<?xml version="1.0" encoding="UTF-8"?>
<monster name="Morgaroth" nameDescription="Morgaroth" race="undead" experience="15000" speed="400" manacost="0">
	<health now="55000" max="55000" />
	<look type="12" head="0" body="94" legs="79" feet="79" corpse="6068" />
	<targetchange interval="10000" chance="20" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag staticattack="98" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-700" max="-2000" />
		<attack name="fire" interval="3000" chance="35" range="7" radius="7" target="1" min="-700" max="-1200">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="melee" interval="1800" chance="40" range="7" radius="5" target="0" min="-250" max="-400">
			<attribute key="areaEffect" value="blackspark" />
		</attack>
		<attack name="energy" interval="3000" chance="30" length="8" spread="0" min="-300" max="-1000">
			<attribute key="areaEffect" value="energy" />
		</attack>
		<attack name="physical" interval="2500" chance="20" range="7" radius="5" target="0" min="-200" max="-480">
			<attribute key="areaEffect" value="greenshimmer" />
		</attack>
		<attack name="physical" interval="2000" chance="15" range="7" radius="13" target="0" min="-250" max="-500">
			<attribute key="areaEffect" value="rednote" />
		</attack>
		<attack name="physical" interval="2000" chance="20" radius="14" target="0" min="-200" max="-450">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="melee" interval="3000" chance="15" range="7" radius="3" target="0" min="-100" max="-200">
			<attribute key="areaEffect" value="blueshimmer" />
		</attack>
	</attacks>
	<defenses armor="55" defense="65">
		<defense name="healing" interval="3000" chance="35" min="300" max="800">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
		<defense name="speed" interval="4000" chance="80" speedchange="440" duration="6000">
			<attribute key="areaEffect" value="redshimmer" />
		</defense>
	</defenses>
	<elements>
		<element firePercent="100" />
		<element earthPercent="100" />
		<element energyPercent="100" />
		<element physicalPercent="40" />
	</elements>
	<immunities>
		<immunity paralyze="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="6">
		<summon name="Demon" interval="4000" chance="33" />
	</summons>
	<voices interval="5000" chance="30">
		<voice sentence="I AM MORGAROTH, LORD OF THE TRIANGLE... AND YOU ARE LOST!" yell="1" />
		<voice sentence="MY SEED IS FEAR AND MY HARVEST ARE YOUR SOULS!" yell="1" />
		<voice sentence="THE TRIANGLE OF TERROR WILL RISE!" yell="1" />
		<voice sentence="ZATHROTH! LOOK AT THE DESTRUCTION I AM CAUSING IN YOUR NAME!" yell="1" />
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="100000" /> <!-- gold coin -->
		<item id="2148" countmax="90" chance="50000" /> <!-- gold coin -->
		<item id="2143" countmax="5" chance="10000" /> <!-- white pearl -->
		<item id="2396" chance="19429" /> <!-- ice rapier -->
		<item id="2462" chance="20000" /> <!-- devil helmet -->
		<item id="2214" chance="16000" /> <!-- ring of healing -->
		<item id="2003" chance="100000"> <!-- grey backpack -->
			<item id="2495" chance="6000" /> <!-- demon legs -->
			<item id="2387" chance="20000" /> <!-- double axe -->
			<item id="2393" chance="60000" /> <!-- giant sword -->
			<item id="2195" chance="16033" /> <!-- boots of haste -->
			<item id="2421" chance="7000" /> <!-- thunder hammer -->
			<item id="2522" chance="5600" /> <!-- great shield -->
			<item id="2192" chance="24000" /> <!-- crystal ball -->
		</item>
	</loot>
</monster>
