<?xml version="1.0" encoding="UTF-8"?>
<npc name="Bradford" script="Bradford.lua" walkinterval="2000" floorchange="0">
	<health now="100" max="100" />
	<look type="128" head="38" body="93" legs="82" feet="116" addons="2" />
<voices>
<voice text="Ahem. sings. Laaaaand of the twin suns, how beautiful you are..." interval2="100" margin="1" yell="no" />
<voice text="Ahem. sings.Yo ho ho and a bottle of rum!" interval2="120" margin="1" yell="no" />
<voice text="Ahem. sings. Love... and death... and romance... lalala... and so on." interval2="110" margin="1" yell="no" />
<voice text="Ahem. sings. Ohhh Tibia, my one true love..." interval2="110" margin="1" yell="no" />
<voice text="Ahem. sings. A stooory is told, adventures unfold..." interval2="110" margin="1" yell="no" />
<voice text="Ahem. sings. It's brother against brother, steel against steel..." interval2="110" margin="1" yell="no" />
<voice text="Ahem. sings. Demons dance in the hall of bones!" interval2="110" margin="1" yell="no" />
<voice text="Okay, now I need some rum to keep my throat wet." interval2="110" margin="1" yell="no" />
</voices>
<parameters>
		<parameter key="message_greet" value="Greetings, traveller |PLAYERNAME|." />
		<parameter key="message_farewell" value="Farewell, |PLAYERNAME|." />
		<parameter key="message_walkaway" value="Oh, just when I wanted to tell him about that treasure." />
</parameters>
</npc>
