Oi Vim Apresentar Minha Magia
Oh , Bingo
Codigo :
--By Mucio-- local combat = createCombatObject() setCombatParam(combat, COMBAT_PARAM_TYPE,COMBAT_DEATHDAMAGE) setCombatParam(combat, COMBAT_PARAM_EFFECT,CONST_ME_CRAPS) setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.0, -0, 1.6, -0) arr = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, {0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0}, {0, 1, 1, 0, 3, 0, 1, 1, 0, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0}, {0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, } local area = createCombatArea(arr) setCombatArea(combat, area) function onCastSpell(cid, var) return doCombat(cid, combat, var) end
XML :
<instant name="Bingo" words="bingo" lvl="[color="#FF0000"]XXX[/color]" mana="[color="#00FF00"]XXX[/color]" prem="1" casterTargetOrDirection="1" blockwalls="1" exhaustion="1000" needlearn="0" script="bingo.lua"> [color="#808000"] <vocation name="Sorcerer" /> <vocation name="Druid" /> <vocation name="Master Sorcerer" /> <vocation name="Elder Druid" /> <vocation name="Knight" /> <vocation name="Elite Knight" /> <vocation name="Paladin" /> <vocation name="Royal Paladin" />[/color] </instant>
♦ Aki Vai Ser O Lvl Nescesario Para Usar A Magia
♦ A Mana Que Vai Gastar , Quano Usar a Magia
♦ Vocation Que Pode Usar a Magia
Foto :