Olá XTibianos,
estou aqui um monstro que pode aterrorizar seu OT! e o Deus Egypicio da Morte, o Anubis.

Anubis

Outfit
Vamos aos scripts!
Vá em data/monster/bosses, copie e cole qualquer arquivo dessa pasta e renomei-o para "anubis", após isso abra-o e cole isso:
<?xml version="1.0" encoding="UTF-8"?> <monster name="Anubis" nameDescription="a anubis" race="undead" experience="3100" speed="320" manacost="0"> <health now="15000" max="15000"/> <look type="308" corpse="6080"/> <targetchange interval="5000" chance="8"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" min="-0" max="-1000" poison="55"/> <attack name="lifedrain" interval="3000" chance="7" range="1" min="-100" max="-700"/> <attack name="poison" interval="2000" chance="12" range="7" min="-100" max="-500"> <attribute key="shootEffect" value="poison"/> <attribute key="areaEffect" value="poison"/> </attack> <attack name="physical" interval="3000" chance="12" range="7" min="-120" max="-1250"> <attribute key="shootEffect" value="energy"/> <attribute key="areaEffect" value="mortarea"/> </attack> <attack name="speed" interval="3000" chance="25" range="7" speedchange="-650" duration="50000"> <attribute key="areaEffect" value="redshimmer"/> </attack> <attack name="lifedrain" interval="2000" chance="18" length="8" spread="3" min="-50" max="-550"> <attribute key="areaEffect" value="yellowbubble"/> </attack> <attack name="melee" interval="2000" min="-100" max="-200"/> <attack name="fire" interval="4000" chance="12" range="7" radius="4" target="1" min="-60" max="-90"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> <attack name="fire" interval="2000" chance="25" range="7" radius="2" target="1" min="-150" max="-250"> <attribute key="shootEffect" value="fire"/> <attribute key="areaEffect" value="firearea"/> </attack> </attacks> <defenses armor="25" defense="30"> <defense name="healing" interval="1000" chance="20" min="200" max="400"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="invisible" interval="1000" chance="7" duration="2000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> <defense name="outfit" interval="1000" chance="3" monster="ancient scarab" duration="6000"> <attribute key="areaEffect" value="blueshimmer"/> </defense> </defenses> <elements> <element earthPercent="100"/> <element deathPercent="100"/> <element holyPercent="-17"/> </elements> <immunities> <immunity lifedrain="1"/> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <summons maxSummons="4"> <summon name="Mummy" interval="1000" chance="2000" max="4"/> </summons> <voices interval="5000" chance="10"> <voice sentence="No mortal or undead will steal my secrets!"/> <voice sentence="Ahhhh all those long years."/> <voice sentence="I am god of dead."/> <voice sentence="Die!"/> <voice sentence="Feel the hand of death!"/> <voice sentence="You are on my deathlist!"/> </voices> <loot> <item id="2148" countmax="100" chance="100000"/><!-- gold coin --> <item id="2446" chance="220"/><!-- pharaoh sword --> <item id="2176" chance="2000"/><!-- orb --> <item id="2148" countmax="100" chance="100000"/><!-- gold coin --> <item id="1987" chance="100000"><!-- bag --> <inside> <item id="2148" countmax="70" chance="100000"/><!-- gold coin --> <item id="2550" chance="10000"/><!-- scythe --> <item id="2688" countmax="5" chance="4000"/><!-- candy cane --> <item id="2540" chance="900"/><!-- scarab shield --> <item id="2539" chance="200"/><!-- phoenix shield --> <item id="2533" chance="400"/><!-- griffin shield --> <item id="2486" chance="300"/><!-- noble armor --> <item id="2658" chance="100"/><!-- white dress --> <item id="2187" chance="800"/><!-- wand of inferno --> <item id="2147" countmax="2" chance="4000"/><!-- small ruby --> <item id="2678" countmax="4" chance="4000"/><!-- coconut --> <item id="2148" countmax="100" chance="100000"/><!-- gold coin --> <item id="2690" countmax="4" chance="4000"/><!-- roll --> </inside> </item> </loot> </monster>
Agora vá em data/monster e abra o arquivo monster.xml e cole isso:
<monster name="anubis" file="bosses/anubis.xml"/>
Agora está pronto você tera o monstro que todo OT deseja de ter, você acaba de criar seu monstro (Anubis).
Fiquem com Deus.
Um monstro 100%
by