<?xml version="1.0" encoding="UTF-8"?>
<monster name="Snorlax" nameDescription="a snorlax" race="normal" experience="1212" speed="107" manacost="0">
    <health now="310" max="310"/>
    <look type="402" head="80" body="95" legs="95" feet="113" corpse="11965"/>
    <targetchange interval="10000" chance="0"/>
    <strategy attack="100" defense="0"/>
    <flags>
        <flag summonable="1"/>
        <flag attackable="1"/>
        <flag hostile="1"/>
        <flag illusionable="1"/>
        <flag convinceable="1"/>
        <flag pushable="1"/>
        <flag canpushitems="0"/>
        <flag hungerdelay="10"/>
        <flag canpushcreatures="0"/>
        <flag targetdistance="1"/>
        <flag staticattack="97"/>
        <flag runonhealth="0"/>
        <flag hungerdelay="10"/>
    </flags>
    <attacks>
        <attack name="melee" interval="2000" chance="100" range="1" min="-50" max="-100"/>
        <attack name="Scratch" interval="2758" chance="30" range="1"/>
        <attack name="Bite" interval="2805" chance="29" range="1"/>
        <attack name="Mega Punch" interval="3040" chance="28" range="1"/>
        <attack name="Headbutt" interval="2946" chance="28" range="1"/>
        <attack name="Body Slam" interval="2993" chance="28" range="1"/>
        <attack name="Dizzy Punch" interval="3228" chance="27" range="1"/>
        <attack name="Crusher Stomp" interval="3792" chance="23" range="4"/>
        <attack name="Rest" interval="6330" chance="17" range="6"/>
        <attack name="Hyper Beam" interval="3980" chance="22" range="6"/>
    </attacks>
    <defenses armor="0" defense="0"/>
    <voices interval="5000" chance="10">
        <voice sentence="SNORLAX!"/>
    </voices>
    <loot>
        <item id="12173" chance="4000" count="1" countmax="1"/>
        <item id="12214" chance="3000" countmax="4"/>
        <item id="12222" chance="4000" count="1" countmax="1"/>
        <item id="12218" chance="3000" countmax="2"/>
        <item id="12215" chance="3000" count="1" countmax="1"/>
        <item id="11453" chance="100" count="1" countmax="1"/>
    </loot>
    <script>
        <event name="Spawn"/>
    </script>
</monster>
