local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

-- Travel
local function addTravelKeyword(keyword, cost, destination, condition)
	if condition then
		keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'I\'m sorry but I don\'t sail there.'}, condition)
	end

	local travelKeyword = keywordHandler:addKeyword({keyword}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage to ' .. keyword:titleCase() .. ' for |TRAVELCOST|?', cost = cost, discount = 'postman'})
		travelKeyword:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, cost = cost, discount = 'postman', destination = destination})
		travelKeyword:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, text = 'We would like to serve you some time.', reset = true})
end

addTravelKeyword('venore', 180, Position(32954, 32022, 6))
addTravelKeyword('port hope', 50, Position(32527, 32784, 6))
addTravelKeyword('liberty bay', 140, Position(32285, 32892, 6))
addTravelKeyword('ankrahmun', 150, Position(33092, 32883, 6))
addTravelKeyword('edron', 160, Position(33175, 31764, 6))


-- Kick
--keywordHandler:addKeyword({'kick'}, StdModule.kick, {npcHandler = npcHandler, destination = {Position(33288, 32474, 6), Position(33291, 32474, 6), Position(33293, 32471, 6)}})

-- Basic
keywordHandler:addKeyword({'sail'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go - {Venore}, {Port Hope}, {Liberty Bay} or {Ankrahmun}?"})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'I am the captain of this ship.'})
keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = "Where do you want to go - {Venore}, {Port Hope}, {Liberty Bay} and {Ankrahmun}?"})
keywordHandler:addKeyword({'darashia'}, StdModule.say, {npcHandler = npcHandler, text = "That's where we are."})
keywordHandler:addKeyword({'name'}, StdModule.say, {npcHandler = npcHandler, text = 'It\'s Petros.'})

npcHandler:setMessage(MESSAGE_GREET, "Welcome on board, |PLAYERNAME|. Where can I {sail} you today?")
npcHandler:setMessage(MESSAGE_FAREWELL, "Bye.")
npcHandler:setMessage(MESSAGE_WALKAWAY, "Bye")

npcHandler:addModule(FocusModule:new())
