Protocolo: 8.54
Servidor: SQL
Mapa: Alissow
Tipo: TFS
Quando você coloca a promotion, ela vai de boa, mais se colocar promotion novamente, volta pra classe 0...
no seu caso voce usou o Npc ou voce tem/fez um comando para promotion? tpw !promotion ?
Usuário Banido por atitude destrutiva.
Atenciosamente,
Equipe XTibia.
hm pode ser do npc então.
tente usar esse:
\data\npc\scripts\promotion.lua
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink()
end
local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20000 gold coins. Do you want me to promote you?'})
node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})
local node2 = keywordHandler:addKeyword({'Nome da sua vocaçao'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for new vocation per 40000 gold coins. Do you want me to promote you?'})
node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 40000, level = 40, promotion = 2, text = 'You are now promoted for second vocation'})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})npcHandler:addModule(FocusModule:new())
Oque estiver em vermelho voce pode editar.
Usuário Banido por atitude destrutiva.
Atenciosamente,
Equipe XTibia.