<?xml version="1.0" encoding="UTF-8"?>
<monster name="Dragon Lord Hatchling" nameDescription="a dragon lord hatchling" race="blood" experience="645" speed="190" manacost="0">
	<health now="750" max="750"/>
	<look type="272" corpse="7622"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="30"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="30" attack="45"/>
		<attack name="fire" interval="2000" chance="10" length="5" spread="2" min="-90" max="-125">
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="fire" interval="2000" chance="15" range="7" radius="4" target="1" min="-55" max="-105">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="firearea"/>
		</attack>
		<attack name="firefield" interval="2000" chance="10" range="7" radius="3" target="1">
			<attribute key="shootEffect" value="fire"/>
		</attack>
	</attacks>
	<defenses armor="20" defense="20">
		<defense name="healing" interval="2000" chance="15" min="26" max="48">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
		<immunity fire="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Fchu?"/>
		<voice sentence="Rooawwrr"/>
	</voices>
	<loot>
		<item id="2148" countmax="90" chance="33750"/><!-- gold coin -->
		<item id="2148" countmax="75" chance="33750"/><!-- gold coin -->
		<item id="2672" chance="80000"/><!-- dragon ham -->
		<item id="7620" chance="300"/><!-- mana potion -->
		<item id="2796" chance="560"/><!-- green mushroom -->
		<item id="7891" chance="100"/><!-- magma boots -->
	</loot>
</monster>
