The third release, EldinWorld for tibia 7.6 is here.
Open tibia for client 7.6 is still quite popular,
therefor I think this version aswell as map will be usefull.
(Downloads can be found in the end of this post)
SVN Features.
Based on Neverland 4.2 by Alex (Ruly)
All the features (from Neverland) can be found in the Neverland Features file.
The rest, by me, can be found in the EldinWorld Features file.
EldinWorld 7.6 by Eldin
EldinWorld updates, fixes and changes:
* Machete
* Food
* Fluids
* Doors
* Watch
* Teddy bear (a special one, animated when using it)
* Money (fixed text bug)
* Items.xml (custom made for EldinWorld with atks/defs/names/texts)
* Monsters (loot,spells,behaviour and such)
* New monsters
* New runes
* New npcs
* Monster spells (animations, dmg and new so monsters can be right)
* Spell dmg
* Readables
* Commands (for different positions)
* Summons
* Anti cheat runes
* Other random and small fixes
New Monsters:
* Durin (Dwarf Boss)
* King Goshnar (Orc Boss)
* Orc Champion
* General Murius (Minotaur Boss)
* Prince Almirith (Elf Boss)
* Elf Warlord
* Demona (Newbie Demon)
* Forest Dragon
* Dracula (Vampire Boss)
* Necrolyc (Necromancer Boss)
* Lumenia
* Thief
* Guard
* Knight
* Paladin
* Druid
* Sorcerer
* Mercenary
* Ferumbras
* Toxiros (Instance Poison Boss)
* Pyramo (Instance Fire Boss)
* Lazarus (Instance Energy Boss)
* Zathroth (Instance last Boss)
* Annihlator Demons (R7: Infernatil, Verminor, Pumin, Tafariel, Bazir, Ashfalor)
New Map, EldinWorld!
* Annihilator (Should work, else you can easily add a script)
* Newbielator (Should work, else you can easily add a script)
* Demon Helmet
* Instances
* 150 Houses
* 2643 Monsters
* 39 NPCs
* Alot of hunting areas and quests (Alot is also unfinished)
MiniMap: (The city is now full of houses, its quite empty at the ScreenShot)
MAP ReadMe:
* Temple, x 1050, y 989, z 7
* West from temple, crossroads.
* Depot can be found at the crossroads.
* The middle of the map is the "x-road" or so called "crossroads".
* All shops can be found in the main streets from the crossroads.
* West from crossroads, Newbie Area. (Trolls, Amazon Camp, Ice Islands, Goblins etc)
* East from crossroads, Middle Area. (Mint Wallin, Orc Land, Dwarf Mines)
* South from crossroads, Hard Area. (Like "PoH" in real tibia and cyclopolis)
* North from crossroads, Harbour. (You can travel to other islands)
DOWNLOADS:
EldinWorld 7.6
EldinWorld MapEditor 7.6:
Scan: