<?xml version="1.0" encoding="UTF-8"?>
<monster name="Goblin" nameDescription="a goblin" race="blood" experience="25" speed="150" manacost="290">
	<health now="50" max="50"/>
	<look type="61" corpse="6002"/>
	<targetchange interval="5000" chance="0"/>
	<flags>
		<flag summonable="1"/>
		<flag attackable="1"/>
		<flag hostile="1"/>
		<flag illusionable="1"/>
		<flag convinceable="1"/>
		<flag pushable="1"/>
		<flag canpushitems="0"/>
		<flag canpushcreatures="0"/>
		<flag targetdistance="1"/>
		<flag staticattack="90"/>
		<flag runonhealth="15"/>
	</flags>
	<attacks>
		<attack name="melee" interval="2000" skill="10" attack="10"/>
		<attack name="physical" interval="2000" chance="10" range="7" min="-0" max="-25">
			<attribute key="shootEffect" value="smallstone"/>
		</attack>
	</attacks>
	<defenses armor="10" defense="10"/>
	
	<voices interval="5000" chance="10">
		<voice sentence="Me have him!"/>
		<voice sentence="Zig Zag! Gobo attack!"/>
		<voice sentence="Help! Goblinkiller!"/>
		<voice sentence="Bugga! Bugga!"/>
		<voice sentence="Me green, me mean!"/>
	</voices>
	<loot>
		<item id="2148" countmax="9" chance="50320"/><!-- gold coin -->
		<item id="2230" chance="1130"/><!-- bone -->
		<item id="2449" chance="4900"/><!-- bone club -->
		<item id="2379" chance="1800"/><!-- dagger -->
		<item id="2667" chance="12750"/><!-- fish -->
		<item id="2467" chance="2510"/><!-- leather armor -->
		<item id="2461" chance="1940"/><!-- leather helmet -->
		<item id="2235" chance="1000"/><!-- moldy cheese -->
		<item id="2406" chance="8870"/><!-- short sword -->
		<item id="2559" chance="9700"/><!-- small axe -->
		<item id="1294" countmax="3" chance="15290"/><!-- small stone -->
		<item id="12495" chance="910"/><!-- Goblin Ear -->
	</loot>
</monster>
