<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fire Devil" nameDescription="a fire devil" race="blood" experience="145" speed="190" manacost="530">
	<health now="200" max="200"/>
	<look type="40" corpse="5985"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="4"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="35"/>
		<attack name="fire" interval="2000" chance="20" range="7" radius="4" target="1" min="-60" max="-90">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="2000" chance="15" range="7" radius="2" target="1" min="-20" max="-50">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	
	<immunities>
		<immunity fire="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Hot, eh?"/>
		<voice sentence="Hell, oh hell!"/>
	</voices>
	<loot>
		<item id="12469" chance="19770"/><!-- small pitchfork -->
		<item id="2050" chance="10000"/><!-- torch -->
		<item id="2260" chance="10950"/><!-- blank rune -->
		<item id="2568" chance="1100"/><!-- cleaver -->
		<item id="2419" chance="3000"/><!-- scimitar -->
		<item id="2050" countmax="2" chance="1420"/><!-- torch -->
		<item id="2387" chance="1500"/><!-- double axe -->
		<item id="2150" chance="300"/><!-- small amethyst -->
		<item id="2515" chance="210"/><!-- guardian shield -->
		<item id="2185" chance="460"/><!-- necrotic rod -->
	</loot>
</monster>
