local removePositions = {
	fromPos = 32593,
	toPos = 32601
}

local closeId = 1025

function onUse(player, item, fromPosition, target, toPosition, isHotkey)
	item:remove(1)
	Game.createItem(closeId, 1, Position(32592, 32105, 14))
	Game.createItem(closeId, 1, Position(32592, 32106, 14))
	for i = removePositions.fromPos, removePositions.toPos do
		Tile(i, 32104, 14):getItemById(1026):remove()
	end
	return true
end
