<?xml version="1.0" encoding="UTF-8"?>
<monster name="Stone Golem" nameDescription="a stone golem" race="undead" experience="160" speed="180" manacost="590">
	<health now="270" max="270"/>
	<look type="67" corpse="6005"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="45" attack="40"/>
	</attacks>
	<defenses armor="20" defense="20"/>
	
	<immunities>
		<immunity paralyze="1"/>
		<immunity drown="1"/>
		<immunity earth="1"/>
	</immunities>
	<loot>
		<item id="2148" countmax="40" chance="90000"/><!-- gold coin -->
		<item id="1294" countmax="4" chance="13890"/><!-- small stone -->
		<item id="11232" chance="10370"/><!-- sulphurus stone -->
		<item id="10549" chance="1020"/><!-- ancient stone -->
		<item id="11227" chance="760"/><!-- shiny stone -->
		<item id="11343" chance="380"/><!-- piece of marble rock -->
		<item id="2209" chance="5070"/><!-- power ring-->
		<item id="13757" chance="550"/><!-- coal -->
		<item id="2395" chance="2500"/><!-- carlin sword -->
		<item id="5880" chance="1980"/><!-- iron ore -->
		<item id="2124" chance="120"/><!-- crystal ring -->
		<item id="2156" chance="30"/><!-- red gem -->
	</loot>
</monster>
