e ai gente, esse eh meu 1º post no Xtibia, espero q curtam a spell e plx deixem os creditos.
primeiro, copiem qualquer arquivo na pasta spells do seu ot e renomeiem pra AZURA.lua
dpois, colem isso:
----------Made by Limberg28--------- local combat1 = createCombatObject() setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE) setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_TELEPORT) setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, 2.0, -10, 1.6, -20) setCombatParam(combat1, COMBAT_PARAM_CREATEITEM, 1448) local combat2 = createCombatObject() setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE) setCombatParam(combat2, COMBAT_PARAM_EFFECT, CONST_ME_FIREATTACK) setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, 2.0, -100000, 1.6, -1000000) local combat3 = createCombatObject() setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_ICEDAMAGE) setCombatParam(combat3, COMBAT_PARAM_EFFECT, CONST_ME_ICETORNADO) setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, 2.0, -40000, 1.6, -1000000) local combat4 = createCombatObject() setCombatParam(combat4, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE) setCombatParam(combat4, COMBAT_PARAM_EFFECT, CONST_ME_ENERGYHIT) setCombatFormula(combat4, COMBAT_FORMULA_LEVELMAGIC, 2.0, -10000, 1.6, -1000000) local combat5 = createCombatObject() setCombatParam(combat5, COMBAT_PARAM_TYPE, COMBAT_UNDEFINEDDAMAGE) setCombatParam(combat5, COMBAT_PARAM_EFFECT, CONST_TELEPORT) setCombatFormula(combat5, COMBAT_FORMULA_LEVELMAGIC, 2.0, -150000, 1.6, -9000000) arr1 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0}, } arr2 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1}, {0, 1, 0, 0, 0, 1, 0, 0, 0, 1, 0}, {0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 2, 0, 1, 0, 0, 0}, } arr3 = { {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0}, {1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0}, {1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, } arr4 = { {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0}, {0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1}, {0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 0}, {1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1}, } arr5 = { {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, {0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, {0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0}, {0, 0, 1, 0, 0, 1, 0, 0, 1, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 1, 0, 0, 0}, {0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0}, } local area1 = createCombatArea(arr1) local area2 = createCombatArea(arr2) local area3 = createCombatArea(arr3) local area4 = createCombatArea(arr4) local area5 = createCombatArea(arr5) setCombatArea(combat1, area1) setCombatArea(combat2, area2) setCombatArea(combat3, area3) setCombatArea(combat4, area4) setCombatArea(combat5, area5) local function onCastSpell1(parameters) doCombat(parameters.cid, parameters.combat1, parameters.var) end local function onCastSpell2(parameters) doCombat(parameters.cid, parameters.combat2, parameters.var) end local function onCastSpell3(parameters) doCombat(parameters.cid, parameters.combat3, parameters.var) end local function onCastSpell4(parameters) doCombat(parameters.cid, parameters.combat4, parameters.var) end local function onCastSpell5(parameters) doCombat(parameters.cid, parameters.combat5, parameters.var) end function onCastSpell(cid, var) local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2, combat3 = combat3, combat4 = combat4, combat5 = combat5} addEvent(onCastSpell1, 100, parameters) addEvent(onCastSpell2, 400, parameters) addEvent(onCastSpell3, 300, parameters) addEvent(onCastSpell4, 400, parameters) addEvent(onCastSpell5, 300, parameters) end
e va, entaum em spells.xml e cole issu:
<instant name="Azura's Fury"words="azura" lvl="2000" mana="650" direction="1" prem="1" exhaustion="1000" needlearn="0" script="attack/AZURA.lua"> <vocation name="Master Sorcerer" /> </instant>
Ss:
:user: comentem plx :user: