function onSay(player, words, param)
	if not player:getGroup():getAccess() then
		return true
	end

	if player:getAccountType() < ACCOUNT_TYPE_GOD then
		return false
	end

	if param == "shutdown" then
		Game.setGameState(GAME_STATE_SHUTDOWN)
	else
		Game.setGameState(GAME_STATE_CLOSED)
		player:sendTextMessage(MESSAGE_STATUS_CONSOLE_BLUE, "Server is now closed.")
	end
	return false
end
