Oi Vim Apresentar Minha Magia
Oh , Bingo
Codigo :
--By Mucio--
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE,COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT,CONST_ME_CRAPS)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1.0, -0, 1.6, -0)
arr = {
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0},
{0, 1, 1, 0, 3, 0, 1, 1, 0, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 1, 1, 0, 1, 0, 1, 1, 0, 0, 0},
{0, 1, 0, 1, 1, 1, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area = createCombatArea(arr)
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
XML :
<instant name="Bingo" words="bingo" lvl="[color="#FF0000"]XXX[/color]" mana="[color="#00FF00"]XXX[/color]" prem="1" casterTargetOrDirection="1" blockwalls="1" exhaustion="1000" needlearn="0" script="bingo.lua"> [color="#808000"] <vocation name="Sorcerer" /> <vocation name="Druid" /> <vocation name="Master Sorcerer" /> <vocation name="Elder Druid" /> <vocation name="Knight" /> <vocation name="Elite Knight" /> <vocation name="Paladin" /> <vocation name="Royal Paladin" />[/color] </instant>
♦ Aki Vai Ser O Lvl Nescesario Para Usar A Magia
♦ A Mana Que Vai Gastar , Quano Usar a Magia
♦ Vocation Que Pode Usar a Magia
Foto :








