<?xml version="1.0" encoding="UTF-8" ?>
<monster name="Dire Penguin" nameDescription="dire penguin" race="blood" experience="120" speed="156" manacost="0">
	<health now="173" max="173" />
	<look type="250" corpse="7334" />
	<targetchange interval="2000" chance="0" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="1" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="0" />
		<flag canpushcreatures="0" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="40" />
		<attack name="physical" interval="2000" chance="20" range="7" min="-0" max="-60">
			<attribute key="shootEffect" value="death" />
			<attribute key="areaEffect" value="mortarea" />
		</attack>
	</attacks>
	<immunities>
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity outfit="1" />
		<immunity invisible="1" />
	</immunities>
	<loot>
		<item id="2148" countmax="10" chance="18000" /> <!-- gold coin -->
		<item id="2667" countmax="4" chance="8000" /> <!-- fish -->
		<item id="1987" chance="100000"> <!-- bag -->
			<item id="7159" chance="7000" /> <!-- green perch -->
			<item id="7158" chance="8000" /> <!-- rainbow trout -->
			<item id="2434"  chance="500" /> <!-- dragon hammer -->
		</item>
	</loot>
</monster>
