<?xml version="1.0" encoding="UTF-8"?>
<monster name="Ice Overlord" nameDescription="an ice overlord" race="undead" experience="1950" speed="390" manacost="0">
	<health now="4000" max="2800"/>
	<look type="11" corpse="8965"/>
	<targetchange interval="20000" chance="15"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag staticattack="85"/>
		<flag lightlevel="0"/>
		<flag lightcolor="0"/>
		<flag targetdistance="1"/>
		<flag runonhealth="1"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="70" attack="100"/>
		<attack name="speed" interval="2000" chance="18" radius="6" target="0" speedchange="-800" duration="5000">
			<attribute key="areaEffect" value="icetornado"/>
		</attack>
		<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-50" max="-400">
			<attribute key="shootEffect" value="smallice"/>
			<attribute key="areaEffect" value="iceattack"/>
		</attack>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="2000" chance="15" min="90" max="150">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity fire="1"/>
		
		<immunity earth="1"/>
		<immunity drown="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="8300" chance="100000"/><!-- flawless ice crystal -->
		<item id="2148" countmax="38" chance="50000"/><!-- gold coin -->
		<item id="2152" countmax="3" chance="50000"/><!-- platinum coin -->
	</loot>
</monster>
