local combat = Combat()
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
combat:setArea(createCombatArea(AREA_SQUARE1X1))

function onTargetCreature(creature, target)
	return doChallengeCreature(creature, target)
end

combat:setCallback(CALLBACK_PARAM_TARGETCREATURE, "onTargetCreature")

function onCastSpell(creature, variant)
	return combat:execute(creature, variant)
end
