local del = {'460', '1022', '1023', '1024', '929', '406'}

function onStepIn(cid, item, position, lastPosition, fromPosition, toPosition, actor)

position.stackpos = 0

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

	if getPlayerStorageValue(cid, 17000) <= 0 then
		doTeleportThing(cid, fromPosition, false)
		doRemoveItem(getTileThingByPos(position).uid, 1)
		doPlayerSendCancel(cid, "You can't fly.")
	return true
	end

	doAreaCombatHealth(cid, FLYSYSTEMDAMAGE, getThingPos(cid), splash, 0, 0, 255)

local pos = getThingPos(cid)
	if pos.z == 7 then return true end
pos.z = pos.z + 1

    for i = 0, 255 do
        pos.stackpos = i
        local tile = getTileThingByPos(pos)
        if tile.itemid ~= 0 and not isCreature(tile.uid) then
            if hasProperty(tile.uid, 3) or hasProperty(tile.uid, 7) or tile.itemid == 919 then
                doTransformItem(item.uid, 11677)
            end
        end
    end

return true
end

function onStepOut(cid, item, position, lastPosition, fromPosition, toPosition, actor)

if isPlayer(cid) and getCreatureOutfit(cid).lookType == 814 then return false end -- TV

local effect = 2

	if toPosition.z == fromPosition.z and getCreatureOutfit(cid).lookType ~= 316 and getCreatureOutfit(cid).lookType ~= 648 then
		doSendMagicEffect(fromPosition, effect)
	end

local oldtpos = fromPosition
oldtpos.stackpos = STACKPOS_GROUND


if getTileThingByPos(oldtpos).itemid >= 1 then
doRemoveItem(getTileThingByPos(oldtpos).uid, 1)
end

return true
end    