<?xml version="1.0" encoding="UTF-8"?>
<monster name="Skeleton Warrior" nameDescription="a skeleton warrior" race="undead" experience="45" speed="150" manacost="350">
	<health now="65" max="65"/>
	<look type="298" corpse="5972"/>
	<targetchange interval="4000" chance="0"/>
	<flags>
		<flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-30"/>
		<attack name="lifedrain" interval="2000" chance="15" range="1" min="-7" max="-13">
			<attribute key="areaEffect" value="redshimmer"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	
	<immunities>
		
	</immunities>
	<loot>
		<item id="2230" chance="50000"/>				<!-- bone -->
		<item id="2148" countmax="10" chance="43500"/>	<!-- gold coin -->
		<item id="2787" chance="24000"/>				<!-- white mushroom -->
		<item id="12437" chance="10630"/>				<!-- pelvis bone -->
		<item id="2398" chance="2000"/>					<!-- mace -->
		<item id="2789" chance="1700"/>					<!-- brown mushroom -->
		<item id="2376" chance="1500"/>					<!-- sword -->
	</loot>
</monster>
