Olá, estou aqui para postar e mostrar á vocês como fazer um dark warlock e um ice warlock, um monstro que pode aterrorizar seu ot!
Vamos aos scripts!
Vá em data/monster/sorcerers, copie e cole qualquer arquivo dessa pasta e renomei-o para "dark warlock" e "ice warlock", após isso abra-o e cole isso:
Abra o arquivo que você renomiou, no caso o Dark Warlock, cole isso:
<?xml version="1.0" encoding="UTF-8"?><monster name="dark warlock" nameDescription="a dark warlock" race="blood" experience="8000" speed="265" manacost="0">
<health now="19500" max="19500"/>
<look type="130" head="19" body="114" legs="114" feet="144" addons="1" corpse="6080"/>
<targetchange interval="5000" chance="30"/>
<strategy attack="90" defense="10"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="1000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="50"/>
<attack name="ice" interval="1000" chance="12" range="7" target="1" min="-420" attack="-670">
<attribute key="shootEffect" value="ice"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="energy" interval="2000" chance="20" range="7" target="1" min="-200" max="-220">
<attribute key="shootEffect" value="energyball"/>
<attribute key="areaEffect" value="energy"/>
</attack>
<attack name="manadrain" interval="2000" chance="24" range="7" min="-135" max="-215">
<attribute key="shootEffect" value="ice"/>
</attack>
<attack name="death" interval="3000" chance="15" radius="8" target="0" min="-450" max="-700">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="death" interval="2000" chance="16" length="8" spread="0" min="-600" max="-650">
<attribute key="areaEffect" value="mortarea"/>
</attack>
<attack name="speed" interval="2000" chance="18" range="7" speedchange="-750" duration="40000">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="fire" interval="2000" chance="28" range="7" radius="3" target="1" min="-180" max="-280">
<attribute key="shootEffect" value="burstarrow"/>
<attribute key="areaEffect" value="firearea"/>
</attack>
<attack name="firefield" interval="2000" chance="20" range="7" radius="2" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="energy" interval="3000" chance="18" length="8" spread="0" min="-150" max="-230">
<attribute key="areaEffect" value="bigclouds"/>
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="100" max="200">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element physicalPercent="-10"/>
<element holyPercent="-10"/>
<element earthPercent="90"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="1"/>
<immunity fire="1"/>
<immunity ice="1"/>
<immunity lifedrain="0"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<summons maxSummons="2">
<summon name="dark warlock" interval="1000" chance="10" />
</summons>
<voices interval="5000" chance="10">
<voice sentence="Learn the secret of our magic! YOUR death!"/>
<voice sentence="Even a rat is a better mage than you."/>
<voice sentence="We don't like intruders!"/>
<voice sentence="You are dead!" yell="1"/>
<voice sentence="I SMELL FEEEEEAAAR!" yell="1"/>
<voice sentence="CHAMEK ATH UTHUL ARAK!" yell="1"/>
<voice sentence="Your resistance is futile!"/>
<voice sentence="Your soul will be mine!" yell="0"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="7730" chance="1000" /> --
<item id="1986" chance="777"/>
<item id="2600" chance="10000"/>
<item id="2124" chance="1000"/>
<item id="2689" countmax="1" chance="11000"/>
<item id="2167" chance="3000"/>
<item id="2197" chance="1999"/>
<item id="2151" countmax="2" chance="1100"/>
<item id="1987" chance="100000">
<inside>
<item id="2148" countmax="50" chance1="80000" chancemax="0"/>
<item id="2146" countmax="2" chance="1400"/>
<item id="2178" countmax="1" chance="2500"/>
<item id="2679" countmax="4" chance="20000"/>
<item id="2047" chance="15000"/>
<item id="2411" chance="5000"/>
<item id="2792" countmax="5" chance1="6666" chancemax="0"/>
<item id="2793" countmax="2" chance1="6666" chancemax="0"/>
<item id="2656" chance="2000"/>
<item id="7898" chance="1444"/>
<item id="7895" chance="1222"/>
<item id="2466" chance="1111"/>
<item id="2436" chance="1428"/>
<item id="2640" chance="1000"/>
</inside>
</item>
</loot>
</monster>
Agora faça o mesmo que o Dark Warlock, mas como eu espliquei acima, agora com o nome do arquivo de Ice Warlock, cole isso:
<?xml version="1.0" encoding="UTF-8"?><monster name="Ice Warlock" nameDescription="a ice warlock" race="blood" experience="1280" speed="188" manacost="0">
<health now="1840" max="1840"/>
<look type="130" head="0" body="47" legs="105" feet="105" addons="1" corpse="6081"/>
<targetchange interval="2000" chance="5"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="4"/>
<flag staticattack="90"/>
<flag runonhealth="1000"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="50"/>
<attack name="outfit" interval="1000" chance="10" range="7" item="7172" duration="8000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="ice" interval="1000" chance="7" length="6" spread="3" min="0" max="-100">
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="ice" interval="2000" chance="15" length="4" spread="2" min="-50" max="-110">
<attribute key="areaEffect" value="icearea"/>
</attack>
<attack name="ice" interval="1000" chance="9" range="7" target="1" min="-30" max="-110">
<attribute key="shootEffect" value="snowball"/>
<attribute key="areaEffect" value="iceattack"/>
</attack>
<attack name="manadrain" interval="2000" chance="24" range="7" min="-35" max="-115">
<attribute key="shootEffect" value="ice"/>
</attack>
<attack name="speed" interval="2000" chance="18" range="7" speedchange="-750" duration="40000">
<attribute key="shootEffect" value="smallice"/>
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
</attacks>
<defenses armor="20" defense="20">
<defense name="healing" interval="1000" chance="25" min="60" max="100">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="invisible" interval="2000" chance="10" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element firePercent="50"/>
<element earth="40"/>
<element holyPercent="30"/>
<element energyPercent="-10"/>
<element deathPercent="-10"/>
</elements>
<immunities>
<immunity ice="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="2000" chance="5">
<voice sentence="So you think you are cool?"/>
<voice sentence="I hope it is not too cold for you! HeHeHe."/>
<voice sentence="Freeze!"/>
</voices>
<loot>
<item id="2148" countmax="80" chance1="100000" chancemax="0"/> --Gold Coins
<item id="7730" chance="1000" /> --
<item id="7449" chance="1222"/> --Crystal Sword
<item id="7441" chance="5555"/> --Ice Cube
<item id="7387" chance="1444"/> --Diamond Sceptre
<item id="1987" chance="100000"> --Bag
<inside>
<item id="7896" chance="1900"/> --Glacier Kilt
<item id="2423" chance="3333"/> --Clerical Mace
<item id="2796" countmax="3" chance1="9999" chancemax="0"/> --Green Mushrooms
<item id="2663" chance="1222"/> --Mystic Turban
<item id="7459" chance="1000"/> --Ear Muffs
</inside>
</item>
</loot>
</monster>
Agora vá em data/monster e abra o arquivo monster.xml e cole isso:
<monster name="Dark Warlock" file="sorcerers/dark warlock.xml"/><monster name="Ice Warlock" file="sorcerers/ice warlock.xml"/>
Agora está pronto você tera o monstro que todo OT deseja de ter, você acaba de criar seu monstro (Dark Warlock e Ice Warlock).
Fiquem com Deus.
Um monstro 100%
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