<?xml version="1.0" encoding="UTF-8"?>
<monster name="Salamander" nameDescription="a salamander" race="blood" experience="25" speed="220" manacost="0">
	<health now="70" max="70"/>
	<look type="529" corpse="19707"/>
	<targetchange interval="4000" chance="10"/>
	<strategy attack="90" defense="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="10"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" min="0" max="-11" poison="1"/>
	</attacks>
	<defenses armor="5" defense="5">
		<defense name="healing" interval="6000" chance="20" min="0" max="4">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<voices interval="5000" chance="10">
		<voice sentence="Chrrch!"/>
	</voices>
	<loot>
		<item id="2148" countmax="15" chance="72000"/>	<!-- gold coin -->
		<item id="19737" countmax="5" chance="33000"/>	<!-- insectoid eggs -->
		<item id="2544" countmax="3" chance="7890"/>	<!-- arrow -->
		<item id="2120" chance="4700"/>					<!-- rope -->
		<item id="2398" chance="3780"/>					<!-- mace -->
		<item id="2460" chance="2180"/>					<!-- brass helmet -->
		<item id="2456" chance="1100"/>					<!-- bow -->
		<item id="7618" chance="860"/>					<!-- health potion -->
		<item id="2419" chance="390"/>					<!-- scimitar -->
	</loot>
</monster>
