<?xml version="1.0" encoding="UTF-8"?>
<monster name="Zugurosh" nameDescription="zugurosh" race="fire" experience="10000" speed="340" manacost="0">
	<health now="95000" max="95000" />
	<look type="12" head="2" body="35" legs="57" feet="91" corpse="6068" />
	<targetchange interval="5000" chance="15" />
	<strategy attack="100" defense="0" />
	<flags>
		<flag summonable="0" />
		<flag attackable="1" />
		<flag hostile="1" />
		<flag illusionable="0" />
		<flag convinceable="0" />
		<flag pushable="0" />
		<flag canpushitems="1" />
		<flag canpushcreatures="1" />
		<flag targetdistance="1" />
		<flag staticattack="85" />
		<flag runonhealth="0" />
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="120" attack="110" />
		<attack name="fire" interval="3000" chance="20" target="1" radius="4" min="-250" max="-850">
			<attribute key="areaEffect" value="explosion" />
		</attack>
		<attack name="manadrain" interval="1000" chance="13" radius="5" target="0" min="-60" max="-230">
			<attribute key="areaEffect" value="bluebubble" />
		</attack>
		<attack name="physical" interval="2000" chance="15" length="7" spread="0" min="0" max="-500">
			<attribute key="areaEffect" value="mortarea" />
		</attack>
	</attacks>
	<defenses armor="45" defense="55">
		<defense name="healing" interval="2000" chance="15" min="400" max="900">
			<attribute key="areaEffect" value="greenshimmer" />
		</defense>
		<defense name="invisible" interval="1000" chance="5" duration="6000">
			<attribute key="areaEffect" value="blueshimmer" />
		</defense>
	</defenses>
	<elements>
		<element energyPercent="-5" />
		<element earthPercent="-8" />
		<element firePercent="25" />
	</elements>
	<immunities>
		<immunity paralyze="1" />
		<immunity invisible="1" />
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="You will run out of resources soon enough!!" yell="1" />
		<voice sentence="One little mistake and your all are mine!" />
		<voice sentence="I sense your strength fading!" />
	</voices>
	<loot>
		<item id="2148" countmax="100" chance="100000" /> <!-- gold coin -->
		<item id="2148" countmax="50" chance="100000" /> <!-- gold coin -->
		<item id="6300" chance="7777" /> <!-- death ring -->
		<item id="2195" chance="4444" /> <!-- boots of haste -->
		<item id="2393" chance="3000" /> <!-- giant sword -->
		<item id="2432" chance="5555" /> <!-- fire axe -->
		<item id="2402" chance="10000" /> <!-- silver dagger -->
		<item id="2477" chance="6666" /> <!-- knight legs -->
		<item id="1987" chance="100000"> <!-- bag -->
			<item id="2151" countmax="11" chance="6000" /> <!-- talon -->
			<item id="2462" chance="9700" /> <!-- devil helmet -->
			<item id="2149" countmax="3" chance="1428" /> <!-- small emerald -->
			<item id="2171" chance="2333" /> <!-- platinum amulet -->
			<item id="2158" chance="4444" /> <!-- blue gem -->
			<item id="2470" chance="6500" /> <!-- golden legs -->
			<item id="2520" chance="9999" /> <!-- demon shield -->
		</item>
	</loot>
</monster>
