>  
			<brush name="Shallow water"/>  
		</terrain>  
	</tileset>  

	<brush name="water wooden flooring" type="border" server_lookid="5743" z-order="1">  
		<item id="5743" chance="100"/>  
	</brush>  
	
	<brush name="coral reef" type="doodad" server_lookid="5413" draggable="true" on_blocking="false" thickness="12/100">  
		<item id="5413" chance="10"/>  
		<item id="5414" chance="10"/>  
		<item id="5415" chance="10"/>  
		<item id="5416" chance="10"/>  
		<item id="5422" chance="10"/>  
		<item id="5423" chance="10"/>  
	</brush>  

	<brush name="fishbone" type="doodad" server_lookid="2226" draggable="true" on_blocking="false" thickness="12/100">  
	    <item id="2226" chance="20"/>  
	    <item id="2240" chance="20"/>  
	</brush>  
	
	<brush name="bubbles" type="doodad" server_lookid="5419" draggable="true" on_blocking="false" thickness="12/100">  
	    <item id="5419" chance="20"/>  
	    <item id="5420" chance="20"/>  
	</brush>
	
	<brush name="sea details" type="doodad" server_lookid="5417" draggable="true" on_blocking="false" thickness="12/100">  
	    <item id="5417" chance="20"/>  
	    <item id="5418" chance="20"/>  
	    <item id="5554" chance="20"/>      
	    <item id="5679" chance="20"/>  
	    <item id="5680" chance="20"/>  
	    <item id="5681" chance="20"/>  
	    <item id="5682" chance="20"/>  
	</brush>  
	
	<brush name="sea rocks" type="doodad" server_lookid="5411" draggable="true" on_blocking="false" thickness="12/100">  
	    <item id="5411" chance="20"/>  
	    <item id="5412" chance="20"/>  
	</brush>  
	
	<brush name="damaged mast" type="doodad" server_lookid="5442" draggable="true" on_blocking="true" thickness="10/10">  
		<alternate> <item id="5442" chance="30"/> </alternate> -- south --  
		<alternate> <item id="5443" chance="30"/> </alternate> -- east --  
	</brush>  

	<brush name="damaged ship" type="wall" server_lookid="5452">  
		<wall type="horizontal">  
			<item id="5452" chance="1"/>  
			<item id="5452" chance="0"/>  
			<item id="5452" chance="0"/>  
		</wall>  
		<wall type="vertical">  
			<item id="5450" chance="1"/>  
			<item id="5450" chance="0"/>  
			<item id="5450" chance="0"/>  
		</wall>  
		<wall type="corner">  
			<item id="5453" chance="1"/>  
			<item id="5453" chance="0"/> -- This needs to be here for backwards compability --  
			<item id="5453" chance="0"/> -- This needs to be here for backwards compability --  
			<item id="5453" chance="0"/>  
		</wall>  
		<wall type="pole">  
			<item id="5003" chance="1"/>  
		</wall>  
	</brush>

	<brush name="ship railling" type="wall" server_lookid="5454">  
		<wall type="horizontal">  
			<item id="5454" chance="1"/>  
			<item id="5454" chance="0"/>  
			<item id="5454" chance="0"/>  
		</wall>  
		<wall type="vertical">  
			<item id="5455" chance="1"/>  
			<item id="5455" chance="0"/>  
			<item id="5455" chance="0"/>  
		</wall>  
		<wall type="corner">  
			<item id="4932" chance="1"/>  
			<item id="4932" chance="0"/> -- This needs to be here for backwards compability --  
			<item id="4932" chance="0"/> -- This needs to be here for backwards compability --  
			<item id="4932" chance="0"/>  
		</wall>  
		<wall type="pole">  
			<item id="5002" chance="1"/>  
		</wall>  
	</brush>
	
	<brush name="ship ruins" type="doodad" server_lookid="5448" draggable="true" on_blocking="false" thickness="12/100">  
	    <item id="5448" chance="20"/>  
	    <item id="5444" chance="20"/>  
	    <item id="5447" chance="20"/>  
	    <item id="5449" chance="20"/>  
	    <item id="5451" chance="20"/>  
	</brush>  

	<tileset name="Underwater">  
	    <doodad>  
	        <brush name="Shallow water"/>  
	        <brush name="earth"/>  
	        <brush name="water wooden flooring"/>  
	        <brush name="coral reef"/>  
	        <brush name="fishbone"/>  
	        <brush name="bubbles"/>  
	        <brush name="sea details"/>  
	        <brush name="sea rocks"/>  
	        <item id="5421"/>
	        <item id="5460"/>
	        <brush name="small rocks"/>  
	        <brush name="rough brown rubble"/>  
	        <brush name="mud cave rocks"/>  
	        <brush name="stone cave rocks"/>  
	        <brush name="steering wheel"/>  
	        <brush name="damaged ship"/>  
	        <brush name="ship railling"/>  
	        <brush name="damaged mast"/>  
	        <brush name="damaged mast2"/>  
	        <brush name="ship ruins"/>  
	    </doodad>  
	</tileset> 
</materialsextension> 