<?xml version="1.0" encoding="UTF-8"?>
<monster name="Spit Nettle" nameDescription="a spit nettle" race="venom" experience="20" speed="0" manacost="0">
	<health now="150" max="150"/>
	<look type="221" corpse="6062"/>
	<targetchange interval="4000" chance="20"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="poison" interval="1000" chance="20" range="7" target="1" min="-15" max="-40">
			<attribute key="shootEffect" value="poison"/>
		</attack>
		<attack name="poisoncondition" interval="2000" chance="15" range="7" target="1" min="-40" max="-100">
			<attribute key="shootEffect" value="poison"/>
		</attack>
	</attacks>
	<defenses armor="15" defense="15">
		<defense name="healing" interval="2000" chance="10" min="8" max="16">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity energy="1"/>
		<immunity earth="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<loot>
		<item id="2804" chance="10650"/><!-- shadow herb -->
		<item id="2148" countmax="5" chance="10600"/><!-- gold coin -->
		<item id="2802" countmax="2" chance="5263"/><!-- sling herb -->
		<item id="2802" chance="1010"/><!-- grave flower -->
		<item id="2802" chance="362"/><!-- seeds-->
	</loot>
</monster>
