<?xml version="1.0" encoding="UTF-8"?>
<monster name="Demon" nameDescription="a demon" race="blood" experience="25" speed="150" manacost="0">
	<health now="50" max="50"/>
	<look type="35" corpse="5995"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="40"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="10"/>
		<attack name="physical" interval="2000" chance="10" range="7" min="-0" max="-25">
			<attribute key="shootEffect" value="smallstone"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	
	<loot>
		<item id="2148" countmax="9" chance="50320"/><!-- gold coin -->
		<item id="2230" chance="1130"/><!-- bone -->
		<item id="2449" chance="4900"/><!-- bone club -->
		<item id="2379" chance="1800"/><!-- dagger -->
		<item id="2667" chance="12750"/><!-- fish -->
		<item id="2467" chance="2510"/><!-- leather armor -->
		<item id="2461" chance="1940"/><!-- leather helmet -->
		<item id="2235" chance="1000"/><!-- moldy cheese -->
		<item id="2406" chance="8870"/><!-- short sword -->
		<item id="2559" chance="9700"/><!-- small axe -->
		<item id="1294" countmax="3" chance="15290"/><!-- small stone -->
		<item id="12495" chance="910"/><!-- goblin ear -->
	</loot>
</monster>
