Nome do Monstro:Faustao
Tipo:elefante
Porque elefante: porque o faustao é gordo.
obs:nada contra os gordos.
vamo lá, data/monster cria um arquivo chamado faustao.xml e cole isto :
<?xml version="1.0" encoding="UTF-8"?> <monster name="faustao" nameDescription="a faustao" race="blood" experience="8000" speed="10" manacost="500"> <health now="4000" max="4000"/> <look type="211" head="20" body="30" legs="40" feet="50" corpse="6052"/> <targetchange interval="5000" chance="8"/> <strategy attack="200" defense="0"/> <flags> <flag summonable="1"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="1"/> <flag convinceable="1"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="100" attack="200"/> </attacks> <defenses armor="40" defense="34"/> <elements> <element physicalPercent="30"/> <element icePercent="20"/> <element energyPercent="-50"/> </elements> <immunities> </immunities> <voices interval="5000" chance="10"> <voice sentence="OLOCO MEU"/> <voice sentence="AS 18:30"/> <voice sentence="SI VIRA,NUS 30"/> </voices> <loot> <item id="3973" chance="900"/> <item id="3956" countmax="2" chance1="2000" chancemax="0"/> <item id="2671" countmax="3" chance1="33333" chancemax="0"/> <item id="2666" countmax="4" chance1="33333" chancemax="0"/> </loot> </monster>
agora em monster.xml cole isto :
<monster name="Faustao" file="Faustao.xml" />
repare que a velocidade dele é 10, nada contra os gordos dinovo, HIHI
bjsvodormi.