 local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)

function onCreatureAppear(cid)			npcHandler:onCreatureAppear(cid)			end
function onCreatureDisappear(cid)		npcHandler:onCreatureDisappear(cid)			end
function onCreatureSay(cid, type, msg)		npcHandler:onCreatureSay(cid, type, msg)		end
function onThink()				npcHandler:onThink()					end

local travelNode = keywordHandler:addKeyword({'tibia'}, StdModule.say, {npcHandler = npcHandler, text = 'Do you seek a passage back to Tibia?'})
	travelNode:addChildKeyword({'yes'}, StdModule.travel, {npcHandler = npcHandler, premium = false, level = 0, cost = 0, destination = Position(32204, 31756, 6) })
	travelNode:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, reset = true, text = 'We would like to serve you some time.'})

	keywordHandler:addKeyword({'passage'}, StdModule.say, {npcHandler = npcHandler, text = 'I can travel you to {Tibia}.'})
keywordHandler:addKeyword({'job'}, StdModule.say, {npcHandler = npcHandler, text = 'I can travel you to {Tibia}.'})

npcHandler:addModule(FocusModule:new())
