<?xml version="1.0" encoding="UTF-8"?>
<monster name="Grave Robber" nameDescription="a grave robber" race="blood" experience="65" speed="205" manacost="435">
	<health now="165" max="165"/>
	<look type="146" head="114" body="95" legs="76" feet="38" addons="3" corpse="20411"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-85"/>
		<attack name="poisoncondition" interval="2000" chance="15" range="7" min="-10" max="-10">
			<attribute key="shooteffect" value="poison" />
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	
	<voices interval="5000" chance="10">
		<voice sentence="This crypt is taken!"/>
		<voice sentence="Leave or you are hunted!"/>
		<voice sentence="The treasure will be mine!"/>
		<voice sentence="The X marks the spot!"/>
	</voices>
	<loot>
		<item id="2148" countmax="38" chance="54260"/>	<!-- gold coin -->
		<item id="12448" chance="7510"/>				<!-- rope belt -->
		<item id="8838" countmax="3" chance="5680"/>	<!-- potato -->
		<item id="2386" chance="2500"/>					<!-- axe -->
		<item id="2465" chance="1700"/>					<!-- brass armor -->
		<item id="12412" chance="1700"/>				<!-- dirty turban -->
		<item id="2398" chance="1700"/>					<!-- mace -->
		<item id="2459" chance="500"/>					<!-- iron helmet -->
		<item id="2509" chance="500"/>					<!-- steel shield -->
		<item id="8267" chance="170"/>					<!-- nomad parchment -->
	</loot>
</monster>
