<?xml version="1.0" encoding="UTF-8"?>
<monster name="Enslaved Dwarf" nameDescription="an enslaved dwarf" race="blood" experience="2900" speed="280" manacost="0">
	<health now="4200" max="4200"/>
	<look type="494" corpse="17408"/>
	<targetchange interval="4000" chance="10"/>
	<flags>
		<flag summonable="0"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="0"/>
		<flag convinceable="0"/>
		<flag pushable="0"/>
		<flag canpushitems="1"/>
		<flag canpushcreatures="1"/>
		<flag targetdistance="1"/>
		<flag staticattack="70"/>
		<flag runonhealth="0"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="100" attack="91"/>
		<attack name="physical" interval="2000" chance="15" range="7" min="-0" max="-340">
			<attribute key="shootEffect" value="largerock"/>
		</attack>
		<attack name="physical" interval="2000" chance="10" range="7" target="1" radius="3" min="-0" max="-250">
			<attribute key="shootEffect" value="explosion"/>
			<attribute key="areaEffect" value="explosion"/>
		</attack>
		<attack name="drunk" interval="2000" chance="20" target="0" radius="5" duration="6000">
			<attribute key="areaEffect" value="yellowspark"/>
		</attack>
		<attack name="enslaved dwarf skill reducer 1" interval="2000" chance="5"/>
		<attack name="enslaved dwarf skill reducer 2" interval="2000" chance="5"/>
	</attacks>
	<defenses armor="30" defense="30">
		<defense name="healing" interval="2000" chance="10" min="396" max="478">
			<attribute key="areaEffect" value="greenshimmer"/>
		</defense>
	</defenses>
	
	<immunities>
		<immunity fire="1"/>
		<immunity paralyze="1"/>
		<immunity invisible="1"/>
	</immunities>
	<voices interval="5000" chance="10">
		<voice sentence="Bark!"/>
		<voice sentence="Blood!"/>
	</voices>
	<loot>
		<item id="2148" countmax="99" chance="50000"/><!-- Gold Coins -->
		<item id="2148" countmax="50" chance="50000"/><!-- Gold Coins -->
		<item id="2152" countmax="6" chance="100000"/><!-- platinum Coins -->
		<item id="7590" countmax="2" chance="6660"/><!-- GMP -->
		<item id="2789" countmax="2" chance="15150"/><!-- Brown Mushroom -->
		<item id="7591" chance="7960"/><!-- GHP -->
		<item id="7454" chance="1940"/><!-- Glorious Axe -->
		<item id="18416" chance="3110"/><!-- Green Crystal Splinter -->
		<item id="2532" chance="3690"/><!-- Ancient Shield -->
		<item id="7452" chance="80"/><!-- Spiked Squelcher -->
		<item id="7437" chance="80"/><!-- Sapphire Hammer -->
		<item id="5880" chance="11070"/><!-- Iron Ore -->
		<item id="18417" countmax="2" chance="5630"/><!-- Brown crystal splinter -->
		<item id="18436" countmax="5" chance="3690"/><!-- drill bolts -->
		<item id="2515" chance="2300"/><!-- guardian shield -->
		<item id="2528" chance="190"/><!-- tower shield -->
		<item id="2150" countmax="2" chance="10680"/><!-- small amethist -->
		<item id="2149" countmax="2" chance="10290"/><!-- small emerald -->
		<item id="2208" chance="1550"/><!-- axe ring -->
		<item id="18420" chance="3690"/><!-- red crystal fragment -->
		<item id="18415" chance="1750"/><!-- green crystal shard -->
		<item id="2391" chance="5050"/><!-- war hammer -->
		<item id="7413" chance="1170"/><!-- titan axe -->
		<item id="2475" chance="580"/><!-- warrior helmet -->
		<item id="11227" chance="4660"/><!-- shiny stone -->
		<item id="13757" chance="780"/><!-- Coal -->
	</loot>
</monster>
