local failPosition = Position(32092, 32177, 6)

function onStepIn(creature, item, position, fromPosition)
    local player = creature:getPlayer()
    if not player then
        return true
    end

    if player:getLevel() >= 2 then
        return true
    end

    player:teleportTo(failPosition)
    failPosition:sendMagicEffect(CONST_ME_MAGIC_BLUE)
    player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You need to be at least Level 2 in order to pass.')
    return true
end
