<?xml version="1.0" encoding="UTF-8"?>
<monster name="Hellgorak" nameDescription="a hellgorak" race="blood" experience="10000" speed="360" manacost="0">
	<health now="40000" max="40000" />
	<look type="12" head="19" body="96" legs="21" feet="81" corpse="6068" />
	<targetchange interval="5000" chance="8" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="85" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="130" attack="130" />
		<attack name="manadrain" interval="2000" chance="14" radius="5" target="0" min="-90" max="-500">
			<attribute key="areaEffect" value="stun" />
		</attack>
		<attack name="fire" interval="1000" chance="11" radius="5" target="1" min="-50" max="-520">
			<attribute key="areaEffect" value="firearea" />
		</attack>
		<attack name="lifedrain" interval="2000" chance="5" radius="7" target="0" min="0" max="-150">
			<attribute key="areaEffect" value="poff" />
		</attack>
	</attacks>
	<defenses armor="70" defense="65">
		<defense name="healing" interval="1000" chance="11" min="400" max="900">
			<attribute key="areaEffect" value="greenshimmer" />
		</defense>
	</defenses>
	<elements>
		<element energyPercent="99" />
		<element earthPercent="99" />
		<element firePercent="99" />
		<element drownPercent="-50" />
	</elements>
	<immunities>
		<immunity lifedrain="1" />
		<immunity paralyze="1" />
		<immunity invisible="1" />
	</immunities>
	<voices interval="5000" chance="0">
		<voice sentence="I'll sacrifice yours souls to seven!" />
		<voice sentence="I'm bad news for you mortals!" />
		<voice sentence="No man can defeat me!" />
		<voice sentence="Your puny skills are no match for me." />
		<voice sentence="I smell your fear." />
		<voice sentence="Delicious!" />
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="80000" /> <!-- gold coin -->
		<item id="2148" countmax="100" chance="70000" /> <!-- gold coin -->
		<item id="2160" countmax="3" chance="100000" /> <!-- crystal coin -->
		<item id="2143" countmax="7" chance="3000" /> <!-- white pearl -->
		<item id="2514" chance="1650" /> <!-- mastermind shield -->
		<item id="1987" chance="100000"> <!-- bag -->
			<item id="2148" countmax="83" chance="60000" /> <!-- gold coin -->
			<item id="7368" countmax="25" chance="100000" /> <!-- assassin star -->
		</item>
	</loot>
</monster>
