local spotId = {384, 418, 8278, 8592}

local holeId = {

	294, 369, 370, 383, 392,

	408, 409, 427, 428, 430,

	462, 469, 470, 482, 484,

	485, 489, 924, 3135, 3136,

	7933, 7938, 8170, 8286, 8285,

	8284, 8281, 8280, 8279, 8277,

	8276, 8323, 8380, 8567, 8585,

	8596, 8595, 8249, 8250, 8251,

	8252, 8253, 8254, 8255, 8256,

	8972, 9606, 9625

}



function onUse(cid, item, fromPosition, itemEx, toPosition)


if getPlayerGroupId(cid) == 11 then
return true
end

	if(toPosition.x == CONTAINER_POSITION) then

		doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
		return true
	end

	local itemGround = getThingFromPos(toPosition)
	if(isInArray(spotId, itemGround.itemid)) then
		doTeleportThing(cid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z - 1}, false)
			if #getCreatureSummons(cid) >= 1 then
doTeleportThing(getCreatureSummons(cid)[1], getThingPos(cid))
doSendMagicEffect(getThingPos(cid), 21)
    end
	elseif(isInArray(holeId, itemEx.itemid)) then
		local hole = getThingFromPos({x = toPosition.x, y = toPosition.y, z = toPosition.z + 1, stackpos = STACKPOS_TOP_MOVEABLE_ITEM_OR_CREATURE})
		if(hole.itemid > 0) then
			doTeleportThing(hole.uid, {x = toPosition.x, y = toPosition.y + 1, z = toPosition.z}, false)
		else
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
		end
	else
		return false
	end

	return true
end