<?xml version="1.0" encoding="UTF-8"?>
<monster name="Muddy Earth Elemental" nameDescription="a muddy earth elemental" race="undead" experience="450" speed="260" manacost="0">
	<health now="650" max="650"/>
	<look type="301" corpse="8933"/>
	<targetchange interval="20000" chance="50"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="80"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="1"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="80"/>
		<attack name="earth" interval="2000" chance="15" range="7" target="1" radius="2" min="-25" max="-155">
			<attribute key="areaEffect" value="stones"/>
		</attack>
		<attack name="poisoncondition" interval="1000" chance="10" length="6" spread="0" min="0" max="-26">
			<attribute key="areaEffect" value="groundshaker"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30"/>
	
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity earth="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="80" chance="24500"/><!-- gold coin -->
		<item id="2148" countmax="47" chance="24500"/><!-- gold coin -->
		<item id="1294" countmax="3" chance="40000"/><!-- small stones -->
		<item id="2244" chance="22000"/><!-- some leaves -->
		<item id="8298" chance="3750"/><!-- natural soil -->
	</loot>
</monster>
