<?xml version="1.0" encoding="UTF-8"?>
<monster name="Sibang" nameDescription="a sibang" race="blood" experience="105" speed="200" manacost="0">
	<health now="225" max="225"/>
	<look type="118" corpse="6045"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="4"/>
		<flag staticattack="70"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="-0" max="-40"/>
		<attack name="physical" interval="2000" chance="35" range="7" min="-0" max="-55">
			<attribute key="shootEffect" value="smallstone"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="speed" interval="2000" chance="15" speedchange="380" duration="5000">
			<attribute key="areaEffect" value="redshimmer"/>
		</defense>
	</defenses>
	<immunities>
		<immunity outfit="1"/>
		<immunity drunk="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Eeeeek! Eeeeek"/>
		<voice sentence="Huh! Huh! Huh!"/>
		<voice sentence="Ahhuuaaa!"/>
	</voices>
	<loot>
		<item id="2148" countmax="35" chance="56000"/><!-- gold coin -->
		<item id="2676" countmax="12" chance="30000"/><!-- banana -->
		<item id="2678" countmax="3" chance="1960"/><!-- coconut -->
		<item id="2675" countmax="5" chance="19840"/><!-- orange -->
		<item id="1294" countmax="3" chance="30060"/><!-- small stone -->
		<item id="2682" chance="1000"/><!-- melon -->
		<item id="5883" chance="1000"/><!-- ape fur -->
	</loot>
</monster>
