nesse caso foi do utani hur 
local time = 33 -- tempo em segundos
local outfit = {lookType = 254, lookHead = 20, lookBody = 30, lookLegs = 004, lookFeet = 50, lookTypeEx = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)
local condition = createConditionObject(CONDITION_HASTE)
setConditionParam(condition, CONDITION_PARAM_TICKS, time*1000)
setConditionFormula(condition, 0.3, -24, 0.3, -24)
setCombatCondition(combat, condition)
function onCastSpell(cid, var)
doSetCreatureOutfit(cid, outfit, time*1000)
return doCombat(cid, combat, var)
end