<?xml version="1.0" encoding="UTF-8"?>
<monster name="Minotaur Archer" nameDescription="a minotaur archer" race="blood" experience="65" speed="170" manacost="390">
	<health now="100" max="100"/>
	<look type="24" corpse="5982"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="4"/>
		<flag staticattack="90"/>
		<flag runonhealth="10"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-25"/>
		<attack name="physical" interval="2000" chance="40" range="7" min="0" max="-80">
			<attribute key="shootEffect" value="bolt"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	
	<voices interval="5000" chance="10">
		<voice sentence="Ruan Wihmpy!"/>
		<voice sentence="Kaplar!"/>
	</voices>
	<loot>
		<item id="2543" countmax="20" chance="90450"/>	<!-- bolt -->
		<item id="2148" countmax="30" chance="75410"/>	<!-- gold coin -->
		<item id="12407" chance="15400"/>				<!-- broken crossbow -->
		<item id="7363" countmax="4" chance="12340"/>	<!-- piercing bolt -->
		<item id="12439" chance="8260"/>				<!-- piece of archer armor -->
		<item id="2666" chance="5000"/>					<!-- meat -->
		<item id="12428" countmax="2" chance="2000"/>	<!-- minotaur horn -->
		<item id="5878" chance="1900"/>					<!-- minotaur leather -->
		<item id="2455" chance="830"/>					<!-- crossbow -->
		<item id="2465" chance="530"/>					<!-- brass armor -->
		<item id="2483" chance="530"/>					<!-- scale armor -->
	</loot>
</monster>
