function onStepIn(cid, item, position, fromPosition)
	local skull1 = {x=32563, y=31957, z=1, stackpos=255}
	local skull2 = {x=32565, y=31957, z=1, stackpos=255}
	local skull3 = {x=32567, y=31957, z=1, stackpos=255}
	local skull4 = {x=32569, y=31957, z=1, stackpos=255}
	local entrance = {x=32481, y=31926, z=7, stackpos=255}

	local getskull1 = getThingfromPos(skull1)
	local getskull2 = getThingfromPos(skull2)
	local getskull3 = getThingfromPos(skull3)
	local getskull4 = getThingfromPos(skull4)

	if (getskull1.itemid == 2229 and getskull2.itemid == 2229 and getskull3.itemid == 2229 and getskull4.itemid == 2229) then
		doRemoveItem(getskull1.uid, 1)
		doRemoveItem(getskull2.uid, 1)
		doRemoveItem(getskull3.uid, 1)
		doRemoveItem(getskull4.uid, 1)

		doCreateItem(1496, 1, skull1)
		doCreateItem(1496, 1, skull2)
		doCreateItem(1496, 1, skull3)
		doCreateItem(1496, 1, skull4)

		doSendMagicEffect(skull1, 8)
		doSendMagicEffect(skull2, 8)
		doSendMagicEffect(skull3, 8)
		doSendMagicEffect(skull4, 8)

		doTeleportThing(cid, entrance)
	end
	return true
end