eu quero fazer uma magia com 2 condições tipo, aumentar skills e haste, soh que quando eu uso soh da o Haste, se eu tiro a configuração do haste ai da o do skills, o script eh esse aki:
local combat = createCombatObject()setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_RED)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, FALSE)
local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_SKILL_SWORD, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_AXE, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_CLUB, 50)
setConditionParam(condition, CONDITION_PARAM_SKILL_DISTANCE, 50)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
return doCombat(cid,combat,var)
end
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, 0)
local condition = createConditionObject(CONDITION_HASTE)
setConditionParam(condition, CONDITION_PARAM_TICKS, 20000)
setConditionFormula(condition, 0.3, -24, 0.3, -24)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
doCombat(cid, combat, var)
end
alguem me ajuda a configurar para pegar as 2 condition na msm spell