<?xml version="1.0" encoding="UTF-8"?>
	<monster name="Barbaria" nameDescription="barbaria" race="blood" experience="355" speed="280" manacost="0">
	<health now="555" max="555" />
	<look type="264" head="78" body="116" legs="95" feet="121" corpse="6081" />
	<targetchange interval="60000" chance="0" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag staticattack="90" />
		<flag lightlevel="0" />
		<flag lightcolor="0" />
		<flag targetdistance="4" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="60" attack="20" />
		<attack name="physical" interval="2000" chance="34" range="7" radius="1" target="1" min="-30" max="-80">
			<attribute key="shootEffect" value="snowball" />
		</attack>
		<attack name="energy" interval="3000" chance="20" range="7" min="-35" max="-70">
			<attribute key="shootEffect" value="fire" />
			<attribute key="areaEffect" value="energy" />
		</attack>
	</attacks>
	<defenses armor="10" defense="10">
		<defense name="healing" interval="1000" chance="25" min="50" max="80">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="-20" />
		<element energyPercent="20" />
	</elements>
	<immunities>
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity drunk="1" />
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="1">
		<summon name="War Wolf" interval="2000" chance="40" />
	</summons>
	<voices interval="2000" chance="5">
		<voice sentence="To me, creatures of the wild!" />
		<voice sentence="My instincts tell me about your cowardice." />
	</voices>
	<loot>
		<item id="2148" countmax="35" chance1="48000" chancemax="0" /> <!-- gold coins -->
		<item id="2464" chance="11000" /> <!-- chain armor -->
		<item id="3965" chance="12500" /> <!-- hunting spear -->
		<item id="7343" chance="100000"> <!-- fur bag -->
			<item id="2050" chance="25000" /> <!-- torch -->
			<item id="1958" chance="15000" /> <!-- grey book -->
		</item>
	</loot>
</monster>
