Ola, fiz uma spell que supostamente sumonaria um clone do player, com a mesma vida, outfit e etc. So que quando coloco o script em ação no server aparece esse erro no LOG:
[20/04/2010 13:23:49] [Error - Spell Interface] [20/04/2010 13:23:49] data/spells/scripts/clone.lua:onCastSpell [20/04/2010 13:23:49] Description: [20/04/2010 13:23:49] (luaGetCreatureHealth) Creature not found [20/04/2010 13:23:49] [Error - Spell Interface] [20/04/2010 13:23:49] data/spells/scripts/clone.lua:onCastSpell [20/04/2010 13:23:49] Description: [20/04/2010 13:23:49] (luaSetCreatureMaxHealth) Creature not found [20/04/2010 13:23:49] [Error - Spell Interface] [20/04/2010 13:23:49] data/spells/scripts/clone.lua:onCastSpell [20/04/2010 13:23:49] Description: [20/04/2010 13:23:49] (luaDoCreatureAddHealth) Creature not found [20/04/2010 13:23:49] [Error - Spell Interface] [20/04/2010 13:23:49] data/spells/scripts/clone.lua:onCastSpell [20/04/2010 13:23:49] Description: [20/04/2010 13:23:49] (luaSetCreatureOutfit) Creature not found
Alguem pode me ajuda??
Vou postar aqui o script:
function onCastSpell(cid, var)
----Player Status
local playerpos = getPlayerPosition(cid)
local cloth = getCreatureOutfit(cid)
local health = getCreatureHealth(uid)
local maxhp = getCreatureMaxHealth(cid)
local summon = getCreatureSummons(cid)
----Clone do Player
doConvinceCreature(cid, doSummonCreature("Clone", playerpos))
setCreatureMaxHealth(summon, maxhp)
doCreatureAddHealth(summon, health)
doSetCreatureOutfit(summon, cloth, -1)
doSendMagicEffect(playerpos, 2)
return
end
Me ajudem por favor!
Se alguem conseguir também fazer com que o summon tenha o mesmo nome do player que o sumonou, eu agradeço.
Ate mais.

















