Bom pessoal, Vámos primeiro fazer uma Spell chamada "Song", No final vou postar Printscreen, Meu otserver tem ataque alto, então configure o tanto que vai hitar.. !
Copie e cole uma spell da pasta attacks que já tem no seu ot, renomeie, coloque SONG e dentro isso
SONG SPELL
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 16)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -5.4, -45, -6.9, -27)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 18)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -5.4, -45, -6.9, -27)
local arr1 = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}
local arr2 = {
{1, 1, 1},
{1, 2, 1},
{1, 1, 1}
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat2 }
addEvent(onCastSpell1, 150, parameters)
addEvent(onCastSpell2, 300, parameters)
end
Agora configure em spells.xml colocando isso
<instant name="SoNg ThAt kIlL !o!" words="song" lvl="500" mana="600" prem="1" exhaustion="1350" needlearn="0" script="attack/song.lua">
<vocation name="Knight" />
<vocation name="Elite knight" />
</instant>
IMAGEM DA SPELL SONG
Proximá spell de Magos, chamada Uber Fire , Copie e cole um script da pasta attack Chamada Uber Fire e coloque isso dentro
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -4.5, -35, -6.4, -23)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 31)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -4.5, -35, -6.4, -23)
local arr1 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 1, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 3, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 1, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local arr2 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 0, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 3, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 =
combat2 }
addEvent(onCastSpell1, 150, parameters)
addEvent(onCastSpell2, 150, parameters)
end
Agora no Spells.xml coloque isso dentro
<instant name="The Uber Fire" words="Uber fire" lvl="900" mana="700" prem="1" exhaustion="1350" needlearn="0" script="attack/Uber fire.lua">
<vocation name="Sorcerer" />
<vocation name="Druid" />
<vocation name="Master sorcerer" />
<vocation name="Elder druid" />
Eu coloquei o nome originalmente no ot como Uber Exori, mais parece que já tem então coloquei Uber Fire aqui, Spell image:
Proxima spell, Chamda Black Fire Para paladins, Copie e cole um arquivo e renomeie para BLACK FIRE e coloque isso dentro:
local combat1 = createCombatObject()
setCombatParam(combat1, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat1, COMBAT_PARAM_EFFECT, 17)
setCombatFormula(combat1, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)
local combat2 = createCombatObject()
setCombatParam(combat2, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat2, COMBAT_PARAM_EFFECT, 15)
setCombatFormula(combat2, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)
local combat3 = createCombatObject()
setCombatParam(combat3, COMBAT_PARAM_TYPE, COMBAT_ENERGYDAMAGE)
setCombatParam(combat3, COMBAT_PARAM_EFFECT, 15)
setCombatFormula(combat3, COMBAT_FORMULA_LEVELMAGIC, -5.0, -40, -6.7, -25)
local arr1 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 1, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 3, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 1, 0, 1, 0, 1, 0, 0},
{0, 1, 0, 1, 0, 1, 0, 1, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local arr2 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 0, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 3, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local arr3 = {
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 1, 1, 1, 1, 0, 0, 0},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{1, 1, 1, 1, 3, 1, 1, 1, 1},
{0, 1, 1, 1, 1, 1, 1, 1, 0},
{0, 0, 1, 1, 1, 1, 1, 0, 0},
{0, 0, 0, 1, 1, 1, 0, 0, 0},
{0, 0, 0, 0, 1, 0, 0, 0, 0},
{0, 0, 0, 0, 0, 0, 0, 0, 0},
}
local area1 = createCombatArea(arr1)
local area2 = createCombatArea(arr2)
local area3 = createCombatArea(arr3)
setCombatArea(combat1, area1)
setCombatArea(combat2, area2)
setCombatArea(combat3, area3)
local function onCastSpell1(parameters)
doCombat(parameters.cid, parameters.combat1, parameters.var)
end
local function onCastSpell2(parameters)
doCombat(parameters.cid, parameters.combat2, parameters.var)
end
local function onCastSpell3(parameters)
doCombat(parameters.cid, parameters.combat3, parameters.var)
end
function onCastSpell(cid, var)
local parameters = { cid = cid, var = var, combat1 = combat1, combat2 = combat1, combat2, combat3 =
combat3 }
addEvent(onCastSpell1, 150, parameters)
addEvent(onCastSpell2, 270, parameters)
addEvent(onCastSpell3, 310, parameters)
end
No spells.xml coloque isso:
<instant name="BLACK FIREEEE !" words="BLACK FIRE" lvl="900" mana="700" prem="1" exhaustion="1350" needlearn="0" script="attack/black fire.lua">
<vocation name="Royal paladin" />
<vocation name="Paladin" />
Imagem da spell
Bom, espero que gostaram da spell ! até o proximo post!