galera to com uma dúvida.. meu ot é um alissow 8.50
ele ta com o seguinte problema.. se vc der /clean tem vezes que o ot cai.. tem vezes que não.. gostaria de saber se tem algum meio de arrumar isso
obrigado
local cleanEvent = 0 function onSay(cid, words, param, channel) if(param == '') then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Collected " .. doCleanMap() .. " items.") return true end if(param == 'tile') then local removeLoadedFromMap = false local t = string.explode(param, ",") if(t[2]) then removeLoadedFromMap = getBooleanFromString(t[2]) end doCleanTile(getCreaturePosition(cid), removeLoadedFromMap) return true end if(not tonumber(param)) then doPlayerSendCancel(cid, "Command requires numeric param.") return true end stopEvent(cleanEvent) prepareClean(tonumber(param), cid) return true end function prepareClean(minutes, cid) if(minutes == 0) then if(isPlayer(cid)) then doPlayerSendTextMessage(cid, MESSAGE_STATUS_CONSOLE_BLUE, "Cleaned " .. doCleanMap() .. " items.") end doBroadcastMessage("Game map cleaned.") elseif(minutes > 0) then if(minutes == 1) then doBroadcastMessage("Game map cleaning in " .. minutes .. " minute, please pick up all your items.") else doBroadcastMessage("Game map cleaning in " .. minutes .. " minutes.") end cleanEvent = addEvent(prepareClean, 60000, minutes - 1, cid) end end