<?xml version="1.0" encoding="UTF-8"?>
<monster name="Shredderthrower" nameDescription="a shredderthrower" race="undead" experience="0" speed="0" manacost="0">
	<health now="100" max="100"/>
	<look typeex="1551"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="0"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag runonhealth="0"/>
		<flag hidehealth="1"/>
	</flags>
	<attacks>
		<attack name="physical" interval="2000" chance="100" range="7" min="0" max="-110">
			<attribute key="shootEffect" value="throwingstar"/>
		</attack>
	</attacks>
	<defenses armor="1" defense="1"/>
	<immunities>
		<immunity physical="1"/>
		<immunity energy="1"/>
		<immunity fire="1"/>
		<immunity poison="1"/>
		
		
		
		<immunity lifedrain="1"/>
		<immunity paralyze="1"/>
		<immunity drunk="1"/>
		<immunity drown="1"/>
		<immunity invisible="1"/>
	</immunities>
</monster>
