Olá galera.
to passando aki pq hj,pleno feriado,nada para fazer,intão q tal um tuto de mf rune né ?
La vai :
Abra a pasta de seu Ot, va em data\actions\scripts copie um dos arquivos .LUA e renomeie para manarune , logo após, abra-o com o bloco de notas, delete tudo o que há lah, e cole o seguinte:
-- Novo ManaRune By Pedrowfunction onUse(cid, item, frompos, item2, topos)playerpos = {x=topos.x, y=topos.y, z=topos.z, stackpos=253} player = getThingfromPos(playerpos)ml = getPlayerMagLevel(cid)lvl = getPlayerLevel(cid)formula = math.random(((lvl+ml)*2)-(lvl-ml))if item2.itemid == 1 and ml >= 2 thendoSendMagicEffect(playerpos,1)doPlayerAddMana(player.uid,formula)doPlayerSay(cid,"Ahhhh! Fresh ManaFluid !",16)if item.type > 1 thendoChangeTypeItem(item.uid,item.type-1)elsedoRemoveItem(item.uid,1)endendif item2.itemid == 1 and ml <= 1 thendoSendMagicEffect(frompos,2)doPlayerSendCancel(cid,"You dont Have Magic Level to use this rune.")endif item2.itemid >= 2 thendoPlayerSendCancel(cid,"You can only use this rune in you or in players.")doSendMAgicEffect(frompos,2)endreturn 1end
IfMag:[[[[Magic Level Necessario (aconselho o 0 )]]]]
X= Mana que enche quando usa
Depois de ter feito isso, volte para a pasta actions, e abra o actions.xml com o bloco de notas, aperte crtl+f e mande procurar por: steerwheel , em baixo aperte enter e cole o seguinte:
<action itemid="3121" script="mfrune.lua" allowfaruse="1"/>
Entaum, vai ficar assim o final:
<action itemid="2441" script="chest.lua" /><action itemid="2448" script="chest.lua" /><action itemid="2449" script="chest.lua" /><action itemid="2450" script="chest.lua" /><action itemid="2487" script="chest.lua" /><action itemid="2711" script="lever.lua" /><action itemid="1732" script="steerwheel.lua" /><action itemid="3121" script="mfrune.lua" allowfaruse="1"/><!--<action itemid="2931" script="invasion.lua" />--></actions>
Ta funfado, mas se vc kiser por pra vender no npc e mudar o nome da runa de "rune" p/ "manafluid rune" Vou mostrar como faz:
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Para colocar pra vender no npc:
va em data\npc\sripts e abra com o bloco de notas o seller.LUA, deleta tudo e cola isso:
focus = 0talk_start = 0target = 0following = falseattacking = falsefunction onThingMove(creature, thing, oldpos, oldstackpos)endfunction onCreatureAppear(creature)endfunction onCreatureDisappear(cid, pos) if focus == cid then selfSay('Good bye then.') focus = 0 talk_start = 0 endendfunction onCreatureTurn(creature)endfunction msgcontains(txt, str) return (string.find(txt, str) and not string.find(txt, '(%w+)' .. str) and not string.find(txt, str .. '(%w+)'))endfunction onCreatureSay(cid, type, msg) msg = string.lower(msg) if ((string.find(msg, '(%a*)hi(%a*)')) and (focus == 0)) and getDistanceToCreature(cid) < 3 then selfSay('Hello, ' .. creatureGetName(cid) .. '! I sell ropes (50gps), shovels (20gps), manafluid runes (1kgps), backpacks (10gps), manafluids (100gps), lifefluids (60gps) and fishing rods (100gps). I buy vials (10gps).') focus = cid talk_start = os.clock() elseif string.find(msg, '(%a*)hi(%a*)') and (focus ~= cid) and getDistanceToCreature(cid) < 3 then selfSay('Sorry, ' .. creatureGetName(cid) .. '! I talk to you in a minute.') elseif msgcontains(msg, 'rope') and focus == cid then buy(cid,2941,1,50) talk_start = os.clock() elseif msgcontains(msg, 'manafluid rune') and focus == cid then buy(cid,3121,100,1000) talk_start = os.clock() elseif msgcontains(msg, 'shovel') and focus == cid then buy(cid,3395,1,20) talk_start = os.clock() elseif msgcontains(msg, 'backpack') and focus == cid then buy(cid,2792,1,10) talk_start = os.clock() elseif msgcontains(msg, 'mf') and focus == cid then buy(cid,2812,7,100) talk_start = os.clock() elseif msgcontains(msg, 'lifefluid') and focus == cid then buy(cid,2812,10,60) talk_start = os.clock() elseif msgcontains(msg, 'fishing rod') and focus == cid then buy(cid,3421,1,100) talk_start = os.clock()elseif (msgcontains(msg, 'vial') or msgcontains(msg, 'flask')) and focus == cid then sell(cid,2812,1,10) talk_start = os.clock() elseif string.find(msg, '(%a*)bye(%a*)') and focus == cid and getDistanceToCreature(cid) < 3 then selfSay('Good bye, ' .. creatureGetName(cid) .. '!') focus = 0 talk_start = 0 endendfunction onCreatureChangeOutfit(creature)endfunction onThink() if (os.clock() - talk_start) > 30 then if focus > 0 then selfSay('Next Please...') end focus = 0 endend
Pronto, o seller vende mf rune!!!
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Agora pra colocar o nome manafluid rune:
Va em data\items e abra o items.xml em bloco de notas, aperte ctrl+f e procure por: 3121 , ali vai aparecer "name=rune", apenas substitua para "name=manafluid rune"
Depois disso qdo vc for comprar no npc fale o seguinte
hi
mf rune
Neste Comando esta custando 1k
se vc kiser mudar o preço entra no npc de novo e vai em :
elseif msgcontains(msg, 'manafluid rune') and focus == cid then buy(cid,3121,100,1000) talk_start = os.clock()
Onde Esta o "1000" é o preço.. no caso 1000 = 1k
Bom galera é isso
espero ter ajudado.
E comentem Sobre oque achar..Criticando ou Elogiando,comente..
~\Pedrow