Nao consegui ficar longe do XTibia...(nem do tibia)hahaha! E voltei postando essa magia que eu retirei da ideia da runa de Polymorth...e ela eh assim: A pessoa usa a magia e num raio estilo a da exevo gran mas vis atinge os players transformando-os em monstros!
Testado em OT 8.1
Na pasta Spells,copie e cole um arquivo qualquer e renomeie para vira monstro.lua
No arquivo cole:
local combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_GREEN)
local condition = createConditionObject(CONDITION_OUTFIT)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
addOutfitCondition(condition, 0, 230, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 231, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 232, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 233, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 234, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 235, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 236, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 237, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 238, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 239, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 240, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 241, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 242, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 243, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 244, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 245, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 246, 0, 0, 0, 0)
addOutfitCondition(condition, 0, 247, 0, 0, 0, 0)
setCombatCondition(combat, condition)
local area = createCombatArea {
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0},
}
setCombatArea(combat, area)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
E depois vá em spells.xml e coloque essa tag
<instant name="Transformacao" words="vira monstro" lvl="20" maglv="4" mana="50" soul="0" exhaustion="1" prem="1" enabled="1" script="vira monstro.lua"><vocation id="1"/><vocation id="5"/></instant>
OBSERVAÇÃO:
addOutfitCondition(condition, 0, 231, 0, 0, 0, 0)
onde ta escrito o 231 significa o look type do monstro e os 4 0 representam head,body,legs e feet respectivamente!
Espero que tenham gostado dessa magia, que é simples mas divertida! xD