<?xml version="1.0" encoding="UTF-8"?>
<monster name="Lethal Lissy" nameDescription="lethal lissy" race="blood" experience="500" speed="240" manacost="0">
	<health now="1450" max="1450" />
	<look type="155" head="77" body="0" legs="76" feet="132" addons="3" corpse="6081" />
	<targetchange interval="60000" chance="0" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag staticattack="50" />
		<flag lightlevel="0" />
		<flag lightcolor="0" />
		<flag targetdistance="1" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-150" max="-250" />
	</attacks>
	<defenses armor="35" defense="50">
		<defense name="healing" interval="6000" chance="65" min="200" max="250">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<immunities>
		<immunity invisible="1" />
	</immunities>
	<summons maxSummons="4">
		<summon name="Pirate Cutthroat" interval="2000" chance="50" />
	</summons>
	<loot>
		<item id="6100" chance="100000" /> <!-- lethal lissy's shirt -->
		<item id="2148" countmax="40" chance="100000" /> <!-- gold coin -->
		<item id="2476" chance="1200" /> <!-- knight armor -->
		<item id="2387" chance="1500" /> <!-- double axe -->
		<item id="2463" chance="4000" /> <!-- plate armor -->
		<item id="2145" chance="100000" /> <!-- small diamond -->
		<item id="2320" countmax="1" chance="100000" /> <!-- skull -->
	</loot>
</monster>
