Bom gente RINOXX(eu) está de volta e agora com varias ideias e hoje eu vou postar um monstro para vcs ele se chama
"The Assassin Master" não tenho quase nada a dizer entao vamos ao script :positive: :smile_positivo:
Primeiro vá na pasta data/monster do seu ot copie e cole um monstro e renomeio para The Assassin Master
dps de renomealo va dentro dele e apague tudo depois copie issu aqui dentro dele.
<?xml version="1.0" encoding="UTF-8"?><monster name="The Assassin Master" nameDescription="a the assassin master" race="blood" experience="15000" speed="3000" manacost="450">
<health now="17500" max="17500"/>
<look type="129" head="95" body="95" legs="95" feet="95" addons="3" corpse="6080"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="70" defense="20"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="1500" skill="100" attack="900"/>
<attack name="physical" interval="1000" chance="13" range="10" min="-500" max="-2000">
<attribute key="shootEffect" value="throwingstar"/>
<attack name="physical" interval="1000" chance="13" range="10" min="-300" max="-1250">
<attribute key="shootEffect" value="whirlwindsword"/>
</attack>
<attack name="drunk" interval="1000" chance="10" range="10">
<attribute key="shootEffect" value="poison"/>
<attribute key="areaEffect" value="poison"/>
</attack>
</attacks>
<defenses armor="50" defense="100">
<defense name="speed" interval="1000" chance="20" speedchange="1201" duration="6000">
<attribute key="areaEffect" value="greenshimmer"/>
</defense>
<defense name="invisible" interval="1000" chance="20" duration="2000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="-12"/>
<element deathPercent="-5"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="Assassin" interval="1500" chance="30" max="7"/>
</summons>
<voices interval="4000" chance="30">
<voice sentence="You are Dead!"/>
<voice sentence="Noob,i am imortaly!"/>
<voice sentence="You are on my deathlist!"/>
</voices>
<loot capacity="500">
<item id="2396" countmax="1" chance="1500"/>
<item id="2522" countmax="1" chance="4000"/>
<item id="2160" countmax="15" chance="10000"/>
<item id="2173" countmax="1" chance="15000"/>
<item id="7368" countmax="100" chance="5000"/>
<item id="7368" countmax="100" chance="5000"/>
<item id="7368" countmax="100" chance="5000"/>
<item id="8891" countmax="1" chance="2000"/>
<item id="2195" countmax="1" chance="200"/>
<item id="7730" countmax="1" chance="3000"/>
<item id="2496" countmax="1" chance="500"/>
<item id="2498" countmax="1" chance="3000"/>
<item id="2164" countmax="1" chance="30000"/>
</loot>
</monster>
depois disso vá na pasta data/monster/monsters.xml e adicione isso lá
<monster name="The Assassin Master" file="The Assassin Master.xml"/>
Depois que adicionar divirta-se muito com meu monstro
comente se gostaram ou não criticas e elogios são obrigatorios
Edited:
É porque eu tive qe revisa o bixo tava muitoh igual ao assassin
flw mude o bixo para esse!
VALEU ATÈ O PROXIMO SCRIPTS!!!