<?xml version="1.0" encoding="UTF-8"?>
<monster name="Deadeye Devious" nameDescription="deadeye devious" race="blood" experience="500" speed="300" manacost="0">
	<health now="2000" max="2000" />
	<look type="151" head="115" body="76" legs="35" feet="117" addons="2" corpse="6080" />
	<targetchange interval="60000" chance="0" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag staticattack="50" />
		<flag lightlevel="0" />
		<flag lightcolor="0" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-250" max="-550" />
		<attack name="physical" interval="4000" chance="60" min="-200" max="-250">
			<attribute key="shootEffect" value="throwingknife" />
		</attack>
	</attacks>
	<defenses armor="35" defense="50">
		<defense name="healing" interval="6000" chance="65" min="200" max="250">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity invisible="1" />
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Let's kill 'em" />
		<voice sentence="Arrrgh!" />
		<voice sentence="You'll never take me alive!" />
	</voices>
	<loot>
		<item id="6102" chance="100000" /> <!-- deadeye devious' eye patch -->
		<item id="2148" countmax="65" chance="100000" /> <!-- gold coin -->
		<item id="2476" chance="1200" /> <!-- knight armor -->
		<item id="2463" chance="4000" /> <!-- plate armor -->
		<item id="2320" countmax="2" chance="100000" /> <!-- skull -->
		<item id="5926" chance="4000" /> <!-- pirate backpack -->
		<item id="2666" chance="100000" /> <!-- meat -->
	</loot>
</monster>
