<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pirate Marauder" nameDescription="a pirate marauder" race="blood" experience="125" speed="200" manacost="490">
	<health now="210" max="210"/>
	<look type="93" corpse="6080"/>
	<targetchange interval="4000" chance="15"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag staticattack="90"/>
		<flag targetdistance="1"/>
		<flag runonhealth="20"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-140"/>
		<attack name="physical" interval="2000" chance="5" range="4" min="0" max="-40">
			<attribute key="shootEffect" value="spear"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15"/>
	
	<immunities>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Plundeeeeer!"/>
		<voice sentence="Give up!"/>
		<voice sentence="Hiyaa!"/>
	</voices>
	<loot>
		<item id="2148" countmax="40" chance="77000"/>	<!-- gold coin -->
		<item id="2050" chance="9880"/>					<!-- torch -->
		<item id="11219" chance="9720"/>				<!-- compass -->
		<item id="2389" countmax="2" chance="5140"/>	<!-- spear -->
		<item id="2510" chance="5000"/>					<!-- plate shield -->
		<item id="2464" chance="3000"/>					<!-- chain armor -->
		<item id="5091" chance="920"/>					<!-- treasure map -->
		<item id="5917" chance="880"/>					<!-- bandana -->
		<item id="6098" chance="530"/>					<!-- eye patch -->
		<item id="6097" chance="530"/>					<!-- hook -->
		<item id="6126" chance="510"/>					<!-- peg leg -->
		<item id="5927" chance="440"/>					<!-- pirate bag -->
		<item id="5553" chance="110"/>					<!-- rum flask -->
		<item id="5792" chance="90"/>					<!-- die -->
		<item id="5928" chance="80"/>					<!-- empty goldfish bowl -->
	</loot>
</monster>
