<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dryad" nameDescription="a dryad" race="blood" experience="190" speed="210" manacost="0">
	<health now="310" max="310"/>
	<look type="137" head="80" body="101" legs="6" feet="100" addons="3" corpse="20387"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="30"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-90"/>
		<attack name="earth" interval="2500" chance="9" radius="4" min="-20" max="-30">
			<attribute key="areaEffect" value="bigplants"/>
		</attack>
		<attack name="speed" interval="1000" chance="6" range="7" radius="7" target="0" speedchange="-200" duration="20000">
			<attribute key="areaEffect" value="poff"/>
		</attack>
		<attack name="drunk" interval="1000" chance="12" range="7" duration="20000">
			<attribute key="areaEffect" value="hearts"/>
		</attack>
	</attacks>
	<defenses armor="50" defense="50">
		<defense name="healing" interval="2000" chance="15" min="15" max="60">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
		<defense name="invisible" interval="2000" chance="10" duration="5000">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity invisible="1"/>
		<immunity earth="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Feel the wrath of mother Tibia!"/>
		<voice sentence="Defiler of nature!"/>
	</voices>
	<loot>
		<item id="2787" countmax="2" chance="55000"/>	<!-- white mushroom -->
		<item id="2148" countmax="30" chance="40000"/>	<!-- gold coin -->
		<item id="7732" countmax="3" chance="11000"/>	<!-- seeds -->
		<item id="9928" chance="1280"/>					<!-- leaf legs -->
		<item id="9931" chance="1200"/>					<!-- coconut shoes -->
		<item id="9929" chance="1100"/>					<!-- flower dress -->
		<item id="9927" chance="970"/>					<!-- flower wreath -->
		<item id="2790" countmax="2" chance="780"/>		<!-- orange mushrooms -->
		<item id="13298" chance="210"/>					<!-- carrot on a stick -->
		<item id="2150" chance="130"/>					<!-- small amethyst -->
	</loot>
</monster>
