Fala Galera :smile_positivo: ~~ Atualizada
Nova Magia Holy Death
Ss: (Melhorada)
Vamos ao Trabalho... :positive:
Va na Pasta do se OT entre em, Data/spells/scripts/attack
Copie qualquer Arquivo e Renomeie como HolyDeath.lua
Abra-o, Apague Tudo e Cole isso.
Codigo !
local combat1 = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 31)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.6, -150, -5.4, 170)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 38)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -4.6, -150, -5.4, 170)
local combat3 = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_HOLYDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 49)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -4.6, -150, -5.4, 170)
local combat4 = createCombatObject()
setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat4, COMBAT_PARAM_EFFECT, 66)
setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, -4.6, -150, -5.4, 170)
arr1 = {
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0},
{0, 0, 1, 2, 1, 0, 0},
{0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
}
arr2 = {
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 0, 1, 0, 0},
{0, 0, 0, 2, 0, 0, 0},
{0, 0, 1, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
}
arr3 = {
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 2, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
}
arr4 = {
{0, 0, 0, 0, 0, 0, 0},
{0, 0, 1, 0, 1, 0, 0},
{0, 1, 0, 0, 0, 1, 0},
{0, 0, 0, 2, 0, 0, 0},
{0, 1, 0, 0, 0, 1, 0},
{0, 0, 1, 0, 1, 0, 0},
{0, 0, 0, 0, 0, 0, 0},
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
local area3 = createCombatArea(arr3)
local area4 = createCombatArea(arr4)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
setCombatArea(combat3, area3)
setCombatArea(combat4, area4)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
local function onCastSpell4(parameters)
doCombat(parameters.cid, parameters.combat4, parameters.var)
end
function onCastSpell(cid, var)
doSendAnimatedText(getPlayerPosition(cid), "HolyDeath", TEXTCOLOR_YELLOW)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4 }
addEvent(onCastSpell1, 100, parameters)
addEvent(onCastSpell2, 250, parameters)
addEvent(onCastSpell3, 400, parameters)
addEvent(onCastSpell4, 550, parameters)
end
Salva e Feche.
Agora va em spells.xml, Localize <!-- Attack Spells -->
E cole Isto:
Codigo !
<vocation name="Sorcerer"/>
<vocation name="Master Sorcerer"/>
<vocation name="Paladin"/>
<vocation name="Royal Paladin"/>
<vocation name="Druid"/>
<vocation name="Elder Druid"/>
</instant>
------------- Ainda não conseguil ? ------------------
Como Botar Holy Death Com SS's: (NEW)
Passo 1: