<?xml version="1.0" encoding="UTF-8"?>
<monster name="Clay Guardian" nameDescription="a clay guardian" race="undead" experience="400" speed="210" manacost="0">
	<health now="625" max="625"/>
	<look type="333" corpse="13972"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="60"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="40" attack="50"/>
		<attack name="earth" interval="2000" chance="20" range="7" min="-30" max="-150">
			<attribute key="shootEffect" value="smallearth"/>
			<attribute key="areaEffect" value="greenbubble"/>
		</attack>
		<attack name="earth" interval="2000" chance="50" target="0" radius="3" min="-20" max="-30">
			<attribute key="areaEffect" value="poff"/>
		</attack>
	</attacks>
	<defenses armor="25" defense="25">
		<defense name="healing" interval="2000" chance="10" min="40" max="130">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity earth="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="100" chance="50000"/><!-- gold coin -->
		<item id="2148" countmax="63" chance="50000"/><!-- gold coin -->
		<item id="11222" chance="25000"/><!-- lump of earth -->
		<item id="2260" chance="25000"/><!-- blank rune -->
		<item id="1294" countmax="10" chance="10000"/><!-- small stone -->
		<item id="7850" countmax="8" chance="5555"/><!-- earth arrow -->
		<item id="11339" chance="1100"/><!-- clay lump -->
		<item id="9970" chance="320"/><!-- small topaz -->
	</loot>
</monster>