<?xml version="1.0" encoding="UTF-8"?>
<monster name="Death Priest" nameDescription="a death priest" race="undead" experience="750" speed="220" manacost="0">
	<health now="800" max="800"/>
	<look type="99" head="95" body="116" legs="119" feet="115" corpse="13975"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="70"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-80"/>
		<attack name="physical" interval="2000" chance="20" range="7" min="-120" max="-250">
			<attribute key="shootEffect" value="death"/>
			<attribute key="areaEffect" value="mortarea"/>
		</attack>
	</attacks>
	<defenses armor="20" defense="20">
		<defense name="healing" interval="2000" chance="20" min="80" max="200">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="144" chance="70000"/>	<!-- gold coin -->
		<item id="13739" chance="27000"/>				<!-- hieroglyph banner -->
		<item id="7618" chance="15000"/>				<!-- health potion -->
		<item id="7620" chance="15000"/>				<!-- mana potion -->
		<item id="2159" countmax="3" chance="10000"/>	<!-- scarab coin -->
		<item id="2175" chance="6800"/>					<!-- spellbook -->
		<item id="5022" countmax="4" chance="6000"/>	<!-- orichalcum pearl -->
		<item id="2143" chance="3000"/>					<!-- white pearl -->
		<item id="2214" chance="1000"/>					<!-- ring of healing -->
	</loot>
</monster>
